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Comments for Protector IV

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Blackscreen

Jun. 19, 2010

Under rating threshold (show) Bug: World Dominator quest from the Protectorate: With no flyin' baddies that's weak against cold it says in the mission preshow. Then when I start it, there's firstly flyin' then it's fire baddies that's weak against cold.

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(2)

Dariusxas

Jun. 19, 2010

Under rating threshold (show) need impossible badge, like to complete all game or get 100 talents, then I would play longer. ;)

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(8)

ScionChris2

Jun. 19, 2010

Under rating threshold (show) finally a game on kongregate that is a full version game

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(4)

Rallik

Jun. 19, 2010

Under rating threshold (show) Done. The storyline quests are too easy and rewarding, the side quests the opposite: at the first levels too hard and compared to the storyline quests not really rewarding. A bit more balancing would be nice! Despite all this critique: 5/5! ;)

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(6)

Bengalman

Jun. 19, 2010

Under rating threshold (show) Anyone know what the number by the scroll means in battle?

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(5)

pittapatta

Jun. 19, 2010

Under rating threshold (show) I really love the new stuff, it makes the game so very much more interesting having the heroes and the ability to vary what they are capable of fighting! To me it is still a strategy/defence game though, not an RPG at all. IMO.

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(3)

HolyDarkness

Jun. 19, 2010

Under rating threshold (show) I think it's a bit too easy.

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(0)

jonathan013

Jun. 19, 2010

Under rating threshold (show) the best protector game ever!!!..

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(0)

Kyudos

Jun. 19, 2010

Under rating threshold (show) At hte very least I was expecting to have to train at least one hero of each element type up to a high level...

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(0)

HeavyDevil

Jun. 19, 2010

Under rating threshold (show) A nice challenge. PLayer really level up slowly, even i put many points in wisdom. The protectorpedia now is poor, 'cause many things are not clear. How can i use the scroll to change basic/advanced units in units of other factions if i don't know (and i can't know) what unit is linked to that faction? Some missions are nearly impossible, because putting just one wave of fliyng units of one element that is the element onther waves have resistance, and maybe place it at the end, making really hard to level up that units, requires a level of "elemenal" too high to be reached. Anyway, is the best chapter of the saga, very good, lots of entertain and very nice concept. 5/5 just because i can't rate it higher :)

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(-1)

ravenwoud

Jun. 19, 2010

Under rating threshold (show) very good game, better then the previous versions, but you should denerve the watcher a bit a speed of 9 is way to high to be effective take 6 or so

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(2)

Kyudos

Jun. 19, 2010

Under rating threshold (show) Element switching completely kills the tactical aspects of this game. There is no incentive to put exp into any hero other than your starting mage. What is the point of the huge diversity in troop types and heroes if we aren't even gently forced into exploring them? I've played the game right through using only two heroes and probably won't bothered trying all the unit types unless I get a skill out of it...

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(7)

strijder20

Jun. 19, 2010

Under rating threshold (show) Very good game... but to easy... after 15 levels I never failed anymore :( unlike in the previous protector games. This is a great improvement though, with addition of RPG elements in this defender game.

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(2)

Davisxtreme

Jun. 19, 2010

Under rating threshold (show) just a question could u change the upgrades of units only to gold, cuz when the stronger units get past ur 1st units, then ur 2nd units can't defeat them, cuz they're too weak 4/5

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(0)

12sea21

Jun. 19, 2010

Under rating threshold (show) i like it :) not so user friendly.. but u learn ?:)

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(0)

zipas

Jun. 19, 2010

Under rating threshold (show) beaten quest chain with only fire and energy heroes and used "elemental switch: cold" on one of them when needed :) loved it

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(0)

wannawatch86

Jun. 18, 2010

Under rating threshold (show) Also needs a way to "turn off" certain units or units from a certain hero. It sucks to have units healing a boss because of the regen skill...

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(-2)

godzillabbq

Jun. 18, 2010

Under rating threshold (show)

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(-4)

billo224

Jun. 18, 2010

Under rating threshold (show) which scroll changed basic units into thiefs? every scroll never changes to a thief :s i accidently changed it once and cant get it back :s But great game i love, the spellin mistakes are hilarious " "20% More Splash Samage " xD

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(-1)

bohealer

Jun. 18, 2010

Under rating threshold (show) ugh deleted hat i said:could you add a sell unit button or if there is one where is it?i was putting down only crossbows and the boss was resistant to physical and i couldnt sell so i left the game and waited for my lives to run out

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(1)

Zekkek

Jun. 18, 2010

Under rating threshold (show) Hugoooo, melee units seem to do a bit more damage than ranged ones, but with so many flying waves where they just stand there watching, I don't use very many of them.

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(0)

bohealer

Jun. 18, 2010

Under rating threshold (show) sell unit button?

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(0)

Tartare

Jun. 18, 2010

Under rating threshold (show) Watchers were too powerful with a speed of 4, but with a speed of 9 they're completely worthless. That nerf is a bit too large.

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(4)

wannawatch86

Jun. 18, 2010

Under rating threshold (show) 1. Needs hotkeys. Clicking "X" 10 times per minute it's not entertaining. Actually, it's tiring. 2. The "Speed Up" it's still too slow. Make a 5x speed mode, please. =D 2. Pop-Up explanations of everything. Come on, not everyone reads the long semi-tutorials-storyline-windows, a little pop-up makes the world easier inside the battle screen. 3. Better explanation of units skills. The flavor text it's cool... but sometimes we just want to know if unit "A" (which we have never seen before) does a splash damage or if unit "B" (which is also new to us) has poison or piercing in the skilltree. Besides all that: 5/5, favorited.

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(2)

jewhawk

Jun. 18, 2010

Under rating threshold (show) Something very strange happened to me. My favorite units the watchers went from a speed of 4 to a speed of 9 and now cannot kill jack. Please find a way to fix my watchers.

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(1)

hugoooo

Jun. 18, 2010

Under rating threshold (show) does the melee units have any advantage over the ranged units? (they cant attack like 50% of the waves so i guess they might have one)

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(1)

underdog1

Jun. 18, 2010

Under rating threshold (show) this is as awesome as a bucket of curry!

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(3)

Drifta01

Jun. 18, 2010

Under rating threshold (show) What do you "Steal" in this game anyways?

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(0)

Loongkee

Jun. 18, 2010

Under rating threshold (show)

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(-9)

DuckAndCower

Jun. 18, 2010

Under rating threshold (show) I like how it adds some complexity to the sleep-inducing "Tower Defense" genre, but it still quickly becomes a boring grind.

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(-1)

chatsash

Jun. 18, 2010

Under rating threshold (show) okay ickle cactus is IDENTICAL to cactuars from final fantasy O.o

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(1)

Fasalrod

Jun. 18, 2010

Under rating threshold (show) Bug: now I'm not getting the loot that the after-battle report says I got. When I look, there's no new loot.

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(1)

ironhustla

Jun. 18, 2010

Under rating threshold (show) I got a bug were it gave me all of the talents at once..

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(0)

Jax023

Jun. 18, 2010

Under rating threshold (show) What does consecrate do?

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(3)

Ievan_Polkka

Jun. 18, 2010

Under rating threshold (show) Nothing to do after you beat all the story quests. On the other quests afterwards, I just keep killing all the enemies as soon as they enter the area...completely boring. Needs a harder optional quest that you actually need to be super strong to beat or something.

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(3)

Luciferoh

Jun. 18, 2010

Under rating threshold (show) Great game, though it needs some improvements. First of all, a way to examine the skill tree of units outside of battles. Then, a deeper description of every single skill: what consecration does? In wich order are applied the bonuses to base attack of units? When I put one point on any basic skills which is said to power up certain units, how much it powers 'em up? 1%? 2%? ... Also, there should be a way to group items based on every single specified bonus. If I want 3 items boosting Tactics, searching 'em amongst other 60 is frustrating. Furthermore, loot chance and similar stuffs applies only to the units under control of the hero who has the boosting item equipped, or to the whole map, like the "lesser paving cost" bonus? Specify this. Moreover, the whole game is too easy. Enhance bosses, or put some waves with high armor [beyond level 10, armor below 20 is pointless], or dunno. Maybe with a feature that switches between easy and hard, so everyone is happy.

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(11)

ChaoticBrain

Jun. 18, 2010

Under rating threshold (show) In your stats screen, where it tells you how many units of each type you've hired, they're all grouped by which faction they belong to for the most part, but two of the Gorland units, the Warrior and the Huscarl, show up in different groups. I'm not sure which one is in the right group. Completely unrelated, the Robin's Knowledge upgrade which appears on Ranged units says it gives "a 10 increase in attack speed." Again, I'm not sure whether that means a 10% increase in speed or 10 actual points of speed, though I would guess it means the former. Anyway, if you could fix these both, it would help me in making my guide to the units in this game.

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(0)

hainz

Jun. 18, 2010

Under rating threshold (show) Very good game! I just HAD to play through it on one take. Figuring out how to best encounter different levels makes the game quite taxing yet not overly difficult. Unfurtunately there are a few, very few, things amiss: - having element-change-items makes the game very easy since you can use one single hero to kill everything and accumulate all the experience in one hero, making him/her invincible. - too many units which you never encounter unless you deliberately hire heros just to see there troops. Yet the difference between units is very small, making the huge diversity mostly useless. - meele units are IMHO quite unhandy, at least as primary. Meele units being unable to attack flying creeps is as old as Protector and a good feature, but entering a fire-recomendet ballte with a fire-meele-basic unit is suicide, unless you have a second fire-hero up your sleeve. This is of course not necessarily true. - the Stats screen needs a mouseoverinfo for the units.

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(3)

DutchJoey

Jun. 18, 2010

Under rating threshold (show) I totally LOVE the Protector games! And this part of the Protector series is by far the best 5/5! But the speed-up button needs improvement like: 2x/4x/8x etc.

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(3)

Nathan666

Jun. 18, 2010

Under rating threshold (show) needs a list telling you what factions have what units they control

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(9)

TheElfofLorien

Jun. 18, 2010

Under rating threshold (show) So ive been playing this game slowly over the last week and today when i tried another map my people were attacking a lot slower then they should have been, when I looked at their speed it was 3 times higher? So, i decided oh it must be that special map. No, every map now that I go to has my guys at much slower attacking speeds then I used to have, and whats weirder is that unit speed increase items still work the same just on the new slow speed. I dont know what happened to make the game hate me -.- now i have to create a new game.

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(1)

Scone

Jun. 18, 2010

Under rating threshold (show)

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(-22)

belittle

Jun. 18, 2010

Under rating threshold (show) How the hell does the watcher have the slowest speed in the game ya it needed it to be nerf but come instead of a picture of a rabbit it should be a turtle.

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(3)

kaoskiller1

Jun. 18, 2010

Under rating threshold (show) Well, I still love this game. Going for the 50 talent badge atm. I've noticed that a few of the skills in the skill trees of some units [like chaos mage, for example] have misspellings, like mixing up the 'i' and the 'r' in 'their'. Other things like doubling up on the flying ability on the scout bar, as well as having the flying ability on monsters that do not, in fact, fly. One of them was a necromancer. I know they do not fly, lol.

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(2)

DrZaius

Jun. 18, 2010

Under rating threshold (show) I've been playing this game for about three or four days now. I just don't seem to be making enough progress. Overall, the game seems bloated and there's not enough control over the characters I can use. There's too much left to chance, what with the different people to hire and random gear that pops up with trivial stat boosts. This game is a lot like Spider-Man 3... looks great but it's a mess. Is all the micromanagement necessary? Must I have to level up individual characters? It just takes forever. At present, I have only won 33% of the battles I've gotten into. Why? The micromanagement slows things down to a crawl. Again, there's just no progression. Plus, it takes forever to adequately level up the characters during battle. I still haven't beaten the forgotten cavern because the enemies level up faster than my guys. I put them all in the back. They kill all the enemies. Yet it is inevitable. My guys will lose.

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(5)

Nathan666

Jun. 18, 2010

Under rating threshold (show) @eragon101 the game auto saves

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(0)

qwerty947

Jun. 18, 2010

Under rating threshold (show) Watchers speed has been decreased

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(0)

ShinyBippa

Jun. 18, 2010

Under rating threshold (show) Seems a bit wordy; and a bit too in depth as far as some things like the talents go. Let the down ranks begin, I guess.

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(-2)

grberry

Jun. 18, 2010

Under rating threshold (show) I've reported as a bug, but it might be intentional. If you have two permanent (not-consumable) element switch items, you can use them to make a persistent change to a hero's element. Equip the one you want to last. While it is equipped, equip the other element. Exit hero screen. Return. Unequip both items. Exit hero screen, return. Hero how has element of first equipped item, even though neither is equipped. If you have element switch items for all five elements, this means you can change all heros to any element as desired. This seems an exploit to me, instead of a feature.

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(3)

Nergaal

Jun. 18, 2010

Under rating threshold (show) It is so sad to see that there is no impossible badge for completing stuff other than the main story. If would be really great and a good incentive to get all of those 100 talents.

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(67)

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