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I wish the game were more difficult. At least a few hard levels (meant to be bested only with high level heroes) would be nice. As it is, most levels are easily beaten with two or three units, even if they are left not upgraded. The only things that stop the player from winning with one hero are absorb monsters. Make shorter maps, with stronger monsters!
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This game obviously takes alot of effort and I commend that. There are a few things that could use improving though. It is unconsciously pleasing to have menu items respond with movement or some kind of visual feedback when you hover over them. Some menu items in this game do, most don't. The intro is also not very interactive. There is boring contextual introduction but there is not attachment to the hero's in the game or any type of motivation for the player to achieve their overall game in the goal (ridding the land of evil and whatnot). Try to make the game more engaging, possibly with conversations between you and the hero's or some type of meaningful story. It would greatly help the experience.
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yeah, a selection for each unit to fire at either the weakest, strongest, first, or last enemy in their range would be nice
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Are you supposed to sell all of the items you collect? i have like 60 items but have no idea how to use them. please help
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I wish there was some way to tell your units which guys to attack, my infection mages keep hitting the same guy, when they should be letting them go and infect other enemies so that the infection damage is actually done.
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Castef, the reavers ability is working, but it only adds a percentage of the kills to the damage. Just to clear that up.
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I got all the badges, I got over 70 talents & I'm still playing... What's wrong with me????? 5/5 {there are some bugs, but the game still rocks!}
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I just beat treasure hunt by using energy melee units, with 3 or 4 physical melee units. Just barely squeaked by with one life!
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some times there is a bug where on the initial screen it shows some units as flying and then in the actual game map there are not such flying units. This is annoying beucase otherwise i would not bring as many ranged or magic units onto the map
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really cool game i cant get over it haha.. really cool ^^ the best defense game/ rpg i ever played!!! been playing it for weeks
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I feel like the Talents should be ordered better. Also, put mouse-overs on the stats screen for the units. It would be nice to know the names, tree, and faction for each. I just wish that there was more information!
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Okay, alchemists get it against bosses, but don't seem to against anything else. Is it like that for all poisoners? Because that would make it really impossible to level them. Oh, and bleed is completely worthless. Never had a situation EVER where bleed was useful
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Alchemists don't get xp from poison like they're supposed to. Unless that's for advanced units only? So poisoning alchemists at the start can hardly get any xp to work with and are nearly impossible to level
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Se acaba de borrar todo mi avance en el juego. Y la verdad, no me interesa empezar de nuevo, el juego no lo merece. Me molesté, es totalmente injusto lo que pasó. Por eso no me gustan los juegos tan largos como este. Además de ser cansador el juego, errores como éste no te motivan a volver a jugar algo así por un buen tiempo más. This Sucks
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I entered to the game and all my advance was erased. And the truth, I'm not interested in beginning again, the game does not deserve it. I bothered, it's totally unjust what happened. cause' of this, I don't like the games so long as this one. Beside being exhausting the game, mistakes as this one don't motivate you to returning to play something like that in one more good time. This sucks.
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Love this game. It's one of those games I keep replaying from the beginning thinking "I can do it better this time". Top shelf stuff here.
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if you want to beat the game easily. stick with chaos warlocks. they are about the only useful advanced units in this game.
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gets too easy too fast. I was looking forward to playing a challenging interesting game when I failed the first few levels. However, it gets repetitive and boring once you level up some units and it's pretty much the same thing all over again from that part on. The spells are pretty much the same for all "heroes". Interesting concept though, but needs some work in my opinion. 3/5
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i agree with dsrtrosy the only reason to leave a comment is to compliment or leave a tip for the developer, otherwise its worthless to write anything at all. and usually people who trash just aren't good at the game
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wizards and archwizards with their huge ranges and poison and slow ability rule the day. I only used 1 hero to deal the damage and 2 to drop my paving cost down to 10gold... peace of cake.
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a great feature would be being able to sort items by benefit: I'd love to click "Wisdom" and see all my items organized according to the Wisdom bonus provided. Great work on a great game!
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how on earth can you steal gold or something? i only get alot of items, and i won't get the pot o' gold talent and the only thing you have to do for that is loot during a quest and i looted ALOT. any help please?
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Wow, seriously? this game is free and it's epic--and you're trashing it? There is so much crap at sites like this, and yet serious gamers don't waste their energy being haters. Grow up.
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this game is nice, BUT there is almost no challenge in it, plus the user interface might be better - especially leveling up the units takes so much effort and is repetitive - it happens really frequently and it takes 3 clicks (which is not THAT much, but you'll end up thinking... omg, why couldn't this be more user friendly, guys)
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http://spreadsheets.google.com/ccc?key=0AixHBby1dokrdEFTQ0I4dTdYQXZwei1fOGhTcFE5TkE&hl=en Simple guide I made for listing what each unit does. Gives an overview of all the stats/specials of each unit, and then individual sheets which essentially give the upgrade path of each unit. Not perfect, but hey its something. Please vote this up so my tedious work wasn't in vain.
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Also, where did the famous big ass lvl's go. All the lvl's that are in there are from old versions. Where are the 50 waves one. 10 waves just gets to my nerves
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the worst protector version out there, mainly because the added RPG element makes it In balanced. In no time mage hero had 30 magic 30 element, wich allowed me to one shot all mobs with 1 or 2 toons on the map. Very very easy. Also alot of elements that are added have little to no functionality. Especialy the option to have more hero's make little to no sense. Why make it yourself harder to play with more then 3 hero's, other then curiosoty or boredom. It's not logical. 3/5