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Typhoon00

May. 15, 2009

Under rating threshold (show) Help with mountain fire plz? I always lose at either wave 11 or 14

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BigRV

May. 15, 2009

Under rating threshold (show) Any strategies for Ritual Path? I am stumped...

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jingbin123

May. 15, 2009

Under rating threshold (show) sorry i spell wrong its money not moner

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jingbin123

May. 15, 2009

Under rating threshold (show) the race track gives you the most money. i use a energy mage hero and i have enought money i buy a mage and into energy i use my remaining heros when i have enought moner

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cynicality

May. 15, 2009

Under rating threshold (show) balmafula: that seems interesting, but what is even more interesting is that hits seem to generate xp rather than kills.

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Balmafula

May. 15, 2009

Under rating threshold (show) Apparently the formula for experience gained from battle is floor(S/(30-2*F)), where F= # of points invested in the "Fast Learner" skill and S is one's score in the level.

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cynicality

May. 15, 2009

Under rating threshold (show) megaghost: actually, easiest tactic for race track is 4 energy mages near monster entrance and upgrade as much as possible, I usually go the destructor or quickspell route as quite a few have immunities if i remember right. to eliminate monster escapage, the addition of the two unupgraded warriors near the end might not be a bad idea now that I think about it except for fliers.

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cynicality

May. 15, 2009

Under rating threshold (show) wow, I lost my save. guess what I did instead of moaning and groaning? I sent a bug report with good information. :-P

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Krakilin

May. 15, 2009

Under rating threshold (show) physical on a warrior

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moggfanatic

May. 15, 2009

Under rating threshold (show) this may be a dumb question, but what is the fifth element?

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4602

May. 15, 2009

Under rating threshold (show) how do u beat vermillion bridge?

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samuraibill1

May. 15, 2009

Under rating threshold (show) one of my warriors was name kitchen sink

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olympusnl

May. 15, 2009

Under rating threshold (show) My addition comment: 1) Reset your talents 2) Being able to lower your cost of basic units a bit further. 3) more variation on heroes (differend skills differend stats) 4) be more clear about the speed stats reload time 4 seconds? It shoots 2 times a second.... 4) try adding a story line 5) Try using differend graphics 1 / 2 / 3 look the same. 6) Try making a differend and bigger map Anyway good game!

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moose4ku

May. 15, 2009

Under rating threshold (show) to beat the race track level u put 2 mages at the front and then a warrior on both sides of the end. make 1 mage infect and the other slow. make all your people energy. don't buy any warriors other than the two and don't upgrade them. you'll get about 900 points at the end

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abates98

May. 15, 2009

Under rating threshold (show) there needs to be an auto send next wave toggle. i hate having o click proceed, then send next wave between every wave.

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megaghost

May. 15, 2009

Under rating threshold (show) anyone one know a strategy for ritual path or race tack. i cant beat them :(

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Player_3

May. 15, 2009

Under rating threshold (show) Does anyone know how to earn gp fast i'm tired of earning gold for heroes. But anyways the game is great. ;)

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letharg

May. 15, 2009

Under rating threshold (show) haha one mage is called Uri Geller!

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Ultrachimp

May. 15, 2009

Under rating threshold (show) I can beat little forest easily. In fact, I grind it. 1. Add a warrior on the second tile. (second from the right). Upgrade him to energy, then consecrate, then general/tactician/unholy. 2. Just before the swarm of experienced rats, pave 4 tiles on the back 2 rows (the ones on the corners where they have to go around) and add 4 new warriors. 3. Just keep upgrading the main guy. Shouldn't have any problems.

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letharg

May. 15, 2009

Under rating threshold (show) i love it 5/5

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finnishgamer

May. 15, 2009

Under rating threshold (show) how the hell do i unlock new maps? seems like i have to grind already beaten maps to unlock...

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Droidle

May. 15, 2009

Under rating threshold (show) http://valenth.com/info/464707/Suspicious+Green+Treat really good game, love protector !

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silmarilen

May. 15, 2009

Under rating threshold (show) pete build the last row with warriors. thats 7 of em. upgrade them: energy>consecrate>specialism>tactician>damage upgrade them all at the same times. so dont upgrade 1 to dmg first. but upgrade all to energy. then all to consecrate and so on.

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Wiciu

May. 15, 2009

Under rating threshold (show) Summary: the games needs: 1) Earlier Heroes, and skill three was a good idea. 2) Undo Comand on placing units is a good idea too. 3) Reset skills is a must have. 4) Add a higer difficult level when finishing the game 5)More variety of music 6)Better graphics (they still look, and sound, too much like ultima online) 7)History: any good rpg needs a background history. 8)A satisfactory ending: so when u are finished playing u can say "it was worth the effort" Anyways, it a GREAT game, keep up the good work. that's exactly what i wanted to say:)

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petesahooligan

May. 15, 2009

Under rating threshold (show) Yeah, I can't figure out the Little Forest level either. I've tried all sorts of combos. Nothing seems to work...it all either breaks down on the 12th or the last wave. It's much more difficult than many of the "difficult" levels.

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poopoe

May. 15, 2009

Under rating threshold (show) it sais you lose the custom maps because other wise you would get gold and exp which would make the whole thing to easy

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silmarilen

May. 15, 2009

Under rating threshold (show) i need 6 more awards. and indeed litle forrest is the hardest map.

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stymie

May. 15, 2009

Under rating threshold (show) I beat the game. :) The Little Forrest map was the hardest map ever. lol It says medium but it took me forever. :P

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al1k

May. 15, 2009

Under rating threshold (show) Only two awards left. I'll get them this weekend. =]

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poopoe

May. 15, 2009

Under rating threshold (show) thanks cassa

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wedantil

May. 15, 2009

Under rating threshold (show) lol nice cactuars

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22908forever

May. 15, 2009

Under rating threshold (show) BADGES!

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cassa

May. 15, 2009

Under rating threshold (show) poopoe: u can upgrade yours heros in the tavern

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JareX

May. 15, 2009

Under rating threshold (show) Summary: the games needs: 1) Earlier Heroes, and skill three was a good idea. 2) Undo Comand on placing units is a good idea too. 3) Reset skills is a must have. 4) Add a higer difficult level when finishing the game 5)More variety of music 6)Better graphics (they still look, and sound, too much like ultima online) 7)History: any good rpg needs a background history. 8)A satisfactory ending: so when u are finished playing u can say "it was worth the effort" Anyways, it a GREAT game, keep up the good work

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poopoe

May. 15, 2009

Under rating threshold (show) how do you upgrade your heros

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poopoe

May. 15, 2009

Under rating threshold (show) 1,1,1,1,1,1,1,1,1,1,3,28,3,28$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0$1,1,1,1,1,1,1,1,1,1,3,0,3,0#350,0,13,0,11,0,13,13,11,13#13,0,,13,13,13,13#11,0,,11,13,11,13&5,9999,9999*99,2,ahh,1,3,0,0,0,0,0,1,0,1,99999,99999,0,0,0,0*99,2,hbf,1,4,0,0,0,0,0,1,0,1,99999,99999,0,0,0,0*99,2,gthbjd,1,5,0,0,0,0,0,1,0,1,99999,99999,0,0,0,0*99,2,dfjzbhyjk,1,3,0,0,0,0,0,1,0,1,99999,99999,0,0,0,0*99,2,jytjdtjydgfd,1,2,0,0,0,0,0,1,00,1,99999,99999,0,0,0,0

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iranaeus

May. 15, 2009

Under rating threshold (show) It is fun but the heroes and experience tracker don't add anything to the game and are generally useless. Not sure if I have just gotten better at the game but this version seems easier.

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A_Wise_Fish

May. 15, 2009

Under rating threshold (show) Awesome game, although it takes a while to get the awards >_<

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finnishgamer

May. 15, 2009

Under rating threshold (show) i have a mage named pantteri(=panther)...FINNISH CANDY! http://mediaserver-2.vuodatus.net/g/21269/420232.jpg

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finnishgamer

May. 15, 2009

Under rating threshold (show) i dont think the wraith wind hero skill works...

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Akatash

May. 15, 2009

Under rating threshold (show) :-( Is it me or is it realy so boring to play the same maps endless again and again to earn some needed exp and gold, only to win some more maps...

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Pontos

May. 15, 2009

Under rating threshold (show) Also after completing the game, there is no point to continue on a leveling anyone up. Who cares about getting a better score on each map, that's very boring. Why not increase the difficulty and allow people to go through the game again on Hard Difficulty (monsters have more HP and stuff). Keeping your heroes and making it important to have high level heroes in order to beat the maps.

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marchhare

May. 15, 2009

Under rating threshold (show) I agree with Pontos. If you can get the heroes to have a bigger impact earlier, the player will "bond" with them more and want to keep around one that has helped them through the beginning stages. I imagine that part of the game could be more RPG-like with skill trees and such for their experience levels.

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Eplov

May. 15, 2009

Under rating threshold (show) STRANGE CIRCLE - put one warrior near the creatures' entrance, and later anoter one in the high right corner. Upgrade to cold - criticals - generalism - archer - damage ...and start when you have lot of gold to put other warriors in the free paves and level up when you need.

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Pontos

May. 15, 2009

Under rating threshold (show) Just finished playing through Protector III. I love the series, the original Protector is the reason I join Kongregate. I did enjoy the 3rd version of this game and it does have good potential, but there are some balance Issues that need to be fixed in order to make the game better. The Whole point of PIII is the addition of the heroes but, they are not implemented well. They are too weak, it takes too long to level them up and you cannot afford them until late in the game. Heroes need to be more involved in the earlier stages of the game so you can level them up throughout the game. As Heroes Level up their associated skills should get stronger not just their base damage. They are quite boring right now. It would be much more interesting if you got to choose the skills the Hero got after each level (Just like the regular Units do in the Game). More Exp needs to be awarded for the Skills, I just finished the game and I only have 4/80 possible skills. Thanks Pontos

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phishface

May. 15, 2009

Under rating threshold (show) Anyone got any tips for Strange Circle?

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Khayman

May. 15, 2009

Under rating threshold (show) I would add a Move or Sell command, or at least an Undo command when you place a wizard or a warrior on the wrong tile, or when you pick the wrong upgrade. There isn't any way to reset experience, also : this is missing.

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HalfEatenAngel

May. 15, 2009

Under rating threshold (show) aaaa i just cant get past the 3rd map... any tips?

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Zeropromillo

May. 15, 2009

Under rating threshold (show) is there a way, to actually "win" a custom map ?

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AzureTW

May. 15, 2009

Under rating threshold (show) Does the highest level of a hero is ten? I can't level up my hero from LV10 to LV11. No level up button even I have enough EXP and gold.

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