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Wow..I see the third one and although I didn't like the second much, it was still good. Reading all the negative comments is leaving me hesitant to play.
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Blah. I really enjoyed the first two, but this has degenerated badly. Grind up for what? heroes I can't afford, and skills that mean nothing. Just Blah.
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Oh, another thing, Money is a b*tch to earn and the heros you get with it aren't worth the trouble. You usually don't get enough money during the middle of battle to get the hero, Or, making it worth to get the hero instead of upgrading basic units, etc
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omg kongregate...shame...everytime u come out with a new protector it is a step down from the last...i mean seriously take some time and do it rite...i lvled up 5 times and beat game...it was 100% 2 easy so easy i figured game wasent even complete yet....seriously last boss battle was horribly easy cmon....even zone was a MEDIUM what happened to the very hard zones? or hardcore mode? jesus your makeing games that cater to whiney newbs now
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I was ecstatic about this game when I saw it was on Kong, then I tried to make my own custom map and...GAH! It makes me lose at the end of every custom map, when you try to reload it everything after wave 1 is undefined, and all the waypoints are missing. This is my worst issue. Only other one I can think of is that the Talents (not rewards) you get w/ experience are horrible. Not hardly anything worth the experience.
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cripple sucks i never use it
debuff and infect are best
for warriors anything works, but i love criticals the best - they can take down bosses
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Dark Blade, cripple is used against enemies with regen or absorb in order to prevent them from getting a lot more health
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To Witsd
Because if u didnt get it then it would take even longer... when u get that it pretty much means that u level up the same amount of time as the first time u leveled up...
maybe in later levels it adds up to more but i dont know...
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So, it's nice, but I have a complaint: Where'd the skill trees go? I felt those added much more variety to the game instead of the 8 skills we get. I suppose I like the achievements, but though I'm not far enough to say for sure, I worry that enough of them may ruin the difficulty. Visually, it's still nice like the other two, and the gameplay is still there. I haven't encountered any bugs yet, but if they are there like other users say, it sounds like it may be a problem. It's fun, and it's a 3/5 from me, but so far it feels a bit like a small step back instead of forward.
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If "Fast Learner" makes the experience earned go up by 5%, but the experience required increases by 5% each time (I'm assuming – 1000 first, now 1200), then what exactly is the point of that skill?
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After I get Chipper and Elemental Mastery awards,my first warrior can hit a monster over 400hp with only 1 hit(no upgrade,it show 23damage)
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soooo buggy...
- sometimes the creeps just don't take any damage
- completing custom maps results in losing the level... as if you die
- jams up and shuts down firefox.
... I'm sure there are others.
But great game still - just with these fixes, it will be even better!
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yea - i like the game series, but this one i've found a lot of bugs in such as the creatures not always following the path correctly, sometimes they seem to overshoot the path by a space and then turn around and come back and on wave 11 of hidden path i keep having a problem occur where no matter how many troops i have, the enemy's health just doesn't even go down
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brilliant game....few bugs and nagging annoyance but they already been said.
it just needs new maps and some good heroes
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keeps saying that flash player is running slow because of a script somehting or other that will eventually make my computer unresponsive... click dont abort and it pops up again, click abort and the game starts loading screens on screens on screens :S
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I really enjoyed this game, as I did the previous ones, however, there is a slight lag every time I place a unit on the map, and my computer is quite fast.
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Treasury earning is ridiculous, I earn nothing for losing, and very little for winning a map more than once, while I lose a lot for wages even if I just keep my heroes in entourage without using.
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I like most of the changes, but the skill system seems useless and there are numerous bugs... for one thing, I've seen a bug where a newly-placed mage can one-shot kill anything until the end of its first wave. I can't make it happen reliably, though, it just seems to occur randomly.
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only cheaters would play their heroes on custom maps like that..... you guys are ruining the experience of the game when you do that stuff.
anyway why the hell doesnt he fix the tavern bug? i cant level more than my first 2 heroes still this is crap.
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Every time I try to play my own map it crashes, then when I try to reload it in the editor all waves are "undefined" and there are no waypoints. Any help?
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Ah ty, RiotRazr, I found a really funny animation of him and just had to use it.
oh, and Applepwner, that will level it up in the Campaign?
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seeingeyes... create a map export it copy it, go to play custom level on the menu screen paste it in the box and play oh and REMEBER: you might have to set the gold dropped from enemies high as the exp cause the exp might give gold as well as the gold gives exp... wierd bug :O