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need a full price back sell if you put someone where you didnt want em you would have to restart or its annoying about dealing with it
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brilliant game, but it's a bit repetative. Can't we have a good storyline for this game? It's in need of one.
One minor note: There is virtually no point in using slow and probably a few other effects towards the beginning of the game. Kind of a :\
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hmm as i said before i love this game and most everything about it, if i could ask for one thing it would be a "auto send" option on the waves. I love the in depth-ness of the game, but when you are leveling your heroes, it gets extremely repetitive
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being able to reset skills was one of the best features of earlier protector games, deciding what skills you need depending on the map to be played added a whole lot of entertainment value missing from this one.
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Gibrinel there isn't a bug, warriors deal more damage than mages so for high armour enemies you need a warrior type or a special focused mage with infect
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BUGGGGG! Wave 11 on the Hidden Path level is imba! Mobs with 45 hp that can not be killed even using mages with the element they are week to.
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olleap wave 12 tends to get a few past the main warrior, if you line the last two rows with warriors they should take care of the stragglers, I find you generally don't need more than 10 but it doesn't hurt to play it safe and go overboard. Just keep the first two rows clear so the main can get unholy strength by the 14th wave. After he gets his final level just pop a warrior or mage on the first line to deal about 1 point of damage to the beetles. If any warriors on the last two lines level you should be safe to make them energy although I use cold.
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"flag every retarded chain comment as inappropriate" and get the n00bkiller badge! (damn, this is getting annoying on and on.. seriuusly, stop to show to the world how stupid u are)