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Comments for Protector IV.V

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mothwentbad

Sep. 07, 2011

Under rating threshold (show) Well, that's nice I guess. A re-release with an ad for something else that's not out yet built in.

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(4)

Thorock

Sep. 07, 2011

Under rating threshold (show) Kong is full of hackers but o well that's the net, series of games are pretty nice I just get a little tired of playing them that's all.

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(-2)

Jackharkness

Sep. 07, 2011

Under rating threshold (show) autosend next wave button please

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(-1)

ChessTyrant

Sep. 05, 2011

Under rating threshold (show) How much extra xp do you actually get from raising your wisdom score?

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(7)

the_Jacker

Sep. 04, 2011

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(-6)

heink1

Sep. 03, 2011

Under rating threshold (show) protector is goin multiplay, yipee!

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(-1)

Evilspawn

Aug. 30, 2011

Under rating threshold (show) LOL @ ppl on the all-time high-score, so obviously hacking ;)

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(-2)

codanblad

Aug. 28, 2011

Under rating threshold (show) my swordplay and ranged are at 13 but i didn't get the weaponmaster skill?

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(0)

TheHiddenKitten

Aug. 28, 2011

Under rating threshold (show) @kino acctually its both an update and a bugfix

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(-1)

WaYoJin

Aug. 28, 2011

Under rating threshold (show) Why, yes! brrrrrrp! I do eat a lot of cheese. Why do you ask?

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(3)

petlover64

Aug. 27, 2011

Under rating threshold (show) Brandon i will comment

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(0)

wadjet2

Aug. 22, 2011

Under rating threshold (show) @Throck, this is just a bugfix and update to Protector V.

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(-1)

brandonf123

Aug. 22, 2011

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(-8)

throckmeisterz

Aug. 22, 2011

Under rating threshold (show) i've loved the protector games since the first one; in fact, Protector 1 is the game that brought me to kongregate in the first place; therefore, don't take this as an insult and vote it down, as every negative comment on kongregate gets voted down...i don't get how this is 4.5, with such a title i was expecting some major additions, but the only new thing I can see so far is a few more storyline quests. can't wait for protector 5

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(10)

gecuTa

Aug. 19, 2011

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(-8)

brandonf123

Aug. 15, 2011

Under rating threshold (show) is it strange when a bunch of arches hit 0s but they still manage to kill something?

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(8)

Polisi25

Aug. 15, 2011

Under rating threshold (show) Please, need more achievements(sorry, meant to be a busybody)

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(0)

KFCdawg

Aug. 10, 2011

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(-9)

ducttapebandit

Aug. 10, 2011

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(-8)

WetFoot13

Aug. 09, 2011

Under rating threshold (show) My vast collection of cheese makes me nigh invulnerable.

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(11)

seabird500

Aug. 08, 2011

Under rating threshold (show) I was like, "I know what I'm doing". And then I was like, "Crap, what do I do?"

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(4)

UbarDylanFTW666

Aug. 08, 2011

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(-16)

Ireneuszz

Aug. 08, 2011

Under rating threshold (show) Stop asking those silly things, just don't skip the tutorial!

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(17)

jmac05

Aug. 07, 2011

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(-3)

kinuso998

Aug. 05, 2011

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(-6)

WetFoot13

Aug. 04, 2011

Under rating threshold (show) I just noticed the description for wisdom says its for "those who covert knowledge." ... Did you mean covet?

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(7)

Ireneuszz

Aug. 04, 2011

Under rating threshold (show) More badges for this game please! And at least one impossible in all protector games! Badges for protector chapter III!Rate this up if you agree!

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(8)

jafars

Aug. 03, 2011

Under rating threshold (show) Mute SFX works only for the quest you muted it for. It should be a permanent mute.

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(3)

spamtrap

Aug. 03, 2011

Under rating threshold (show) This game could use a Protectomon Master Badge for having all the protectomons.

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(3)

warranty_void

Aug. 01, 2011

Under rating threshold (show) If you put all leader SP into "Ranged Combat", put all Hero SP into "Ranged combat"/"Leadership"/"Tactics"/"Logistics", equip 3 "Ranged Combat" buffers on each Hero and change the basic/advanced unit of all Heroes to "Crossbow", then any map on the entire map is ridiculously easy, even without any strategy used. There should be a diminishing return on skill power. In return, there could be more skill points available.

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(4)

meowkevin

Jul. 31, 2011

Under rating threshold (show) finally over and only 40169 exp.

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(1)

meowkevin

Jul. 31, 2011

Under rating threshold (show) wow ive been playing this one quest for 6 hours and have 7 lives due to teleport and absorb on the boss

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(-1)

FierySoul

Jul. 31, 2011

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(-3)

Xian217

Jul. 31, 2011

Under rating threshold (show) Only this game can have one of your strongest warriors be named Kitchen Sink.

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(4)

rohit14

Jul. 30, 2011

Under rating threshold (show) I want some easy and medium badges too

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(2)

Quizer

Jul. 30, 2011

Under rating threshold (show) Scavenging is spelled with an 'E', by the way... you really need to get someone to proofread these games for you.

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(0)

tutelary

Jul. 29, 2011

Under rating threshold (show) also, by the way maxcrouch, the inability to sell units causes you to need to think more strategically making the game more of what it's supposed to be, about strategy

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(3)

Boridore

Jul. 27, 2011

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(-5)

tutelary

Jul. 27, 2011

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(-5)

loganboy

Jul. 27, 2011

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(-4)

Paxuz01

Jul. 25, 2011

Under rating threshold (show) Badge Hunters: Tyrian Quest is the one that is on the South part of the map.

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(-1)

Sylvanspirits

Jul. 23, 2011

Under rating threshold (show) Maxcrouch, after you progress a little bit into the story, you'll be awarded the "scout" talent which gives you information about each wave. When you mouse over each wave icon on the battle map, it should show their health, armor, and a few other things in addition to how many enemies (under AMT). I'm not completely sure, but I believe it is the "scout the area" mission from the Legion of Tyria that awards it. I would definitely like to be able to sell units though, maybe for 50% initial cost. You could even have a talent that increases the cash back from selling.

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(3)

maxcrouch

Jul. 21, 2011

Under rating threshold (show)

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(-3)

maxcrouch

Jul. 21, 2011

Under rating threshold (show) you should be able to sell units

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(0)

Ireneuszz

Jul. 21, 2011

Under rating threshold (show) Sorry for spamming, but this surely is important to semi-experinged players: Don't buy or upgrade units more than needed, gold that you use on this won't be counted to your payment. (If you want to level up hero, or do a talent, invest in adequate anmount of units, but only after you get enough to win a level. also don't mind losing some lives, there is no reward for keeping them all)

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(6)

Ireneuszz

Jul. 21, 2011

Under rating threshold (show) So, some tweaking could be nice: 1)Some typing errors could be fixed, this could make the game less wonky-looking 2)Sorting of quests, as said before 3)Some way to compare items equipped to items in inventory 4)Streamlined shopping 5)way to see total influence of the stats (i.e: Tactics improves gold saving from quests, but for how much? I want to know this 6)Maybe make mission gold calculated this way: (Total gold looted/tactics+bonuses) +payment + extra gold + bonus based on relationship, experince racked up and faction relationship. I know that's a long one, but these minior changes could make the game much smoother

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(9)

starangel94

Jul. 20, 2011

Under rating threshold (show) Whenever I place a unit on a map, the first unit always has an outrageous amount of damage output. When compared to the second unit the damage difference is noticeably different. I'll give you an example: I'm using two fire mages - the first unit deals 192 dmg with every hit (non critical) whereas the second unit deals only a measly 42 dmg, where the # of kills are the same (give or take 1-3 mobs) and the upgrades are the same. Not sure if this is known or not, but just wanted to point it out.

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(5)

darkane

Jul. 20, 2011

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(-6)

DoorbellX

Jul. 20, 2011

Under rating threshold (show) I hate this. Why can't you just transfer data from Protector IV?

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(2)

tonyzilka

Jul. 18, 2011

Under rating threshold (show)

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(-9)

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