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is there a way to make this game harder? key to the game is magic...so skills=magic use, units= trainees and keep filling up trainees, do a + to kee pthis alive
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For srsly, I suggest U break the game so I win without thinking. Hurtz mai brainz!
Kidding. Please don't listen to the noob suggestions (Unit selling for instance). The game is excellent. That people have so many suggestions for improvement only means that they care enough about the game to suggest it..
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Imo It's much less challenging than "reclaiming the throne" and even protector3. Every sequel since protector 3 focused more on rpg elements (special warriors that could gain exp themselves - though terribly slowly which made them almost useless - in the 3d part and heroes from different alignments now). But becoming less determined it lost it's charming balance. In reclaiming the throne one had to guess the author's clever plan - to find the only correct sequence of elements and debuffs + careful distribution of bonus points. And now there are hundreds of variants but the ruin the strategy and balance - I used only 2 heroes (+ items of element switch) with ranged and magic units to beat the whole game in just several hours =(
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if u want easy experience, complete the great hydra quest and replay it, put 2 units from the character you wanna train in the front and 2 units from your strongest guy in the back, it evens out perfect (keep this baby alive if u agree)
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It would be super cool if you could just arm a number of items for your store and they'd apply to any Heros you select in the next game. Too much screen jumping for me.
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Wow! This is a real challenge! I've played the first three a couple times over (each), and although they were puzzlers, this is actually quite hard. I got frustrated and stopped last night. But this morning I have to start again...The formula remains the same: Addictive!
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for those who think this game is too easy, try finishing it without failing a quest even once ^_^. good luck to you guys.
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i played the other 3 protector games & finished them but this one seems more complicated and i keep failing quests. I like it enough to keep trying though.
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Is there really any advantage hiring other heroes? My starting three have given me magic, melee and ranged units that seem more than up for the job. Are there missions where you need certain ones?
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I want to love this game, and in fact all of the new concepts are great. Love the badges, protectomons, the idea of different factions, etc etc. But the execution falls flat, so very flat. The factions don't have sufficiently different flavour, and there is no sense that "picking" a faction has any impact on reputation with other factions, quest options, etc. Your initial character choices have only a trivial effect on the game. But most of all the game is just far too easy. It seems that any old splattering of units will get you through a level, provided you've paid minimal attention to picking the right elements for the level. There is little reason to use melee units, and levels get mind-numbingly similar after a few runs. The text is poorly written. After three hours with the game, I haven't lost a level yet and am pretty bored with it. Earlier Prots were real challenge by comparison! Some serious re-balancing and refining of the faction concept could make this a great game.
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i cant get it to load 2day it just stays at a black scree
other than that i love the game its much better than the others also
5/5
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@dustin4888:
Thanks a lot for the hint, Dustin. Unfortunately it didn't work.
Her archwizards have only a power of 10, so I increased their power by 4 and added her some extra lives. But 20 lives and a power of 14 still weren't enough. The archwizards still dashed against wave 2, the second poison wave. :-(
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I have to say, this is such a great game. The only thing I have to complain about is that you can't tell your units what to target. If they had an interface where you highlight where they can attack would be awesome. Also one to tell them to target strongest or if they are debuffing people who aren't debuffed yet and stuff like that. I think you already did that in a later game, though.
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@silanov what i did was i just use trainee kirana you start of with her she has element lightning, units trainee,archmage just plant all 4 spots with archmage it covers the whole map thats how i did it :)
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How do I have to play the storyline quest "The Great Hydra"? Which units and items do I have to use? I mean, there are only four pitches...
Can anybody here tell me the answer?
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i love Tower defence game and that game awesome. i was thinking why not put this game on iPhone, iPod and iPad it's going be awesome too. create more quests make game longer.
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How do you get more points in the last lvl? so i can get to the High score? I mean, the most "high" i could get was around 40k... and there is ppl with 200k.... thx!
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@R1CExTHUg Leadership makes units cost 2% less gold to level up, tactics makes them need 2% less experience.
@Walaho Only certain units can steal money. The only one I know of for sure is the guild's gentleman.
2kingguthixx You cant sell units. You have to plan ahead with your layout. You can dismiss heros from the hero screen.
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you can get the woodsmans scrolls and the others in the shop =l . and if you cant find them just raise your reputation to bit over medium