Under rating threshold (hideshow)
Today marks the SECOND time I've put in Weeks worth of hours to have my game reset!!! I sent an email to the site the first time and none of the tech guys responded! You need to move to a password system in the future instead of this autosave bulls*&&.
Under rating threshold (hideshow)
Would love it if you would organize the badges, by effect(first list +attack stuff, then list discount stuff etc, and then list all the +gold after battle or something to that effect) or by how to get them(first list all the rep ones, then list all the loot related ones, and then all the quest related ones, in order) cause as it is... I have a hard time finding new badges&know what is the total bonus of each element etc i'm having...
pretty easy game thou.... in the end, other than absorb+weakness, I can beat anything without thinking with crossbow+ranger(20+18 range on hero, 20 on char...) might be nice if u add a few "chanllenge" tasks after story etc are done... perhaps one of each "element"(str vs all but that one element) and then one all air, one all land, one all boss etc.... might be for future ver :-D
Under rating threshold (hideshow)
1. Melee units are useful, because they will utterly destroy anything on the ground that isn't strong against them.
2. While I agree that mages may have a slight edge, particularly archmages, the other units are still useful, particularly alchemists and protectorate troops. the only useless units in my opinion, are engineers/technomancers and most guild units - minimal damaging capability :(
Under rating threshold (hideshow)
Only things I don't like is that melee seems generally worthless, the protectipedia doesn't contain much info about status effects and sometimes new hero have badly invested skills.
Under rating threshold (hideshow)
One of the best tower defense games out there. Upgrading Protector to a game that has skill upgrades outside of levels...that was a phenomenal decision. I am one level away from beating the entire game, and I'm not sure I want to be done that soon... :)
Under rating threshold (hideshow)
yeah, why couldn't melee units swing (If inaccuratlly) at airbourn enemies? or at the worst of circumstances, or critical hits, throw thier damn swords at 'em?
Under rating threshold (hideshow)
WTF?! I just came on this game and suddenly I, apparently, logged in as Kay8899. But I'm DarthSteven! WHAT THE HELL IS GOING ON?!?!?!
Under rating threshold (hideshow)
Ahhhh, I can't rag on this game enough. Why does it let me buy talent-giving scrolls when I already have the talent? I mean, there's fifty of them--do you really expect me to go through each one, remember the stupid names, and then make sure that the hugely expensive scroll has a different skill? When you first start out, the "physical" and "energy" elements are pointlessly confusing. Energy is PURPLE on the wave markers, but the physical element on the heroes is purple too! WHY WHY WHY. I wish I could vote negative numbers out of five.
Under rating threshold (hideshow)
When I saw this game on the front page, I started to shake violently and sob. These games are terrible. Why, why, why, are they so popular. Overlong levels and an utter rigidity make for dull, trudging gameplay that's only interrupted when you make a mistake (because you can't take mistakes back, so it's game over for you). Awful balance, dreadful music, and just... it's just the worst... why... no more... don't make any more... please, God. Please.
Under rating threshold (hideshow)
My one complaint would be that this game is far too biased towards units that can hit flying enemies. It makes using melee units near useless in most situations, which is a real shame.
Under rating threshold (hideshow)
Nice timewaster. It's a good game, but i wouldn't go all out with it. The only thing its lacking is funness, idk just my opinion. I like My Pet Protector more even tho they are almost the same. Oh, and the CPU is retarded. Even though what i said was bad, it's still a decent game to play and spend some minutes of your lives on.
Under rating threshold (hideshow)
Why do all the enemy units go along the road and your units only do on paved areas, not grassy or slightly obstructed areas? Do the suffer from OCD (Obsessive Compulsive Disorder) ? Or are they retarded?
Under rating threshold (hideshow)
the longest track i've seen was 25 waves. i dont see why the talents are so in-depth when without about 35+ waves is needed for a fully upgraded party
Under rating threshold (hideshow)
Good Game, but kinda short Story. It ends really quick. Only Motivation afterwards is to get all Rewards and find all Items for that Adventurer.
What i didnt like that much, was the display of upgradable units. That Glitter is kinda confusing, if many units stand next to each other. The upgrade screen as well i would prefer a different workout. A Visuality of how strong upgraded a unit is would be nice i guess. (Maybe 1 Point, 2 Point, .., 1 Star, 2 Star.. at your own units)
Just a few Stimulations for your next games. I like them very much ;)
Under rating threshold (hideshow)
Easily one of the best games on Kongregate. Well done, sir. Well done. Only addition I would suggest is that, during a quest, you can hover over your Basic and Advanced units and see their stats just as you can in the Hero window. I tend to forget.
P.S. I renamed my favorite poison-based hero Bret Michaels xD
Under rating threshold (hideshow)
Fun game it took me a little bit to get going but then once i did I had few problems. One thing I did not notice till the end of the game was that space bar will cancel the unit you clicked. It was a good waste of time keep up the good work.
Under rating threshold (hideshow)
An option to sell your your turrets in missions would be nice. Even a ''delete'' button to make them go away for no money would help. I was doing a mission with full fire, then i noticed the last wave is fire absorb, then he just walked past the map 21 times killing me, teleporting back to the start half of the time.
Under rating threshold (hideshow)
are there any more storyline quests after the 22 red ones and the flitwind ranger quests? I beat all those but are there faction storyline quests?
Under rating threshold (hideshow)
I forgot to put this in the last comment, but please, please on the next game put a way of sorting your items in the store house. I waste so much time looking for the element switch items.
Under rating threshold (hideshow)
Excellent game. some times there is a bug with memory swiping items and also I have had where I use a basic unit change item and instead it changed the advanced unit on me. Anyway I wanted to put this in the comments - that I would like to see in the next game a larger variety of offered quest on the side and varying difficulties in those quest. Also, I find that after I boost my tactics and leadership to around 10 on a hero, there is really not much need of the other things like sword play and such unless the type of unit is weak. Again, excellent game though.
Under rating threshold (hideshow)
Please help is there a guide to what faction a unit comes from cause i wanna change me advanced units but gets screwed over to what faction should i get 1 and i've wasted a ton of cash on those scrolls and still don't have the unit i want.
Under rating threshold (hideshow)
I used the same 3 heroes for everything:
Hero 1: Trainee + Archwizard = debuff resists + poison + teleport. (generally good regardless of element, since its mainly supporting) Hero 2: Crossbow + Paladin = slowdown + consecrate (pwns all non-flying since theres no elemental resistance against paladin) Hero 3: Flitwick ranger + archer = Super anti air (pwns all flying, even if you're the wrong element 300%+ anti-air damage bonus ftw)
Under rating threshold (hideshow)
Although there are a few bugs (like one of the memory wipers taking away all your EXP instead of only a little bit), This game is the best TD I have ever played and I love to play in every day.
Good characters to have:
Any protectorate archer
Skirmishers
theives (good basic range +looting)
guardians (melee up to 2 squares instead of one)
Huscarls (powerful melee upon advancing in levels)
Gifteds (critical hits)
Archwizards (if you like character with huge range also they have advanced poisoning and teleporting back to start)
Gentlemen (melee with advanced looting and stealing)