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i would like to see a hold fire button because i always find it that maybe i got a warrior in the top and a mage behind then the warrior kills all enemies and the mage gets no exp which will make u lose later on if u got 1 really powerfull unit and the rest is useless weak units otherwise great game 5/5 and favorited:)
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I played this game fully. Though it has an exponential learning curve, the game disappoints towards the end. After the badges are acquired, to acquire all the talents one has to play for a long time. And clearly the game elements (factions) are not expanded fully. Also explorer johns disappoints, once you find all his tools, he brings back cheap shit (though without these tools he does find some good stuff).
I certainly agree there is a lot of depth in this game for a flash game. And it certainly deserves a lot of credit for that.
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I like the fact that your troops prioritize well: if they're near an exit and an entrance, and enemies are coming from both sides, they attack the ones about to exit. Just like it should be :D
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Don't get me wrong, but I think that this is a step back from the third. There is too much new aspects added in one game, where these aspects should have been evenly spaced. I know the outline and the goal of the game, but with so many rules and new things to do, I feel confused. All I'm saying is that #3 is better than this one. It's still a good game, but could have some improvements. 4/5
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Holy crap this game is like crack for me...not that I've ever done crack...but if I did, I think it would pale by comparison to the addiction level of this game. Well done.
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In case you were wondering, CONSECRATION provides an elemental bonus for when your unit has the same element as the enemies STRENGTH. Not weakness like normal. Stronger than the general weakness bones it is an advanced skill and requires planning. Like after losing a map and noticing the creatures all had a fire strength/ cold weakness and you still lost. Your Fire Patroler upgraded with Consecration might help you there
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Kudos on creating a tough hard to figure out game (or I'm lame)! Good to see your continuing to avoid making this an easy button genre. :)
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It could be good that the faction of the unit is displayed, and its abilities also (annoying to HAVE to buy every crappy hero just to know what its units do).
A confirmation should be asked for selling items.
Otherwise, great game!
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tinfoil: If you haven't already tried this, you can change the quality to high, medium, or low, low making the game much faster.
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i really enjoy your game but its way to frcking slow i cant stand taking 30 mins a mission, please consider in your next game way faster speeds and better hero set ups + if you agree
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People, stop complaining about melee units. Just don't use them if you don't like them. They are the strongest, the only one thing you need is a small ranged support against flying creatures. I use mainly huskarls who have massive bonuses to damage using a hero with a lot of skill points in tactics and leadership. You need only a few of them and they will kill everything expet flying createrus. For flying creatures I use patrolmen skilled in anti-flying damage, so they can shut down even flying bosses. I don't need to use mages at all.
And for experience and items I recommend "Hold the gates!" quest offered by magi. You can use melee units without flying support, only one element - cold is needed and it is easy, short and fast quest with enough gold to all upgrades to your units. It takes just a minute with a skilled hero and you can play it again and again. By using scavengers who can have up to +200% bonus to finding items, i was able to collet all the protectomons in a few minutes.
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Weird glitch! If you rename a hero, there's a chance that same hero will show up again at your base. Whatever programming is supposed to prevent cloned heroes check only for names, not some other ID.
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A little bit too easy for my taste after the first few missions (loved how hard the older versions were). Still one of the best games on Kongregate, kudos.
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alguien me ayuda? ya realice todas las quest del mapa y no me muestra ninguna quest story nueva, solo algunas normal quest que son aburridisimas....
que tengo q hacer para tener nuevas quest storys?
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I cant get past Elder Farkastre. that level is kinda hard for me. Ive beaten like 25 levels but this one is HaRd... i need to know what guys to use on that level. Please.
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if u can get ur mage an item to change her from energy to fire...it obseletes crossbowmen for flyers and there are few enemies that you will barely hurt