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i'm glad the developer had some humor when making this game, such as one of the quests being named "Snakes on a Plain" or "Slitherin" i'm sure there are many more but i can't remember all of them...
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I'm about 50/50 on this game. It is a little complex for my tastes and some of the skills seem completely useless at certain points, but I'm still enjoying the gameplay and I like the hero feature. I had a pretty hearty laugh when I saw that the "Evil Hellbeasts" were Cactaurs.
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How in Hell do you beat out these damned flying waves?! Really, I can NOT beat a single one! I have five crossbow men out there and they can't take out a wave of flying beetles! It's utter bullshit!
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I have a suggestion. Since searching through items to equip to a hero is always a hassle, (i.e. you want to change from ranged combat to specialism because of a certain map, it takes up to 5 minutes once you have a large amount of items) why not make some sort of search to find all items that have to do with a certain skill starting from the highest amount of that skill to the lowest amount of that skill? (Personally I think it would be best to be a Button rather than a Search-type-in type search, but it is your descision) Rate this as good if you'd also like this to be available. :)
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"woah.....the units have lvl caps??????? NOT COOL!" dude you try getting your unit max lvl.. not cool means u havent played much huh
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So what's everyone's preferred unit? I personally like the Defender, great range of 3, fast attack, plus consecrate and better attack against fliers, can't go wrong. Maybe there's something else I should try though.
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"Skaran Watcher now fires slower": an increase of attack delay from 4 to 9 isn't fine-tuning, rather like nuking them to oblivion :P true, they were the single most useful basic unit, but considering how they are end-/post-game units, that wasn't all that bad a balance issue. please consider reducing their necrosis efficiency, rather than utterly crippling their speed. - - - - - - that aside: awesome update, keep up the great work!
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For the elemental switches, try closing the 'Heroes' tab, and opening it again. This refreshes your heroes element to what its supposed to be. For crits, the only one ive found was to go into a no-flyers, and preferably the early quest line quests, and use your basic hero for melee, hes the melee of your first 3 heroes. Put up his footmen, and use the upgrades to increase the units crits, this is in the UNITS skill page.
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IF I download the game will it not have the kongregate exclusive stuff? It is sorta weird to have multiple of the same "normal quest" flags on the map at the same time. The same bloke is having the same problem with the same X on two different sides of the continent.
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I vaguely remember the skills like Consecrate from previous versions, but it would be nice to have a refresher with this game. Otherwise its fun and challenging, with much more depth than before.
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bug: some monsters misteriously regenerate without the info happearin
PS: they regen fast like they got 1 hp and in like 1 seconds their hp is full again
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The item that is supposed to reset your hero's skills and convert it into exp doesn't work. It just erased all my hero's skills, left him with 0 exp and consumed the item.
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Bug: If your hero already has a certain factions advanced unit, using the advanced unit scroll will not change his advanced unit.
Example: Fire hero, Council of Magi.
Advanced unit = Spellsword
Apply advanced unit scroll purchased from mountain man
Advanced unit = Spellsword
repeat ad infinitum without effect.
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WetFoot, it happened to me once too, but after I looked it through, I noticed it happened when I had two element-changing effect equipped at the same time...and even when I took both off, my hero wouldn't go back to her original element. Save up for some cheese, that seems to be the only solution there for now. But I'm pretty sure that's something to do with conflicting element effects in equipped items.
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<.< i feel stupid for saying this but im about to get the medium badge and i have absoultly no critical hits so how do i get them for easy badge
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I gave my hero an item that changed his element to fire, but it remains fire even after I've taken the item away. Is this supposed to happen?
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I think firing speed of 9 on the watcher is a little overnerfing it... or maybe nerfing the kills to damage instead of the firing speed might be better because now its just too slow.
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I don't know why some people are complaining about melee being too weak compared to magic. Melee is the strongest if you have the right setup.
Get a hero that has a Huscarl as advanced unit. It gets bezerk but more importantly: another added damage output on the third row. Put all the hero points into TACTICS meaning the experience needs are reduced a lot. That will make the units much more powerful than just upping the hero's damage bonus because the extra strength talent tree from the Huscarl raises it by a much higher percentage. (90% on the last upgrade alone)
The only other hero you need? To deal with the flying units of course. Get a hero with *wing shot* which raises their anti air damage by like 200-300%. For this hero you up their ranged skills which get modified along with the wingshot making the damage output quite insane.
These two units alone, mostly centered around melee will help you finish most quests with ease.
Great game, love the updates!
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What can be said about protector that isn't already said? It's one of the most distinct tower defense games (and RPGs in Pet Protector) on Kongregate. This latest addition inherits the fame of its predecessors well - keeping the same style while adding even more content. My only gripe is the more narrow music library - only 4 tracks while the previous games had up to 8. Nevertheless, whether you play the game to complete the storyline, level up your heroes with ungodly stats, try to gain status with factions or achieve all the talent points, this game has a lot of content to give.
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With the constant updates the game has almost turned out perfect by now. Just waiting for the mappack now. It's a little bit sad that Moon Drops from the previous soundtrack is missing. 5/5
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cmon guys rate this game 5/5 or do you actually like the half-way there armorgames games? this game should be in the top 5 at least
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Only mages/archers can attack flying units. You need to mix up the troops you are using to use a combination of all three types.