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I completed all the red storyline quests, but I haven't got the badge ;/
last red quest was the spiral looking one with 25 rounds?
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The original Protector is what first drew me to Kongregate. The blend of strategy, tower defense, story, and style is something special and unique. Protector IV brings in so many great ideas it's almost overwhelming at first, but each aspect works really well together to bring a new and exciting style of gameplay. Each piece of the greater whole has been fine-tuned to build a cohesive game. The factions and various unit types, hero setup, marketing, and even the clever bits like "snakes on a plain" and the unit names make for a truly great game experience, well done!
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@ Rannen the old maps with the new units and hero ststem require them yo be looked at an entirely different way and i love it and the devs had a huge job on their hands just getting it this good
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ok i hired this hero guy but when i go to a quest i cant use him. i bought him for 259g. howcome it wont let me use him?
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i dont like the lv cap on units, is there a way to bypass or get around that? it'd be nice to have a fully upgraded unit/units on the field rather than one with only 8 skills learned, can fix that or is there somethin im missing to get all their skills learned, like the Reavers, you can only use 8 upgrades before says "Na/Cap"
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Bobthecow, if you're really stuck on a level, try buying the Enchanted Nut from the Council Court store and using it before you try again. That gives you an extra 10 lives, which is often enough to get you past a tricky level.
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@bobthecow: it's not impossible. I'm probably only 1/3 of the way done with the game and I beat it. It's just one of the few boards where you can't be a one-trick pony.
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I don't understand why, when I win a red storyline quest, it isn't counting toward my badge. I've won a slew of them, but of course they change to green when you beat them so I don't even know how you'd know after the fact. Just curious!
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Kaowlzu to get protectomons faster replay storyline quests it took me only 15mins to get them all on The Great Hydra quest
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I like the game, and have enjoyed playing it, but it needs a better inventory system for the items. I don't have a way to compare all the items I have to see which are the best for my heroes. Some sort of summary screen of all the items owned, their powers, and values would be VERY helpful. Also, I have lost my redline quests, don't have a new one to complete. How do I get them back?
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Consecrate does extra damage if it's their strength, right? So if the enemy's Strength is Physical, and you are using a Physical Paladin, for example, then he'll do less damage to the enemy because of the Strength, but will add extra damage to that based on Consecration. It essentially attempts to bypass the fact that the enemy is resistant to that damage.
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i only counted doing 20 red storyline quests and i got the achievement that said complete all 22 red storyline quests. Glich or not, either way i like it.
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I LOVE the new map&hero system, but the blatant reuse of old battle maps (even within Protector IV itself, the battle map for the storyline quest for the Guild of HG is the same as a main quest battle map later on) strikes me as rather lazy on the part of the devs.
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Actually, Pixel, Protector also has a special skill on ArmorGames, so I don't think it's adquate to say that this is it's home. It probably has contracts with both, or something.
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i wish the badges were harder. i was sad when i realized i had finished both the hard bagdes without really trying or getting too deep into the game. i've only found one protectomon so far.
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Wow. I played this for an hour before I knew there were items, skill levels, and hero levels. This game just got even more epic.
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I just like those skirmishers! I was very happy to see javelineers for the first time! My favourite ranged weapons are javelins. Many thanks for that!
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awesome game but....very long and too many flying. Harder for swordplay (as solider, paladin, etc) to level up the character since they don't have a ranged weapon.
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You've nerfed the watcher to unusable and pointless by dropping his speed to 9. He isn't able to attack fast enough to get kills to gain exp. decently which prevents him from being able to use his talents and abilities upon level up.