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but you need more money to upgrade your units to the max dont you,after you finish lvling for your hero,itll cost only 100 to have a pro on the map.
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I finished the game without using any heroes. They suck, upgrading your units is more efficient and makes them much more powerful than any hero.
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This game is way easier than the previous ones, and most features are not needed. I finished it without any poison mages, for example. Needlessly complex for what the gameplay actually turns out to be.
Last level I finished with only cold mages, for example.
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hmm.. it seems since poison is so abandoned, if you make a poison mage, make him a specialist poison infliction debuffer or infector mage.
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How to make money: Beat the Racetrack repeatedly. Make sure you have an energy mage hero, then put a mage in each set of two, alternating sides, until you have one in all 5 rows. Then wait until the racing wratihs r done and u can afford the hero. Place him, then level everyone you can until the speedy bats. At that point you should have buckets of money and should spam place mages on the remaining tiles. Keep leveling until the judge comes. If you still have a couple lives, dont pay to level your units, just wait until he dies. You rake in 1200-1600 each time.
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joejoebrobro:
In beating "The Roundabout", I found a great base for my defense included:
2X Fire Warrior
1X Energy Warrior
3X Fire Mage
3X Energy Mage
Be sure to use a lot of Debuffers and Archers. They make the difference!
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ahaha, I got a glitch where my hero was able to be placed on the first map, I had -25 gold but he could still be used, got exp, and I still won the map. All I had to do was get my gold back over 0.
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For Ritual Path - focus on the sides and cold.
For the game - different colours on cleared maps depending on score would help keeping track on good runs. I love the game - but was only lvl 5 when done...
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Yeah, I liked the 2nd one way better. This one's pretty tough. And although I haven't had a chance to use a hero (because of said toughness) it doesn't seem that cool
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In little forest you should just place bob at the corner in the top left. Then place a mage at the second block from the start and a mage at the second block from the right at the second row. These are your primary units which you level to cripple and them max the specials. Place some warriors and energy heroes on the last row and level EVERYTHING to energy for max damage. These units are just to make sure you don't lose lives. Having them at lvl 3 with critical for warriors should be enough. Place one hero with a different element in the middle and see him rake in the experience from the last boss (600) + everything he gets in between.
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1,1,1,1,1,1,1,1,1,1,3,28,3,28$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0#350,0,13,0,11,0,13,13,11,13#13,0,,13,13,13,13#11,0,,11,13,11,13&5,9999,9999*99,2,ahh,1,3,0,0,0,0,0,1,0,1,99999,99999,0,0,0,0*99,2,hbf,1,4,0,0,0,0,0,1,0,1,99999,99999,0,0,0,0*99,2,gthbjd,1,5,0,0,0,0,0,1,0,1,99999,99999,0,0,0,0*99,2,dfjzbhyjk,1,3,0,0,0,0,0,1,0,1,99999,99999,0,0,0,0*99,2,jytjdtjydgfd,1,2,0,0,0,0,0,1,00,1,99999,99999,0,0,0,0 if you want to test
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1. Should be better choose of heroes (like all have same dmg and same powers). 2. OMG!!! So hard to lvl heroes and no use of em! 3. Why the hell heroes dont get same speed bonus from awards like all unit?! 4. Skills/Awards section just SUCKs...
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I like the awards section but the skills section was definitely better on Protector II. These skills barely help you out and you can beat the game before even getting more than 10 skill points. pointless if you ask me. also, some tweaking needs to be done with the upgrading costs. spamming basic units is still the best tactic on a lot of maps
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Tip to little forest: Corners might not be the best place for warrioirs... Instead of placing them all out in the end of the ledges, put them almost all the way in, 1 tile from the forest. This way, they can hit the badsies for more time, before turning around to the other side, to go at those who got past in the 1st place...