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Comments for Protector IV

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notdrunk42

Jun. 23, 2010

Under rating threshold (show) @drdude17 go to base camp

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drdude17

Jun. 23, 2010

Under rating threshold (show) how the hell do you use new heroes? ...

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(0)

Charon81

Jun. 23, 2010

Under rating threshold (show) So, did anyone ELSE hire the tainted construct because he looked cool? AntonRiver, the tainted construct hero has a thief but I haven't used it yet so I don't know if it steals gold.

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(1)

miniwally

Jun. 23, 2010

Under rating threshold (show) Used a consumable by accident and lost all my experience :( doubt I'll play it again now.

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fuedalismrocks

Jun. 23, 2010

Under rating threshold (show) What does armor do, exactly? I know it makes the damage count go down, but how- is it direct correlation- 20 armor removes 20 damage from each hit? or what... Thanks

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(3)

gimeldorf10

Jun. 23, 2010

Under rating threshold (show) I completed the whole game with the starter heroes

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(1)

EasyRider

Jun. 23, 2010

Under rating threshold (show) this game needs a speed up 2x,3x,4x,6x times button.

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(11)

andrewyeay

Jun. 23, 2010

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(-9)

andrewyeay

Jun. 23, 2010

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MrMonkey3

Jun. 23, 2010

Under rating threshold (show) You can also change a units basic unit as well so if your feeling lucky pick on element but the most reliable way would be to choose an element with a ranged/magic unit and then if you wanted to change them make sure you have other heros that can replace them if you get a unit you didnt want

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(4)

AntonRiver

Jun. 23, 2010

Under rating threshold (show) How do you steal gold? Also Puritey you can send hero's away

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(3)

Aobo

Jun. 23, 2010

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(-9)

LordShield

Jun. 23, 2010

Under rating threshold (show) Badges got, and game beaten, phew! Lots of nice improvements in this version

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(2)

z7master

Jun. 23, 2010

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chaoslegendz

Jun. 23, 2010

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(-7)

Puritey

Jun. 23, 2010

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Mastertek

Jun. 23, 2010

Under rating threshold (show) Spread this well: 1. Only with the "Gentleman" can you get the full set of Protectomon and Jones tools. 2. Choose a hero based on its basic unit, because element and advanced unit can be changed.

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stevenblanc

Jun. 23, 2010

Under rating threshold (show) I love that I just hired Spawn.

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(0)

hellwoody

Jun. 23, 2010

Under rating threshold (show) I just use the Thief unit. The loot is an exceptionaly usefull skill that I always max out. I make over 5k selling the stuff after each quest.All 3 of my heroes use Thieves and gentlemen. I have almost all protectomons.

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(1)

gscott513

Jun. 23, 2010

Under rating threshold (show) wish there was a way to control target priority, i.e. strongest vs first target first

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(4)

DemonLordZeya

Jun. 23, 2010

Under rating threshold (show) Man, the hydra quest is probably one of the best in the game for grinding experience. 5 easy waves for 1100 experience (with my stat boosts)

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(6)

Tallmios

Jun. 23, 2010

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Mastertek

Jun. 23, 2010

Under rating threshold (show) Spread this well: only with the "Gentleman" can you get the full set of Protectomon and Jones tools.

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(0)

Krokberg

Jun. 23, 2010

Under rating threshold (show) Someone has most likely read Jonathan Strange and mr. Norrell.

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(0)

Dragonkissone

Jun. 23, 2010

Under rating threshold (show) All those elements look the same, where can I find out which symbol is which element?

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(0)

MelikaneL32

Jun. 23, 2010

Under rating threshold (show) Each unit has an icon in the bottom right to symbolize what type of attack it has, but I'll look into adding a textual description on mouse overs.plz anyone tell me how to finish all red quets easily?Can someone tell me how "stealing" works? Do you need a specific unit? I have added various items with "% stealing chance", but nothing happened.

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(1)

MelikaneL32

Jun. 23, 2010

Under rating threshold (show) Here is what each selection does when creating a character: 1) Background Merchant = +1 merchantile Squire = +1 leadership Street Urchin = +1 looting Bard = +1 charm Student = +1 wisdom Forest Dweller + 1 tactics 2) Personal Ideal Sneaky get away = +5 theiving check Protect innocent = +1 life Revenge and Ill do it... = faster faction gains Good Book = +5% quest XP Me Strong... = +1 melee dmg 3) Combat Skill Swordplay = +1 swordplay Spell Slinger = +1 magic use Archery = +1 ranged 4) Reason for Journey Explore new Markets = +1 merchantile Riches = +1 looting Power = +1 tactics Helping others = +1 leadership Destroy Evil = +1 charm Knowledge = +1 wisdom 5) Element The choice gives +1 to corresponding element skill Enjoy and hope this info helps everyone :)Thank you for making your home Kongregate and not ArmorGames.A more in-depth Protectopedia would be nice, like the ones in earlier versions of Protector.

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chaindeath

Jun. 23, 2010

Under rating threshold (show) Why can't I sell my towers?

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(0)

Zangetsu7

Jun. 23, 2010

Under rating threshold (show) Can someone tell me how "stealing" works? Do you need a specific unit? I have added various items with "% stealing chance", but nothing happened.

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(3)

GHEZ119

Jun. 23, 2010

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msfahim

Jun. 23, 2010

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runerocker864

Jun. 23, 2010

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Edgar300

Jun. 23, 2010

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Jmb301530

Jun. 23, 2010

Under rating threshold (show) So easy to get all the Protectomons once you get a hero with scavengers...just play Hold the Gate with a scavenger and go for the item looting. Repeat while raising tatics up, and eventually you'll be able to max out the top (looting improve) tree while going against the devil thing. I got like 5+ Protectomons per wave that way :P Great game!

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(3)

Shizzler

Jun. 23, 2010

Under rating threshold (show) Can someone tell me where the Savefiles are? I want to play it on different computers

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(2)

chippi

Jun. 23, 2010

Under rating threshold (show) one tiny bug: the crossybow protectomon doesnt move when i click on him in the protectomon screen. (i finally have them all! :))) ) and what i wanna say: the hero pics are awesome! some are so cute (Sylvi) that i could fall in love with them though im female, and others like the demonchild look so horrible that they they could make my nightmares. awesome work with the pics! 8D

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(4)

Omega17TheTrue

Jun. 23, 2010

Under rating threshold (show) Thank for making the waves color clearer thought it would be much better if the strong elemental, flying and absorb status would be easier to notice by maybe making the text of a different color.

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(4)

Cogitation

Jun. 23, 2010

Under rating threshold (show) For units, "Speed" is a misleading term because the higher this number is, the slower the unit fires. Please don't call it "Speed", call it "Reload Time" or "Reload". So far, I like this game.

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(21)

tyj1995

Jun. 23, 2010

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leomaaan

Jun. 23, 2010

Under rating threshold (show) Finally finished! Really good game. What I did was max Ranged skill on my fire hero, then added +5 ranged items, then cover the last half of the map with cheap crossbowmen for many of the levels since fire isn't a very common strength. Then cover the first half in whatever the exceptions to fire weakness' weakness is. Not very strategic, but it worked for most maps :P

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Zaros

Jun. 23, 2010

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Yamel

Jun. 23, 2010

Under rating threshold (show) Isn't there a way we (the fans) could make an elaborate protectopedia? Like a spreadsheet everyone can access and fill in info as they play the game, get new heroes and new units.

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JamesRevan

Jun. 23, 2010

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poorchava

Jun. 23, 2010

Under rating threshold (show) i've completed the root of all evil, but din't get an achievement? Is this a bug or it's supposed to be that way?

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JamesRevan

Jun. 23, 2010

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Tazarkul

Jun. 23, 2010

Under rating threshold (show) Thank god for those Cheeses... :D

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drivinthattrain

Jun. 23, 2010

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Sortus

Jun. 23, 2010

Under rating threshold (show) the leveling system makes the game mutch more easy... maybe too easy. But it's a very entertaining game!

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(1)

PigBag

Jun. 23, 2010

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ARanger2

Jun. 23, 2010

Under rating threshold (show) (Ah, how many comments I could make...this game is proving far more extensive than the others, to say the least. But right now, I have a particular comment in mind.) You know, The Forgotten Ruins are lovely. Bringing back a Protector location classic! It's a good idea, and I loved that location in the original, because of how many tiles there were. And it seems the monster types were ALSO lifted directly from its predecessors! ...Problem is, in all the other Protector games, you have access to all five elements. Instead of, oh, say, three at a time. Meaning, there is no single element on that map which is always going to be effective. Heck, three elements have absorb waves! Now in the original Protector, not a problem. Just create more of an element that unit is vulnerable to or--if you know that'll backfire later--a neutral unit. ...Not so much for this game. With only three elements, no matter what, I can only cover a fraction of the waves. Extremely annoying, to say the least.

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(3)

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