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Comments for Protector IV

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twilight_dagger

Jun. 15, 2010

Under rating threshold (show)

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(-21)

Thripaaa

Jun. 15, 2010

Under rating threshold (show) i like the game very much i just can't figure out how to get new heros and i have a leadership of 14 i may be stupid but i think that should be enough to get at least one new hero i like the game 5/5 just wish i knew how to get new heros if anyone could help me that would be great

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(0)

Blackbelttx16

Jun. 15, 2010

Under rating threshold (show) this is awsome!!!!!!!!!! but... can you not seel a unit once placed? or am i not seeing a button?

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(-2)

Turin

Jun. 15, 2010

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(-28)

KiluallwithFire

Jun. 15, 2010

Under rating threshold (show) Great game but i have one suggestion. NEEDS TO HAVE THE OPTION TO SELL UNITS!!!! if you have enough gold to replace a basic unit with an advanced one thats GREAT :D!!! too bad you cant get rid of the first one. :P

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(-1)

somberfox

Jun. 15, 2010

Under rating threshold (show) It's nice to see Kongregate get special treatment over Armor Games for a change. Anyway, I'm glad to see another Protector game, this series is so great.

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(2)

SwotFabs

Jun. 15, 2010

Under rating threshold (show) Epic Game. At one point my energy mages were so overpowered though that I didn't need any other element unless the bosses had energy absorption. Definitely need badges!

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(1)

kurosh

Jun. 15, 2010

Under rating threshold (show) Too easy. I use one hero and one unit. I change the element if necessary, but it's usually not. Please add a way to speed it up even more. It's too slow right now.

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(1)

theirbuddy

Jun. 15, 2010

Under rating threshold (show) should i be careful about the skills upgrades? or can i be reckless and make up for it later?

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Loyal2NES

Jun. 15, 2010

Under rating threshold (show) For a game so strongly focused on planning ahead, there is certainly a disappointing lack of available data that might help me actually plan. I should know what kind of enemies I'm facing before I choose what heroes to use, I should know what abilities and armor my enemies have before I pick what units to place, and on complex map layouts I should know how the enemies path before I decide where to place my units.

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(2)

deepvoid

Jun. 15, 2010

Under rating threshold (show) @Kinta, Thats not a bug, you have to pave your own squares; thats why they gave you 600 gold. Silly goose

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(0)

relaxrelax

Jun. 15, 2010

Under rating threshold (show) will wisdom be something worth it in the long run, or something that handicaps you permanently for no benefit at all like in defender 3?

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(0)

DooksDizzo

Jun. 15, 2010

Under rating threshold (show) First off: Amazing game. Thank you for the effort you've put in! Is there any way to create a mechanic that allows melee units to strike at flyers, even with a steep damage reduction? Investing gold and space to a Paladin feels like a waste when he just watches a whole wave float right past him!

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syuenu

Jun. 15, 2010

Under rating threshold (show) @Kinta, Maybe you can have a check on the storyline quest "The Great Hydra", which is on a small island located near the center of the world map. I have the same problem with you. http://picasaweb.google.com.hk/lh/photo/r1Oe5AdrtvuyZvDSXUeBNA?feat=directlink

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(1)

zimmaster7

Jun. 15, 2010

Under rating threshold (show) Badges would be nice to see eventually.

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(1)

adman1996

Jun. 15, 2010

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(-17)

Kinta

Jun. 15, 2010

Under rating threshold (show) There was a bug in one of the normal quests (not the main storyline) that had no spaces to build on whatsoever. All water and a little grass but thats it. Didnt pay attention to the name of it, but there was some 5 rounds and 600 gold that you start with. Also, when using one of the items that changes your basic starting unit to something else, it blanks out when you go to fight in a quest and causes you to go in the negatives for gold.

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(0)

phabyos

Jun. 15, 2010

Under rating threshold (show) Simple the best. Amazing series, amazing game, thanks a lot for this sweet game!

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(1)

SnipeTilDawn

Jun. 15, 2010

Under rating threshold (show) amazing series, and an amazing final game.

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(0)

Godsin

Jun. 15, 2010

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(-17)

Professor_Jumbo

Jun. 15, 2010

Under rating threshold (show) Nice game, but new heroes never show up. I get the message that a new hero is available for hire, but then they never show up anyplace after that. Bug, or feature?

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(2)

ramonsk88

Jun. 15, 2010

Under rating threshold (show) it would be nice if in the statistics page you actually see all of the statistics and not just the ones that are towards skills.

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(1)

Stilvanus

Jun. 15, 2010

Under rating threshold (show) small note: "scavenger" is not spelled "scavanger"

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(0)

KiluallwithFire

Jun. 15, 2010

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(-5)

Kramer13

Jun. 15, 2010

Under rating threshold (show) THERE IS AND WILL NEVER BE A SELL BUTTON. Get over it.

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(4)

ZeroMoge

Jun. 15, 2010

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(-3)

Milktogo

Jun. 15, 2010

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(-4)

muted

Jun. 15, 2010

Under rating threshold (show) decent enough, nice presentation, same old graphics and sounds lifted from UO, despite that it's enjoyable

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(1)

zxtb541

Jun. 15, 2010

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syuenu

Jun. 15, 2010

Under rating threshold (show) "The Great Hydra bug?"2 @Shassa, thanks for your reply. I already tried the center 4 tiles before your reply. It is just not working. http://picasaweb.google.com.hk/lh/photo/r1Oe5AdrtvuyZvDSXUeBNA?feat=directlink I shall link a print screen for anyone of you to see.

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(1)

Hotarukin

Jun. 15, 2010

Under rating threshold (show) The little symbols that almost look like offhands in the pictures (stars, bows, swords) are the type of weapon they wield. Star= Magic, Bow=Ranged, Sword=...Sword.

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(0)

dragontao

Jun. 15, 2010

Under rating threshold (show) Protector IV, Yes!!!!

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(1)

Phantonsteel

Jun. 15, 2010

Under rating threshold (show) Needs badges :)

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(1)

togenji

Jun. 15, 2010

Under rating threshold (show) "AND SELECT YOUR MOST HEROIC AND WORTHY SAVE SLOT TO BEGIN" lolz, nice game anyway.

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(1)

amcool007

Jun. 15, 2010

Under rating threshold (show) not a "bug" per say, but when in the shop and looking at items, if i press backwards from the first set (0/20) it starts going into negative numbers (-20/0) perhaps a "loop around" system where it shows me my last/highest page of items instead of going into negatives continuously

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Maphysto

Jun. 15, 2010

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(-14)

Khepera

Jun. 15, 2010

Under rating threshold (show) Goddamn autosave, perfect record til my browser crashed.

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(-1)

spence91

Jun. 15, 2010

Under rating threshold (show) i think it could be better by being able to hire a hero every FEW ROUNDS! right now you can just start and end missions to get the hero you want. fix this or reply to me profile PLEASE!

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Racies

Jun. 15, 2010

Under rating threshold (show) I truely wish you could assign target priority. that was the best part of bloons TD.

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(1)

Ro9ge

Jun. 15, 2010

Under rating threshold (show) It would be nice to have a little more information on normal quests, such as difficulty level, number of waves, etc. It would also be great to have a secondary recommended element or something. As it stands, the first element is almost never enough, and I just have to hope I get lucky with the other heroes I choose.

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(1)

Holo777

Jun. 15, 2010

Under rating threshold (show) I'd like a few enhancements. One to be able to hover over units to see their stats before I buy in the level. Two I'd like to be able to better tell what effect an item will have on the hero like adding or subtracting effects.

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m00000oooo00000

Jun. 15, 2010

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(-12)

Shassa

Jun. 15, 2010

Under rating threshold (show) There is no bug in "The Great Hydra." Pave the center four tiles. Incidentally, it's a great area to powerlevel in.

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nobody227

Jun. 15, 2010

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(-6)

kashuushian1542

Jun. 15, 2010

Under rating threshold (show) whoa,faced 30 zombies 1/second killed in 2 hits then 30 wraiths 2/second killed in 3 hits. this gets hard too fast

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syuenu

Jun. 15, 2010

Under rating threshold (show) Is there a bug in storyline quest: "The great hydra"? I just can't place any of my unit onto the battle map. (I tried before and after the first wave started, having enough gp.) (I tried both melee and ranged units.) Can someone help me out?

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Kramer13

Jun. 15, 2010

Under rating threshold (show) acidy, you have to pave tiles first in that level. None are paved for you.

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Tartare

Jun. 15, 2010

Under rating threshold (show) Ro9qe, apparently if you look closely at the unit, you'll see a small symbol there, it'll be either a sword, bow, or twinkle. That'll tell you the unit type. So alchemists are ranged.

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Shassa

Jun. 15, 2010

Under rating threshold (show) Darn it, I forgot another one, haha. Make a sell unit button. You're sneaky about making like, twenty waves weak to an element and then making the very last boss absorb the same element. Instead of making us stack up new units to outdamage the other ones, just please allow us to sell the old ones off. Okay, I'm really done now. :p

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Shassa

Jun. 15, 2010

Under rating threshold (show) Oh, and I forgot - please put the skull indicator for an enemy kill next to the damage done instead of replacing it. It's nice to see how much damage the unit is doing, especially with those one-shot overkills.

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(1)

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