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Comments for Protector IV

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12345at

Jun. 19, 2010

Under rating threshold (show) wayyyyyy better than the last ones nice story line i liked that choose your story thing nice game

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(0)

DragonKiller7

Jun. 19, 2010

Under rating threshold (show) ok.....i rather play combat arms than this LOL jking this is a great game 5/5

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(-2)

bozendoka

Jun. 19, 2010

Under rating threshold (show) If anyone else runs into this, I just hit continue and it said no save was found. I started a new game and when it asked for a save slot I saw my old one was there so I saved the new game in an empty slot and backed out to the menu and was able to continue my old game.

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star5107

Jun. 19, 2010

Under rating threshold (show) What it really needs is a "sell unit" button.

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(2)

CHAOSPHERE

Jun. 19, 2010

Under rating threshold (show) BTW shadowdancers RUUUUUUUULLLLE!

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(0)

Kholai

Jun. 19, 2010

Under rating threshold (show) Whilst I appreciate that Watcher was previously far and away the best unit in the game and did need slowing down, dropping the speed to 9 is overkill turning it into, almost invariably, the worst. It now fires so slowly and so weakly that it can't fire and kill a single, normal speed, first wave unit which is elementally weak to it. If you position it after another unit, so that it can get a few kills (again, it fires so slowly it cannot hit more than one normal speed unit in three) then whilst it will get the kills needed for its ability, it won't then get any exp from the almost dead enemies in order to get the needed skills to become a meaningful threat later in the stage. Upgrades don't help. Engineers fire faster, deal more, and still can't be counted to handle most waves, because speed is the god-stat. Too bad for my favourite unit I guess.

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(0)

drachefly

Jun. 19, 2010

Under rating threshold (show) PLEASE let us see the skill tree of a unit-type from a hero's description page. PLEASE change the in-combat unit stat page to include the skill tree. It doesn't take up that much room. If you won't do that, PLEASE put the XP required to get a skill on the same page as the current XP, and put the buttons to switch views in the same place so we don't need to move the mouse to get back and forth. Also: if it only does what it says it does, Wisdom is utterly worthless: the first level at which it has a useful effect at all is 50th level (exp to level again will be more than 2% more until then, so you're falling behind and not getting anything for it). Investor is not worth buying (pay ~2000 gold to get *5 gold per quest* -> payoff time = 400 quests later), and there's no way to know that before you paid for it.

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(8)

dire

Jun. 19, 2010

Under rating threshold (show) ill be sure to come back when new content is installed, great game.

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(1)

da_gangsta4

Jun. 19, 2010

Under rating threshold (show) i got a questions, i finsihed th game and bought al the talent items u can buy at the sops, but still i miss 2 of the talents acuired from talent scroll. - craftsman - woodsman please shout me how to get those 2, are thre specil shops? do u have to be lucky to get the like protectomons? does jones find them for you? please help! P.S. there is a talent scroll i shop, crafty or something but that isn't the one i'm looking for.

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(2)

lighter55555

Jun. 19, 2010

Under rating threshold (show) I saw this game and found myself doing nothing but this for the next few weeks

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(3)

ArcanisX

Jun. 19, 2010

Under rating threshold (show) All that said, great work guys. When your foremost complait is "hey, keep me in your game for longer"... well, that's surely a good sign!

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(3)

ArcanisX

Jun. 19, 2010

Under rating threshold (show) -- Good solution would be to introduce "Epic Quests" right here right now. Some ultra-touch chalelnges unlocked by finishing a storyline. The ones like Forgotten Cavern (probably the only map where you cannot just spam one good unit svitched to one map-convinient element) but MUCH worse. So my 15+ magic use me with 25+ magic use hero have to go through hoola hoops (as opposed to have not archwizard but a lowly trainee get me through half the map singlehandedly). These challenges may pay in unique items uncomparable to anything else ("sacrifice a hero to get a portion of his experience for yourself". "Units of this hero have their level cap permanently removed. + 10 Tactics" - and so on and so on!)

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(4)

ArcanisX

Jun. 19, 2010

Under rating threshold (show) So I'm happy, it was a time well spent and so on, but it's just... too short, honestly! For all the potential in the whole system, with individual hero leveling as well as your own, all the unit types (never built a majority of it save for 1 to try. The balance... needs working on :*), the items and stats - it's all gets surprisingly irrelevant fast enough. The abovementioned GemCraft got much slower curve (which could be problematic aswell - I for one never bothered to finish "chapter 0" because it's too lamely stretched), but here, we've got a too steep one. I wouldn't mind spending another day or tow at this game "for real" (not pokemon grinding).

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(0)

ArcanisX

Jun. 19, 2010

Under rating threshold (show) My problem is, the "interesting" stage of the game is too short. Woops, you're a poor lame ass being pwned by anyone, and you're happy with a single loot item or gold point... about 4-5 hours later, you'd sell it by the bulk just to save the clicking, and the archwizard of your lv-infinity hero one-shots a "Strong Against Your Kind Of Damage" creeps. So fine, you hire a Gentleman hero (or just implant their "loot chance" units on another martial one you've got) and grind... but that's it. That's all it is. Right now, I've got 4 Protectomons and 11 skills to go (of skills, only 2 are those mysterious "given by unsold scroll" ones. The moment I use Relearn scroll on myself, I'll have everything else - have X of this and Y of that - covered.)

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ArcanisX

Jun. 19, 2010

Under rating threshold (show) However, speaking of GemCraft was for another dang reason too. This game, for all it's marvel, is too fast and too easy. Finished the storyline in about 5 hours of gaming time, and half of that was spent n00bing around. Now, with the final storyline quest being the supposed pinnacle of difficility (It's not, Forgotten Cavern is far more unconvinient), I've got nothing to do but to grind it with 2 (yep, the whole level!) for Protectomon collection... and that's truly boring. Why not have a "Stage Two" game part, that I can arrive at after completing the storyline? -- For Jesus's sake, there is a skill requirement "total of 40 points", I am 2 points short of it (with 10's "Bonus Exp" skill on me, eh!), and I already can single-shot everything in the game from 2 of my "main" heroes, and almost - from any n00b hero I hire.

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(3)

yiu113

Jun. 19, 2010

Under rating threshold (show) Did anybody else notice the Harry Potter referance in the game map Slitherin?

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(-2)

ArcanisX

Jun. 19, 2010

Under rating threshold (show) It's an amazing game, hands down, just brilliant, 5/5 no questions asked. I can only imagine of GemCraft as a worthy rival in terms of only not a "raw fun" (which 15-kb Tetris is) but also the "candy effect" into all of it, with wonderful graphics to enjoy and tiny gameplay details to explore not just in the world of TDs but "fast-fun" flash games as a whole. -> Next

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(1)

sailis123

Jun. 19, 2010

Under rating threshold (show) the best monsters by far are the Cactuars :)

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(1)

GenghisChris

Jun. 19, 2010

Under rating threshold (show) update made me lose all my good artifacts, thanks :(

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ArcanisX

Jun. 19, 2010

Under rating threshold (show) It's an amazing game, hands down, just brilliant, 5/5 no questions asked. I can only imagine of GemCraft as a worthy rival in terms of only not a "raw fun" (which 15-kb Tetris is) but also the "candy effect" into all of it, with wonderful graphics to enjoy and tiny gameplay details to explore not just in the world of TDs but "fast-fun" flash games as a whole. -

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(3)

msaar

Jun. 19, 2010

Under rating threshold (show) Just focus on the first Magic Energy Hero.. focus on her trainees dmg, and your set for almost all the levels.. only worry for absorb energy levels - but for those, prepare a fire magic hero with a dmg focus..

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(2)

Silent_Night

Jun. 19, 2010

Under rating threshold (show) To steal you have to have the "cutpurse" unit i believe, and the only que i could see was your gold amount goes up, yet no monsters have been killed... also love the names. I got Harry Potter as one of my mages, needless to say buying that mage was a mistake :P

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fishncrabs

Jun. 19, 2010

Under rating threshold (show) agreed. when you click to level up a character it would be brilliant if it just closed the menu then. and maybe have a toggle down the bottom so you can turn this on and off, in case there's a wave with loads of exp and you want to keep upgrading. 5/5 anyways.

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(2)

Roehcai

Jun. 19, 2010

Under rating threshold (show) Well, I have 9 heroes, but it hasn't given me the 'Natural Leader' Talent.. o.O

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(0)

TroubledBob

Jun. 19, 2010

Under rating threshold (show)

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(-12)

d_psionic

Jun. 19, 2010

Under rating threshold (show) How to signal a bug in the game? Here in the comments or somewhere else? Basically I notice that once you've opened the stat tab for an unit you can select another one without need to close the current tab. When skill tree tab is selected, instead, you can't do that, and it's very annoying.

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(2)

niiil

Jun. 19, 2010

Under rating threshold (show)

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Red_Devil

Jun. 19, 2010

Under rating threshold (show) great game, but it needs better instructions. You have to chance upon a lot of things in the menu system.

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(1)

44982

Jun. 19, 2010

Under rating threshold (show) and i did flitwind forest w/ 3 engineers and 3 technomancers

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(3)

h3ndy

Jun. 19, 2010

Under rating threshold (show) to speak frankly, the skillsystem of the old version was better

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(5)

lolspearoflol

Jun. 19, 2010

Under rating threshold (show) Here's a thought, what if you could designate one unit at the end of each quest to be placed again in the next quest, should that class be chosen again?

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(3)

bayne420

Jun. 19, 2010

Under rating threshold (show) dustin, check the base camp

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(2)

dustin4888

Jun. 19, 2010

Under rating threshold (show) 5/5 great game but i have a problem... whenever it say you have a new character i dont get it anyone plz tell me why :()

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(1)

dreadlordng

Jun. 19, 2010

Under rating threshold (show) can someone tell me what gold return means?

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(0)

cameronm1

Jun. 19, 2010

Under rating threshold (show) i liked it alot i think you should be able to customize first hero like name and units

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(0)

Penthelisia

Jun. 19, 2010

Under rating threshold (show) It would be really great if I didn't have to click [x] every time to close a unit's skill tree. It's the only thing that's irking me about this stupidly addicting game...

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(12)

pokeboy199

Jun. 19, 2010

Under rating threshold (show)

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(-3)

GeoAtreides

Jun. 19, 2010

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(-10)

Blackscreen

Jun. 19, 2010

Under rating threshold (show) Is there any way to see how much ye stolen, or when ye steal?

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(-1)

CRAZYpickel

Jun. 19, 2010

Under rating threshold (show)

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(-3)

AcidSeahorse

Jun. 19, 2010

Under rating threshold (show) The strengths and weaknesses might be broken. I went through two rounds where units that were weak to poison took no damage from my poison units on the field.

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(-2)

real138

Jun. 19, 2010

Under rating threshold (show) The easiest place to farm exp and items is The Great Hydra quest. just do it over and over again. Preferably with an scavenger unit and poison. this way you get extra loot. i just finished a run got 1.4k exp for that hero and 18 items due to the scavengers ability to loot.

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(1)

wingbull

Jun. 19, 2010

Under rating threshold (show) I got a solid branch XD

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(-2)

Viniarz

Jun. 19, 2010

Under rating threshold (show) That's fantastic defence game ;)

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(4)

DubiousMerit

Jun. 19, 2010

Under rating threshold (show) I guess my biggest disappointment in the game is that it is so short. The underpinnings of the game suggest something absolutely epic, but it was over before it even got started. I don't find it very fun to play the same quests over and over again, which is what the game seems to depend on. The story lines don't make a lot of sense and aren't very long. While what is there is excellent, it seems like all the effort went into the background mechanics, while the actual gameplay was an afterthought and poorly planned. Like Protector III, this could have been so much more than it is.

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(5)

Yamel

Jun. 19, 2010

Under rating threshold (show) Is there some kind of database where I can see the characteristics and the skill trees of every unit in the game??

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(1)

BigPeo

Jun. 19, 2010

Under rating threshold (show) Dropped my score from 5 to 4 when I completed it. It's far too easy now, previous versions have levels I still haven't beaten.

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44982

Jun. 19, 2010

Under rating threshold (show) lol i got a dude called Greg,Yes That Greg

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(4)

M4ck

Jun. 19, 2010

Under rating threshold (show) what are Cactuars from Final Fantasy series doing here as enemies? ;P

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(0)

Densu

Jun. 19, 2010

Under rating threshold (show) So far I've had archers called Uri Geller, Fatalist and Northern Polarity...

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(0)

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