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How about an item that resets your skill points like those that do the same for your hero or maybe only make it available after you beat the game or something?
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The enemy balance VASTLY favors you using fire attacks...it's a fairly common weakness, and an extremely rare resistance!
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So what... you update the game and my save gets deleted? I have to re-earn the frickin badge? No thanks, 1/5 for failing long time players
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A few things this game needs.
1. A pause option.
2. The ability to choose different speed settings. (I.E. x2, x4, x8, etc.)
3. The ability to sell units (even if it's at a reduced amount)
4. The ability to tell what units you are up against before you pick your heroes.
5. I really do not get why the upgrades cost gold and experience. In my opinion it should be one or the other. This is also a problem because of the high cost to clear new spots for units. I suggest either remove the gold cost or lower the cost of clearing spots.
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I don't know; it's really just more of the same. There are only a few minor changes -- and I really approve of the "element change item" removal, I was abusing the heck out of it -- but they don't seem worth it for a whole new game. I love the gameplay, but... I've always felt that Protector's plot is really more of flavor text, and switching up the flavor text just doesn't make it a new experience for me. It's always been good flavor text, though.
Looking forward to 5, but I'm not sure I'll play this one much.
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It would be nice to be able to see a map preview, so you can decide on your units a lot better. I don't want to be playing a map where my footmen are completely inefficient...
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The game is so perfect,but i wish if they had special units that we can buy them and train them through battles. Also they can be used in any battle.
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I made sure I had a poison element hero with a Cultist and a Reaper and now I'm practically immortal to ground. Just use another hero with Alchemists and Javelin Throwers to whipe out all air. (Fire/Physical element works best imo) (+) so others can use this strategy.
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they have to check again the title of each quest!! It is very annoying seeing a title like "eww bugs" and inside have bats or other non-bugs.. !_!
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:( Why do people complain about this game? It's OKAY if it's a grind-heavy game. If I want to do a lot of strategy and thinking, GemCraft Labyrinth just came out recently too. If I want to relax with something stress-free, I play this instead. I actually have fun thinking up backstories for the characters in my roster ^_^ Also, "Snakes on a Plain" is damn genius, I laughed so hard the first time I saw that X'DDD
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Having that many customizations isn't a plus; there are so many combinations to be done and players have an easy way finding out how to exploit them and win without even trying. You are not a professional developers, you should strike lower and limit the customizations since it's clear you had an hard time trying to balance something that will never be. Your peak was reached with Protector II; that game had the perfect balancement of stuff to choose and puzzles to beat, after that one your games have fallen into dumbless grind. 1/5
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Oh boy, another grinding, strategy-free TD game I have to throw away a week of my life on just to satiate my obsessive need not to have holes on my badgespage.
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Why did my comment about my save file get voted down? I see the comment about the incompatible saves but I played earlier TODAY there was only a couple of hours between the two times I played and I know I didn't delete my save file by clearing any caches. Instead of voting my comment down why don't you let them see the bug.