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Comments for Protector III

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yogsloth

May. 07, 2009

Under rating threshold (show) The first two are some of my favorites on Kong. This one, I believe, is very inferior. Experience system is a good idea poorly implemented. I can get 5% extra XP, but each level costs 20% more XP to advance? The whole system leads to much much much less strategy and tons of pointless grinding on already beaten levels. Very boring. Boooo.

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Valroth

May. 07, 2009

Under rating threshold (show) Experience gain boosted.. by what? 10%? Still a pointless grind.

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Maggotheart

May. 07, 2009

Under rating threshold (show) I like the Protector series, but some of the changes here confuse me. The previous skill system worked and made sense: you could boost your chance of beating a level you were having trouble with by beating another map. Now I have to beat multiple levels to get a reward, and the rewards seem mostly pitiful compared to what you could get in P2. Add on top of this the fact that I beat all the levels and still only got to level 4 (levelled to 5 after last map so I had 5 of a total 80 skill point allocated) and had 1 hero (necromancer I don't recommend him btw get someone cheaper) the rewards seem mediocre indeed. Why put grinding in this game? Once you know how to beat a level, you can keep doing it without thought. I like the idea of the Heroes but they're expensive to use and gimmicky because you don't need them to win at all. I can see how custom maps might balance some of this, because you can keep levelling and collecting heroes forever but the game should stand on its own.

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DefJam

May. 07, 2009

Under rating threshold (show) Hehe The ickle cactus is actually a cactuar from final fantasy good game 5/5 and faved

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Colerton

May. 07, 2009

Under rating threshold (show) Better than the 2nd, though would like more detail when upgrading a unit on what exactly its going to do. Like how much of a % its going to go up.

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Takumashii

May. 07, 2009

Under rating threshold (show) Typo in one of the awards: The Holy Crusader one says you need to upgrade five units with Holy Light, but then says Holy Might underneath it.

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flyingpie

May. 07, 2009

Under rating threshold (show) are there any guides to protector because i am stuck

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Boffo

May. 07, 2009

Under rating threshold (show) Do you really have to spend 200 gold just to place a hero on the map? Not too sure sicne they game has been updated 2 times since I fired my useless hero.

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devildude

May. 07, 2009

Under rating threshold (show) I thought this game would be good, but i was wrong. Its the same as all the others.

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brandysnapps

May. 07, 2009

Under rating threshold (show) amazing game completed it so fun 100/5

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r0ozer

May. 07, 2009

Under rating threshold (show) the new experience system is bad, but i like the new awards & achievements

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Takumashii

May. 07, 2009

Under rating threshold (show) Skills just aren't a part of the game at all, unless you grind. I'm sad.

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sneakdog

May. 07, 2009

Under rating threshold (show) 3/5, this was one of those games where ya didnt have to grind and where skills were a part of yar tactics of the level

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Boffo

May. 07, 2009

Under rating threshold (show) For example, if you are having troubles with the third mission "Orc Rage", only about 4 or 5 waves are flying, instead of mindlessly spamming mages like in the first two protectors, try mixing in a few fire and lightning based warriors. Much better damage.

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Boffo

May. 07, 2009

Under rating threshold (show) yeah the cost of heroes is amazingly high considering the crap gold you get per mission I just fired mine and went about my merry way. One thing to note in protector 3 is that mages no longer have that insanely overpowered skill tree... that combines with the flexibility of knights (consecrate is fantastic) makes this a much better balanced game class wise.

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Ukos

May. 07, 2009

Under rating threshold (show) Well, I'm sure this has been mentioned already, but the level "soggy shipyard" claims to be 20 waves from the map, but is actually 15.

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rpxx

May. 07, 2009

Under rating threshold (show) No reset button for skills! Come on, that was fixed way back in Protector I. And the heroes cost wages even if you don't use them! Even if you look at a level and then immediately quit. Is this game purposefully designed to be annoying?

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stgpeanut

May. 07, 2009

Under rating threshold (show) i wish you sould sell guys that you no longer need or mis placed

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Barky795

May. 07, 2009

Under rating threshold (show) 5/5

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Barky795

May. 07, 2009

Under rating threshold (show) This game is so hard... AND I LOVE IT

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Tren

May. 07, 2009

Under rating threshold (show) i think the game needs to be balanced somewhat.... I've reached the 5th map and yet my exp is still lvl1 / no gold for hero. Its as if the skill bonus are totally ignored unless im actually expected to replay levels. The first/second game was well designed since you had to carefully consider which skill to put your points into depending on the map you were about to face. This time, the skill points seems to be just general added bonus as a reward for repeating the same level over and over again. i suggest you lower the gold/exp requirements for levels and heroes...and then actually steepen the monster strength increasements between maps.

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forbesy

May. 07, 2009

Under rating threshold (show) awesome deserves badges 100/5

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Arthur02

May. 07, 2009

Under rating threshold (show) Protector III IS AWESOME 5/5

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Fiseguri

May. 07, 2009

Under rating threshold (show) getting to level 2 experience opened up many new maps. I think getting some xp/gold from failed attempts would be nice. so you dont have to grind training map lol

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Thernan

May. 07, 2009

Under rating threshold (show) why can I not get new troops types?

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ninetythree

May. 07, 2009

Under rating threshold (show) I like this one the best so far, in the protector series. Far from perfect (still a little too difficult, sometimes), but a fun way to waste some time. 4/5.

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hempick

May. 07, 2009

Under rating threshold (show) Delania, if you keep trying old levels over and over, new ones open up eventually. I have only completed 4 levels, but I have 17 levels available to play.

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Mewthree

May. 07, 2009

Under rating threshold (show) much too slow you have to play maps over and over and over to get to the next one

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Uratashi

May. 07, 2009

Under rating threshold (show) I can't hire heroes...

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Takumashii

May. 07, 2009

Under rating threshold (show) Might I suggest you tell us how many enemies are in the waves? You don't have to tell us in the wave guide, but when the box pops up for the wave, I liked when it told you how many to expect. :p

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jajja33

May. 07, 2009

Under rating threshold (show) Mopey Mike Is A Emo!!! lol

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gymboy7

May. 07, 2009

Under rating threshold (show) argh... grind grind grind

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Welce

May. 07, 2009

Under rating threshold (show) Hmmm another one, let's hope it's a little different.

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delania

May. 07, 2009

Under rating threshold (show) While I love the Protector Series, I liked having multiple map options. I'm at a point where I can only do Mountain Fire and it's irritating me. It'd be nice to do another map while I try to figure out my strategy.

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meowwww

May. 07, 2009

Under rating threshold (show) I don't know why I can get the Elemental Focus. Is there any hidden requirment?

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Kakugane

May. 07, 2009

Under rating threshold (show) Lost level exp would be good. Pop-up of spalsh of acheving an award during the level would be good, or maybe an extra tab where you can see prograss towards 1 awars you tagged. I realized that rpelayign levels for exp and awards was how to be able to beat other levels. BTW the use 1 of every element award didn't turn-on after I did it!

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bladecat4

May. 07, 2009

Under rating threshold (show) I have a warrior called (censored for no spoilage)... EASTER EGG ALERT!!!

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Doyo

May. 07, 2009

Under rating threshold (show) the same world map for all 3 protector games. seriously? make a new world map.

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tahkratos

May. 07, 2009

Under rating threshold (show) too much grinding definitely

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Ukos

May. 07, 2009

Under rating threshold (show) Oh, another bug I'm sure you're aware of: fast units repeatedly get confused and walk off the road, and then need to waste a few moments turning around and getting back on track.

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Hoju_

May. 07, 2009

Under rating threshold (show) Interesting adaptation with the addition of heroes (seems like a knockoff of WarCraft 3 changes...). Overall, it still feels too much like the same game and I really don't feel like killing hours to replay the same thing.

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kicktheking

May. 07, 2009

Under rating threshold (show) hmmm i think it still needs another improvement, replace the element 'cold' with 'ice' instead and maybe with the gold you can bye armor to improve stats and stuff but atm i put this game as a 3/5

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Dimitri_u

May. 07, 2009

Under rating threshold (show) Samaa paskaa .

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BlurredApple

May. 07, 2009

Under rating threshold (show) why do fire mages have considerably much more power than poisons?

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pallii

May. 07, 2009

Under rating threshold (show) disappointing. needs updates for achievements and cash/exp

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adric135

May. 07, 2009

Under rating threshold (show) kinda boring

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Kristen_denka

May. 07, 2009

Under rating threshold (show) I found a bug. On mine when I died it glitched and gave me like... Over a trillion points, and a million gold. But when I clicked to go back to the menu the game became unresponsive and crashed.

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Spiderman25

May. 07, 2009

Under rating threshold (show) This is the worst version.

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Takumashii

May. 07, 2009

Under rating threshold (show) Hmm methinks you should rethink the difficulty labels for your levels.

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Zippedidoodah

May. 07, 2009

Under rating threshold (show) A game out of its beta stage should NOT be this buggy.

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