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there is always that game that you hate that just happens to be on the multi game badge you are going for, unfortunately this is that game
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Big element type bug: If you give a hero (for example poison hero) a element switching item (I.E. Fire) it works fine and makes them fire, take it off they revert back to normal. But if you give them that fire one, they throw on a cold one, they become cold, take both off, and they revert to fire.
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i thought the thing at the top muted the game pressed it 30 times noticed that it opens a menu thats all then i finally clicked on mute music
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Dont ya love it when you kill a monster that is strong in your element but absrorbs and dont ya hate it when a monster that doesnt have relevance to your element absorbs it!
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I have been playing this game for more then 6 hours now and still have 0 Critical hits, Can someone please help shed light on how to obtain the 10 critical hits badge?
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Lol, I love how spamming mages is still a highly-respected and effective strategy no matter how "tactical and strategic" he makes the other units...
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This is one of the hardest things I've ever played. I have 5 wins and 30 losses. Oh well, it's still fun while I'm losin'!
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A pretty fun game, but it feels really bloated. It's like a collision of several good ideas into one package that ultimately just feels overloaded. Not bad by any means, but there was a bit more stat leveling in several different areas than I felt was really necessary for the overall tower defense vibe.
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I miss the old days, when I could keep restarting a level to test the minimum number of defenders I can use without losing likes. Now I go END GAME and it tells me "Fail!" and I think ohhhh right. The quests are random in this game. Sad times. Still 5/5.
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wait how come it costs 25 gold to buy a mage who knows the wonderful ways of the earth but simply moving a cabbage costs 50 gold.
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Uh, yeah, Paving some arena cost's way too much. It should cost something like 20 or 25, because I have to be like half way done when I can pave and add units...
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My only suggestion is that your character should level twice as fast, I've done everything and barely gotten my bonuses up to a point where they are noticeable.
As far as heroes go maybe get rid of wisdom? I did a considerable amount of grinding(on the hydra level) with my hero leveling twice per run and they still aren't even a fifth of the way to being maxed.
Otherwise awesome game, this is honestly the first protector I didn't quit out off after five minutes of playing. And to all you people complaining about this game being to hard, you need to seriously review your strategies. I got my ass kicked in the beginning before I could change heroes, but once you cover all the elements you should be able to beat any level.
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It's kinda annoying when you're gonna upgrade an unit but you clicked the pave area and you lose.
Other than that, great game!