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What Xenod said... and especially pay attention to units that have 'Absorb'. E.g., Strong against Fire can be beaten by powerful Fire units, but not when the enemy mob has absorb.
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I originally didn't like this game and now I can't stop playing it.
1) Melee units are useless.
2) Make sure that the two units under any individual hero are of the same type, i.e. both Ranged or both Magic (they can both be Melee, but see #1). This allows you to focus on one skill for that hero for damage. You can change the basic or advanced unit a hero has by buying scrolls, but there's no way to guarantee that you get the unit that you want.
3) You only need 5 heroes, 1 for each element.
4)Although the bar at the bottom displays what element a wave is weak against, you should actually be concerned about is what it is STRONG against. This is especially important for the last few waves of a round. If the last wave is Strong against Fire, then you need to make sure that you are not depending on Fire units. Find an element that none of the later waves are strong against, and use that for the majority of your damage, even if none of the waves are weak against that element.
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I know it's a minor thing, but I'm slightly annoyed with the problems with the Mute SFX button. Not only does it not carry over from map to map like Mute Music does, it doesn't even mute all sound effects.
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I thought the same thing Jaco208. I first played this and thought meh. I then got into it and have been playing it daily for the last 10 days.
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great game but i think u should put parts where you will have animations like when your character defeated a boss or something like that but overall 5/5 =)
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This game is really addictive. At first i thought it sucked, but after i got into it, i love it. I wish there were more badges
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when you equip items to a hero, does it always work when you've chosen that hero for your party for a quest? Or do you have to have the hero's icon that allows you to build their individual units selected?
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ANOTHER ONE YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I LOVE PROTECTOR <--------- = Protector prod
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Lmao, Investor talent is the biggest rip-off. ~2k for 5 gp after every SUCCESSFUL quest? That's 400 successful quests just to break even...
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The "elemental switch" attributes of things makes it too easy. With that it is possible to focus just on only 3 heroes and level them up and beat the game easiliy. But anyways it is a great game and I like it! 5/5
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Downgrade stars to 2 stars. No update for hero respec scroll. This is a big part of the game, or else getting all the achievements is basically out of reach within reasonable playing times.
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so i think that you should be able to sell units, and if you can i haven't figured that out yet and would like some help.
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If the spacebar could be used to quit out of the individual unit menu and their skill tree menu that would make it much quicker to go from upgrading to your board overview.
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can the skaran scrolls give anything but cultists and gifted? I used 4 basic scolls and only got the cultists and used 3 advanced scolls and only got the gifted.
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I love the game 5/5, but my one thing is that there aren't any boss-like monsters in non-story line quests. If there are, I've yet to see one.
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my one problem with the game is that getting specific units is hard. being able to make heroes so u could choose their element and units would be sweet, or being able to choose which unit to buy rather than paying 1-2k and hoping u get the guy you want.
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omg i stucked in a battle Xd 1 enemy is absorbing my attack no gold to buy anything and my mages teleport the enemy always to the start -.-
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My biggest complaint is that paving multiple tiles at a time is way too tedious. Could we get a hotkey (hold T or something) to pave tiles without having to confirm each time?