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Comments for Protector IV

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manyousef12

Dec. 01, 2011

Under rating threshold (show) very nice game and i didnt know that this game is tower defense lol

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(1)

Dac3L0v3

Nov. 30, 2011

Under rating threshold (show) I have a question. Without being sarcastic, could someone advise me on how to unlock the scrolls required to gain the talents such as "Venomous Grasp" and "Unholy Aura"? I wouldn't usually ask a question like this however I've tried virtually everything I can think of. Any help would be greatly appreciated, thank you.

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(4)

Raille

Nov. 28, 2011

Under rating threshold (show) I seem to be unable to complete th egame. I've tried 3 browsers and the game keeps deleting my saved files. Continually restarting means I'll never get the Hard badges.

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(2)

vesperbot

Nov. 25, 2011

Under rating threshold (show) The only thing you should worry about is strength+absorb waves, if there are any. Otherwise, get a hero that has an archer with consecration and just pwn. For some reason the hero with trainees is the best if you put all your personal skills into "Magic use" and hero's into "Magic" and then "Elemental", have him carry highest +magic/+elemental equipment, along with element change if necessary, while your other heroes carry +loot, -pave, +lives stuff that's hero-independent. +steal is useless while you have no units that can steal.

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(-1)

konfiskate

Nov. 24, 2011

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(-4)

Blueflame666

Nov. 21, 2011

Under rating threshold (show) I love the way you can make a wicked defense, get to the second last wave then get completely screwed over

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(4)

bigalo60

Nov. 17, 2011

Under rating threshold (show) Greg, yes that Greg The Reaver. haha names on here are fun:D (+)

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(-2)

blacksoulz9

Nov. 17, 2011

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(-4)

mortality4

Nov. 16, 2011

Under rating threshold (show) How does steal work? I have been using a thief unit I got from a ‘scholars of hamlar’ hero in a couple of dozen fights but I still have not gotten the ‘sneak thief’ - stolen over 50 gold, or the ‘sneaky’ - stolen over 500 gold talents. Is there any way that you can check to see how much you have stolen?

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(-1)

vesperbot

Nov. 15, 2011

Under rating threshold (show) those diamond bugs had 60+ armor, if your soldiers amped with weakness and elemental&hero&lord bonuses can't do that many, the damage is reduced to zero.

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(3)

Kilojate

Nov. 15, 2011

Under rating threshold (show) I don't get it. I had a thief with cold power fighting diamond bugs that flew and it's weakness was cold. Yet they didn't do any damage. o_O

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(1)

po0p123

Nov. 13, 2011

Under rating threshold (show) i don't get it

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(0)

christoov

Nov. 13, 2011

Under rating threshold (show) HiHi, my saved game has vanished =/ confused, awesome game tho, started again because it's so awesome XD

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(-2)

someonepro

Nov. 06, 2011

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(-5)

Gywachius

Nov. 04, 2011

Under rating threshold (show) My soldiers name: Dick the Footman

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(6)

Galt3

Nov. 03, 2011

Under rating threshold (show) The strength of the earlier Protector games was their absolutely precise balance. My friends and I would work together on certain stages and produce a very exact, almost Starcraft-esque build order, down to specific timings for levels up; it was almost like programming. In this game, so much is left to chance and unpredictable variability (aka customization) that that level of balance is necessarily impossible. I think tower defenses as a genre thrive on balance above all things, because strategy lies in predictability. Protectors 2 and 3 are my favorite TDs ever, but Kingdom Rush is another excellent example of the efficacy of precise design over unbridled complexity.

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(4)

eViLeeAgLe

Nov. 03, 2011

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(-3)

moopit

Oct. 31, 2011

Under rating threshold (show) So, powerreef, you don't like them and still you keep coming back for more? More fool you.

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(0)

PowerReef

Oct. 31, 2011

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(-8)

dragonboner454

Oct. 31, 2011

Under rating threshold (show) i just love this game

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(-1)

Windaled

Oct. 31, 2011

Under rating threshold (show) TIP: One strong elemental/magic use hero, element switch items(just against absorb stages) and it's like sandbox mode.

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(4)

tinyguy3465

Oct. 30, 2011

Under rating threshold (show) this game is bullshit, it wont save a single fking thing!!!! i got so fking far and next morning, every bit of my cash units and progress disappeared! rated 1 star

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(-2)

JimmyBoy

Oct. 30, 2011

Under rating threshold (show) Should be able to remove units from a tile if you make a mistake

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(3)

cris931609

Oct. 29, 2011

Under rating threshold (show) Has anyone given attention to the names?? Ex: I had an Archwizard named Harry Potter XD

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(-1)

phantomsquid

Oct. 29, 2011

Under rating threshold (show) Who found the book of Dumbledore?

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(0)

yamipwned123

Oct. 28, 2011

Under rating threshold (show) "Ankle Shot: This unit aims for the ankles, slowing the target by 10%" This skill also works on flying enemies such as bats, and flying eyeballs that don't even have ankles. 0.o

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(39)

Ten_s_kytarou

Oct. 28, 2011

Under rating threshold (show) Hello, what are protectomons for? Can I use them in battle??

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(2)

JulianClay

Oct. 28, 2011

Under rating threshold (show) hehehe.. Uri Geller the Cultist.. nice one

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(2)

Dragonite3500

Oct. 27, 2011

Under rating threshold (show) The normal quests are way too hard early in the game and yet they become very easy later on. Would it be better if they were easier at the beginning and then get harder as you complete storyline quests?

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(4)

splodersplee

Oct. 26, 2011

Under rating threshold (show) somehow I had -1 dollars...

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(-1)

easterwave

Oct. 25, 2011

Under rating threshold (show) it sucks that all progress is stored in a cookie.

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(0)

thetawave2

Oct. 25, 2011

Under rating threshold (show) Haha at first i felt overwhelmed and toward the middle i got a little bored but now that i won i feel really accomplished. Solid game, if a bit too complex.

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(0)

dragonboner454

Oct. 25, 2011

Under rating threshold (show) this is a great game though, of the games i've played this is one of my favorites simply because it's more enjoyable than most tower defenses + there's a lot of depth, difficulty, & fantasy elements done very well

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(-1)

dragonboner454

Oct. 24, 2011

Under rating threshold (show) @coconut I know that mahn! don't sweat the technique it done vanished on its own tis a bug thanks for under rating so a bug doesn't get fixed

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(-1)

coconutpep

Oct. 24, 2011

Under rating threshold (show) @Dragonboner if you clear your browser and/or cookies your datas gonna go bye bye

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(1)

eaterofjellybean

Oct. 24, 2011

Under rating threshold (show) Do the hero skills even do anything? I've added huge amounts of points into magic and no observable damage increase has been seen.

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(0)

splodersplee

Oct. 24, 2011

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(-6)

dragonboner454

Oct. 23, 2011

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(-4)

vesperbot

Oct. 23, 2011

Under rating threshold (show) elemental switch items ROCK! If only they would come with +magic/ranged/elemental...

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(3)

Kisuni

Oct. 23, 2011

Under rating threshold (show) I usually don't like these kind of games, but this one was really good!

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(0)

DarkBrady

Oct. 23, 2011

Under rating threshold (show) As much as I enjoy the game, a few thnigs bother me: 1/ ranged units are the godmode. They attack everything and when have been upgraded, leave absolutely no need for melee anymore, esp. since melee units do nothnig when there's fliers, and thusly fall behind in exp. 2/ lvling up units evenly is downright impossible, leaving beastin' units at the front and your units at the back useless, meaning that swarms of fast enemies will fly into your crap units at the back and fly straight past 3/ not being able to delete/replace units is incredibly bothersome 4/ tile paving seems disproportionately expensive All this leads to more failures than victories in my experience, and it takes a lot of the fun out of it, especially when you can't even level up your favourite melee heroes

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(17)

Sindarin8

Oct. 23, 2011

Under rating threshold (show) To the Dev: Pleas fix the horrible clicks needed to Upgrade units. Click Unit Tile, Click to Skills Page, Click Upgrade, Click Close - Loop. When you have 5+ units to upgrade, this becomes a *nightmare*. There is plenty of room - put the upgrade box further from the unit. Next, have only 1 page for the units - just make it bigger. Give hot-keys to upgrade 1 (top), 2 (middle), 3 (bottom) would suffice as only 3 upgrades are available at any one time. Also, a hot-key to close the box would be nice (if it's not moved/adjusted from the unit) as clicking on that little X after an upgrade gets old fast. I would also greatly appreciate my units having an XP pool or just use Gold to upgrade as it's impossible to (roughly) evenly distribute unit XP. This causes early units to be tough and later units to blow goats and not deal sufficient damage to enemies to slay said enemies before reaching the end. These flaws force me to believe that you do not play your own games. I hope that’s false.

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(20)

sh33dyiv

Oct. 22, 2011

Under rating threshold (show) Apparently bats' wings are attached to their feet, because when my bowmen shoot their ankles, they slow down!

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(4)

AiochuL

Oct. 22, 2011

Under rating threshold (show) Fun glitch with absorb and 'poison' type effects. Poison hits max hp AND current hp. Absorb absorbs up to max ORIGINAL hp. So if you hit a mob with poison and then hit it with absorb, it will have a bar to the right. Depending on how much damage you've done, that bar can be mighty long.

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(1)

AiochuL

Oct. 22, 2011

Under rating threshold (show) Most games have a delete/sell unit/tower option. This game does not. Lag + misclick can be fatal in this game because of that fact. (Can turn a game you were about to win into an impossible to win game due to abilities such as absorb and a misplaced unit)

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(2)

gary_abernethy2

Oct. 22, 2011

Under rating threshold (show) Easy yet boring Badge Of The Day- pretty much put trainees on every space and your good

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(1)

AiochuL

Oct. 22, 2011

Under rating threshold (show) Would be so great if this game had a delete unit function...

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(3)

DarkBrady

Oct. 22, 2011

Under rating threshold (show) Is it just me...or is this game just stupidly difficult? The storyline quests are a reasonable difficulty curve, but ever since the first "normal" quest I've had crazy trouble actually completing any of them

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(2)

AlfredtheChaotic

Oct. 22, 2011

Under rating threshold (show) the tags are still flying about

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(1)

vettenviper

Oct. 22, 2011

Under rating threshold (show) i think there should only be one hero, makes more sence

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(1)

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