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Comments for Protector IV

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DRIXXmadison

Nov. 23, 2010

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(-3)

deathvonduel

Nov. 23, 2010

Under rating threshold (show) Would love it if you would organize the badges, by effect(first list +attack stuff, then list discount stuff etc, and then list all the +gold after battle or something to that effect) or by how to get them(first list all the rep ones, then list all the loot related ones, and then all the quest related ones, in order) cause as it is... I have a hard time finding new badges&know what is the total bonus of each element etc i'm having... pretty easy game thou.... in the end, other than absorb+weakness, I can beat anything without thinking with crossbow+ranger(20+18 range on hero, 20 on char...) might be nice if u add a few "chanllenge" tasks after story etc are done... perhaps one of each "element"(str vs all but that one element) and then one all air, one all land, one all boss etc.... might be for future ver :-D

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(1)

giantcheesepuff

Nov. 23, 2010

Under rating threshold (show) 1. Melee units are useful, because they will utterly destroy anything on the ground that isn't strong against them. 2. While I agree that mages may have a slight edge, particularly archmages, the other units are still useful, particularly alchemists and protectorate troops. the only useless units in my opinion, are engineers/technomancers and most guild units - minimal damaging capability :(

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(1)

Mihail025

Nov. 22, 2010

Under rating threshold (show) Very addicting game. Could not have stopped playing it until finished.

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(1)

roberta330

Nov. 22, 2010

Under rating threshold (show) O*F* theres ads on EVERYTHING NOW!!!!

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(-1)

yumichika

Nov. 22, 2010

Under rating threshold (show) been looking for this game CX

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(2)

MrHero17

Nov. 22, 2010

Under rating threshold (show) Only things I don't like is that melee seems generally worthless, the protectipedia doesn't contain much info about status effects and sometimes new hero have badly invested skills.

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(3)

Rafnork

Nov. 22, 2010

Under rating threshold (show) Its all about the mages, everything else seems rather worthless in comparison.

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(1)

LovingLife139

Nov. 21, 2010

Under rating threshold (show) One of the best tower defense games out there. Upgrading Protector to a game that has skill upgrades outside of levels...that was a phenomenal decision. I am one level away from beating the entire game, and I'm not sure I want to be done that soon... :)

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(6)

ZSunsTragedy

Nov. 21, 2010

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(-5)

DarthSteven

Nov. 21, 2010

Under rating threshold (show) yeah, why couldn't melee units swing (If inaccuratlly) at airbourn enemies? or at the worst of circumstances, or critical hits, throw thier damn swords at 'em?

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(3)

kay8899

Nov. 21, 2010

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(-11)

ChickenBoogey

Nov. 21, 2010

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(-8)

ChickenBoogey

Nov. 21, 2010

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(-17)

RhymeBomb

Nov. 20, 2010

Under rating threshold (show) My one complaint would be that this game is far too biased towards units that can hit flying enemies. It makes using melee units near useless in most situations, which is a real shame.

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(7)

ayrblast1011

Nov. 20, 2010

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(-5)

ayrblast1011

Nov. 20, 2010

Under rating threshold (show) Yawn.....The starting of the game is easy

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(-2)

Golden_Legacey

Nov. 19, 2010

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(-5)

gamejunkie64

Nov. 19, 2010

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(-7)

DarthSteven

Nov. 19, 2010

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(-4)

DarthSteven

Nov. 19, 2010

Under rating threshold (show) There should be an extra-extra speed-up/auto-start-level buttons.

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(0)

DarthSteven

Nov. 19, 2010

Under rating threshold (show) Why do all the enemy units go along the road and your units only do on paved areas, not grassy or slightly obstructed areas? Do the suffer from OCD (Obsessive Compulsive Disorder) ? Or are they retarded?

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(5)

Zavyor

Nov. 18, 2010

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(-4)

FlowSign

Nov. 17, 2010

Under rating threshold (show) This version of the game feels a lot more responsable and smoother than other ones!

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(3)

strategist555

Nov. 17, 2010

Under rating threshold (show) Sweet game man, Like the ultimate tower defense...

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(0)

frankdrebiin

Nov. 17, 2010

Under rating threshold (show) Good Game, but kinda short Story. It ends really quick. Only Motivation afterwards is to get all Rewards and find all Items for that Adventurer. What i didnt like that much, was the display of upgradable units. That Glitter is kinda confusing, if many units stand next to each other. The upgrade screen as well i would prefer a different workout. A Visuality of how strong upgraded a unit is would be nice i guess. (Maybe 1 Point, 2 Point, .., 1 Star, 2 Star.. at your own units) Just a few Stimulations for your next games. I like them very much ;)

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(7)

jdowns06

Nov. 17, 2010

Under rating threshold (show) Easily one of the best games on Kongregate. Well done, sir. Well done. Only addition I would suggest is that, during a quest, you can hover over your Basic and Advanced units and see their stats just as you can in the Hero window. I tend to forget. P.S. I renamed my favorite poison-based hero Bret Michaels xD

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(5)

DarthSteven

Nov. 17, 2010

Under rating threshold (show) There should be a Upgrade Recommended Atributes for both your main charactor and for the Heroes in the Entorage.

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(1)

DarthSteven

Nov. 17, 2010

Under rating threshold (show) It should have hot keys for things like Start Round and Accept

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(1)

DarthSteven

Nov. 17, 2010

Under rating threshold (show) There should be a mute button on the title and/or map screen. + if you agree.

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(-2)

Brulboy

Nov. 16, 2010

Under rating threshold (show) the explorer should hsve a mnigame of his own

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(-1)

NaterX

Nov. 16, 2010

Under rating threshold (show) God the swarming rounds really piss me the fk off, cause its hard to kill them all with 2~3 units ._.

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(0)

marick10

Nov. 15, 2010

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(-3)

madmd

Nov. 15, 2010

Under rating threshold (show) I love the pop culture references.

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(-1)

Hersjan

Nov. 15, 2010

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(-3)

dustins111

Nov. 14, 2010

Under rating threshold (show) Fun game it took me a little bit to get going but then once i did I had few problems. One thing I did not notice till the end of the game was that space bar will cancel the unit you clicked. It was a good waste of time keep up the good work.

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(0)

Zetsuno

Nov. 14, 2010

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(-7)

darkdragon2222

Nov. 12, 2010

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(-24)

ldonley

Nov. 12, 2010

Under rating threshold (show) The start of this game is just like Mount and Blade. I am sure that was intentional :) They are both great games.

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(1)

blackfox699

Nov. 12, 2010

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(-5)

tinscotty

Nov. 12, 2010

Under rating threshold (show) I forgot to put this in the last comment, but please, please on the next game put a way of sorting your items in the store house. I waste so much time looking for the element switch items.

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(6)

tinscotty

Nov. 12, 2010

Under rating threshold (show) Excellent game. some times there is a bug with memory swiping items and also I have had where I use a basic unit change item and instead it changed the advanced unit on me. Anyway I wanted to put this in the comments - that I would like to see in the next game a larger variety of offered quest on the side and varying difficulties in those quest. Also, I find that after I boost my tactics and leadership to around 10 on a hero, there is really not much need of the other things like sword play and such unless the type of unit is weak. Again, excellent game though.

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(4)

EviaXXX

Nov. 11, 2010

Under rating threshold (show) http://www.kongregate.com/forums/3/topics/96776 This is the guide iam talking about hope it helps you all

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(-1)

EviaXXX

Nov. 11, 2010

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(-6)

EviaXXX

Nov. 10, 2010

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(-5)

EviaXXX

Nov. 10, 2010

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GeoHawk

Nov. 10, 2010

Under rating threshold (show) Who else wants Protector V 'cause this series is EPIC.

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(6)

RedeemedWahrior

Nov. 08, 2010

Under rating threshold (show) I used the same 3 heroes for everything: Hero 1: Trainee + Archwizard = debuff resists + poison + teleport. (generally good regardless of element, since its mainly supporting) Hero 2: Crossbow + Paladin = slowdown + consecrate (pwns all non-flying since theres no elemental resistance against paladin) Hero 3: Flitwick ranger + archer = Super anti air (pwns all flying, even if you're the wrong element 300%+ anti-air damage bonus ftw)

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(2)

wlee598

Nov. 08, 2010

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(-7)

tinscotty

Nov. 07, 2010

Under rating threshold (show) Although there are a few bugs (like one of the memory wipers taking away all your EXP instead of only a little bit), This game is the best TD I have ever played and I love to play in every day. Good characters to have: Any protectorate archer Skirmishers theives (good basic range +looting) guardians (melee up to 2 squares instead of one) Huscarls (powerful melee upon advancing in levels) Gifteds (critical hits) Archwizards (if you like character with huge range also they have advanced poisoning and teleporting back to start) Gentlemen (melee with advanced looting and stealing)

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(4)

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