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the element recommendations are REALLY flawed. A bad way to make newbies/anyone lose matches they don't need to. Please do not have the game determine element recommendations based on if mostly everything is weak vs a certain element, because ONE wave being strong vs that element can make using that element worthles. It's best to use an element that is at least neutral... and the game doesn't tell you which element that is.
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fire/cold ranged heroes are the best.. you'll be using them most. poison/energy/phys is usually very poor, because in the random quests you will usually lose, because it will be weak vs poison/ener/phys and then one of the last waves will be strong vs whatever everything was weak to. with fire/ice i've had less trouble with this. Finally, the mages overall are just way better, and seeing as how I haven't seen a physical or poison mage hero, there is no point. Also, there is no point going melee, its useless to put all your gold into melee upgrades just to have it made utterly worthless later on in the quest.
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@cooperton yes they are the different 'factions' if you click on one it say which it is on the top right. the glowing ones are story quest so i guess the others are optional.
this game is too hard
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So after a character reaches the next cost of 2050 exp for the next skill they are capped on exp? Not very much incentive to play a profile for long if my profile gets capped on exp in two hours.
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Wut! Wut!?? I couldnt find any Protectomons when I replayed maps! But then I used some scroll of looting 100%. And I found 5 Protectomons in the 3rd map... sounds like its more then just 100% item drops.. ;P
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an excellent game .5/5 and faved. i hope that u will do another protector because if each one will improve you could sell protector X.
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i just do not like the pure luck on heroes, I desperately miss the old system where you can answer elemental depend on the situation! You often die because you do not have the heroes you need for a quest. Interesting and good new stuff added but i do not like the bonus from hero XP. I think it would be much better if you can upgrade the Hero like the old System, so you can start with an cheap advanced mage as example because you gained enough XP and not because you have enough gold... the ingame leveling as example for the outgame tech tree... i do not know why it needs 3 xp gain systems, total confusing...
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acually 100% means you'll find something but 120% means you have a 1?5 chance to find TWO things instead of one (which you still get) anyways this is an amazing game and is a giant leap foward number one was basic, hard, and long number was, so far, the best in the series (what i think) and number three was downright confusing. yhis a good combination of the three games and is very well executed. thank you for not going into a rapid decline and destroying yourself
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just too hard.
During one quest, you have only ground round then BAZINGA : a massive flying round crush you.
If you got wrong heroes, you're pretty much screwed.
Item things are a good idea but the system itself is pretty bad : click / click / click / oh wait, i forgot to remove this item from this heroe / click / click / click ...
I don't want to click like 9000 times to get the good items : add a recommand items buttons.
Store = never used it, becaus i found the exact same thing on a battleground for free.
Explorer camp = what the difference between 100 % efficiency and 120 % efficiency ?
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meh most of the time you'll be using mages...heres why they have uber range their damage aint too shabby they have great status effects like slow and amplify...not only that thay can hit flying units so im wondering why even bother with swordsmen THEY ARE YOUSE LESSSSSS!!!!
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@Barragor That's the point, it's called humor. A typo ridden line about fixing typos? Brilliant. This game? Brilliant. 5/5
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Never had this problem before, but apparently this game uses some of the same triggers as Pandora does... Since at the end of each level my Pandora music stops and I have to pause then restart it... Pandora also pauses if I click 'Mute Music' in the in game options... Very odd.
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Great. Just great. Gameplay is very engaging, and you really feel a connection with your heroes and even your units. Nothing like having Dave, Sunny, Lord Timon, and John Rico slay hordes of zombies. Leveling up of heroes and units is very satisfying, and the talent tree almost forces you to be well rounded, which is great. I love having heroes to recruit and lvl up, very nice touch. TONS of achievements and talents to learn, been playing for half an hour and already I'm hugely impressed. Well done sir...5/5.
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I'm so glad to see another Protector game (and not the trainer-type, but the tower defense). I love this series's upgrade mechanic and each installment deepens it. Thank you!