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@BrokenAgain: That level has the 4 squares in the middle where you need to clear it out before you can deploy units. I recommend getting 4 advance melee units in there.
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Hmm, I've been having trouble with the Hydra level: it seems that there's no place to place units (or areas to pave and then place either?) All I see are the 2 fences, the green square in the middle and the surrounding strips.
I had the same problem yesterday, so I left the game alone. Came back today and still have the same issue.
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Rewarding with XP and loot for failed quests instead of punishing completely removes challenge from the game. How am i supposed to 'lose' the game? Please, add hardcore mode or some sort of penalty for failing normal and storyline quests. At least don't give XP and items for failed quests. Otherwise greate game!
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Anybody else notice how the item sprites are mostly (if not all) from Maple Story? Just sayin'. Its a great game regardless and I'm still a fan on the series.
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I loved all three before this. They bring my back when i was playing outwar in 04-06. Can't wait to play this one and for the next one :) .
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WTH. I bought two heros, they stated energy, but when they were in my roster, they became fire. can you please put some more info on elemental types?
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I have to say, i initially commented on this game saying it wasn't too good, but i thought i would give it another chance and i must say it's so much better than i thought to begin with, lots more to mess around with and the levels are more challenging than previous which make it more fun, 4/5
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naah i tried to play it reading everything and trying to enjoy as hard as i can but i just couldn't... im sorry but i guess i will have to rate this game 3/5
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Odd side effect: every time i finish a quest (win or loss), whatever I'm listening to on youtube automatically mutes. Weird. Also, new update switched the gentleman elite to skirmisher on a hero I hired just to have gentlemen. Oh well.
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Too bad this came out the same week as Loved. This game will win if only because people could not understand Loved. Oh well, congrats for the money Protector! It's a good game but I can't get into the series that well.
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2 more spelling errors for you: one of the talents is called "mark of the pheonix" rather than "mark of the phoenix." also, when you mouse over the wisdom stat, it says "for those who covert knowledge" rather than "covet." also, the new fixes make the game much much better.
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I have to say the previous protectors felt much better as TDs. In this one I maxed my starter energy hero on magic use and simply spam build the basic mage. Why? The damage upgrades that are achievable come early on(first upgrade for 10g is good value and getting the second by lvl 3 is still ok). Leveling an unit cost way too much and gives too little in comparance. For example dragon cave, it's full of cold weak mobs, spamming energy units and not upgrading a single one was enough to simply sit back and send waves without taking a hit. It's too grindy to level up Heroes for specialist and it isn't necessary at all. In previous versions you had much better balance! Constant debuffing, aoe and precise placement/leveling were the key to success.
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I really don't understand the popularity of this game. I will grant that this edition is by far the best so far, but from my perspective that isn't saying much... With each new edition of this game, I give it a shot and try to "get into it," but the games seem to lack a lot. This really seems to boil down to another tower defense game, and frankly, even the best tower defense games are becoming less than mediocre as they become so ridiculously abundant.
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loads a bit slow but its worth the waiting this game is super awesome but it needs some badges. rate good if u agree with me
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possible bug, or I may just be missing something, but I can't place any units on the "hydra" level.
one other recommendation: offer a way to sell/delete units you've already placed
great game.