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God only knows how many times I carefully look at the information for each wave before I accept the mission so I can pick units best suited to take on that map....... then the waves completely f'in change. Fliers aren't flying anymore, some are absorb and others aren't, hp/armor is different and more. Seriously what's the point of telling us what's coming if you change it>
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@knightshade99: Consecrate makes the unit deal extra damage to things that it would normally be weak against (things that are strong against the unit's element). Best of luck!
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the progression is awful, you're king for 15 levels then in one lvl you're wiped out, get out! and it gets boring very quickly. 2/5
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Hi gtcink, to add more heroes you need to add to your "Leadership" in the skills area.
I like the game but get rather confused about many aspects - needs a good clear FAQ/Guide page IMHO. After the first four or so quests I cant win a battle except the ones I beat before... And damn that Absorb Absorb Absorb guy!!! WTF is that about?
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melee units should have more of a reason for existing. I know they hit hard which makes them useful in some situations, but with the amount of flying + the fact that you can make ranged & magic units deal enough damage to take on anything. Maybe ranged and magic immune enemies? This would make the game tougher @.@ also the ability to sell or move units for when I make an "oh shit" would be very nice.
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All the flags on the map can be very chaotic. It would be nice if you could toggle ON/OFF certain types of quests like normal/storyline, complete/incomplete, different factions and levels with 5, 10, 15, 20, 25 or 30 waves
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When can one include more than 3 heroes on a quest? What are the minimum skill requirements? Is there a FAQ somewhere that answers these type of questions? If so, where can I find it? Thanks.
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I would go as far as to say Protector is my favorite TD series. Having elements of a RPG infused with a TD makes it much less boring than any other TD I've ever played.
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This game has all the hallmarks of being produced by a republican idiot who is overly confident that their particular brand of idiocy is superior and actually benefits the nation. There are too many false assumptions inherent in the game, too many bleepers, bloops and blunders, and not enough canned republicans as an export crop to the EU.
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Is there an ice hero with anything but melee only. Haven't seen one in forever. Also only getting access to 3 stores. Hint on how to get more. Had no problem on IV.
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I do think that the colours on the wavebar should display strengths, not weaknesses (like in the older protector games) and I miss some music. I keep Protector (the 1st one) in a different window just for the music - Not a fan of the obligatory Hero's Requim in the map. These are just things to keep in mind for Protector V, whenever it comes :p
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@terest Elemental skill increases damage to both strengths and weaknesses, consecration just ignores absorbtion and adds damage.
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@ consecration: As far as I know, consecration increases damange for resisted attacks while the elemental skill increases damage done to critters weak against the used element.
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@Gamerrod- the Little Protectors game says it helps with elemental bonuses. I think. Which would make it pretty much the same thing as the skill with the picture of an eye.
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How is it orc robbers can walk around with a crossbow bolt in their ankles?
anyway to fix this in the Forged Metal Quest?unless the makers wish to add rifle units to the game which should be simple just add image to click on and then basic unit of fott soldier with rifle and advanced unit tank. could also put in rocket launcher, howitzer unitand Jedi
must be simple for kongegate to put in Luke Skwalker and basic units equipped with light sabers.a quest to take over the death star or defend Alderaan in a galaxy far, far, away.
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The barb is superior with its higher base dmg and faster speed. Berserk increases speed and damage for a short period of time (which is boostable with Speciality). Only guardian can compete with barb among the melee units.