Under rating threshold (hideshow)
the game is just too hard.... the meele units are useless cause there always flying units that ruins everything and the game is to hard to plan an estrategy cause you level very slow and there are those absorb tings that ruin all your hard work and also the heros are too random
seriously it looks exacly as the last game EXACLY no graphical change just interface and estrategical (yeah right still the same hard to understand estrategical game as ever) 2/5 just cause it doesnt got any new improvement in gameplay except interface
Under rating threshold (hideshow)
I love how most of the quests require ranged units, which are nearly impossible to acquire. I also don't understand how certain waves are fine and then go to nearly impossible to kill. I get 90% through a quest and lose because of no reason at all.
Under rating threshold (hideshow)
even though I dislike it, I hate how everyone just HAS to express their hate. Yeah sure I'm a bit annoyed at the slow speed, but I don't need to go and kill the mood, if others like this game let them. It's their opinion, if others hate it let them! As long as they don't ruin everyone's mood in the process
Under rating threshold (hideshow)
@TheKingofPies: "With Badgermen and Mushrooms, I'm surprised you didn't have snakes." They do have snakes, even really early on in the game, the first I've seen of them (I just started playing) is fighting Slitherin. :P So... I guess... Badger, badger, badger, mushroom, mushroom.. snaaaaakke!
Under rating threshold (hideshow)
there is always that game that you hate that just happens to be on the multi game badge you are going for, unfortunately this is that game
Under rating threshold (hideshow)
Big element type bug: If you give a hero (for example poison hero) a element switching item (I.E. Fire) it works fine and makes them fire, take it off they revert back to normal. But if you give them that fire one, they throw on a cold one, they become cold, take both off, and they revert to fire.
Under rating threshold (hideshow)
i thought the thing at the top muted the game pressed it 30 times noticed that it opens a menu thats all then i finally clicked on mute music
Under rating threshold (hideshow)
Dont ya love it when you kill a monster that is strong in your element but absrorbs and dont ya hate it when a monster that doesnt have relevance to your element absorbs it!
Under rating threshold (hideshow)
I have been playing this game for more then 6 hours now and still have 0 Critical hits, Can someone please help shed light on how to obtain the 10 critical hits badge?
Under rating threshold (hideshow)
Lol, I love how spamming mages is still a highly-respected and effective strategy no matter how "tactical and strategic" he makes the other units...
Under rating threshold (hideshow)
This is one of the hardest things I've ever played. I have 5 wins and 30 losses. Oh well, it's still fun while I'm losin'!
Under rating threshold (hideshow)
A pretty fun game, but it feels really bloated. It's like a collision of several good ideas into one package that ultimately just feels overloaded. Not bad by any means, but there was a bit more stat leveling in several different areas than I felt was really necessary for the overall tower defense vibe.
Under rating threshold (hideshow)
I miss the old days, when I could keep restarting a level to test the minimum number of defenders I can use without losing likes. Now I go END GAME and it tells me "Fail!" and I think ohhhh right. The quests are random in this game. Sad times. Still 5/5.
Under rating threshold (hideshow)
wait how come it costs 25 gold to buy a mage who knows the wonderful ways of the earth but simply moving a cabbage costs 50 gold.
Under rating threshold (hideshow)
Uh, yeah, Paving some arena cost's way too much. It should cost something like 20 or 25, because I have to be like half way done when I can pave and add units...
Under rating threshold (hideshow)
My only suggestion is that your character should level twice as fast, I've done everything and barely gotten my bonuses up to a point where they are noticeable.
As far as heroes go maybe get rid of wisdom? I did a considerable amount of grinding(on the hydra level) with my hero leveling twice per run and they still aren't even a fifth of the way to being maxed.
Otherwise awesome game, this is honestly the first protector I didn't quit out off after five minutes of playing. And to all you people complaining about this game being to hard, you need to seriously review your strategies. I got my ass kicked in the beginning before I could change heroes, but once you cover all the elements you should be able to beat any level.