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Comments for Protector IV

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Petzep

Jul. 02, 2010

Under rating threshold (show) Great game 5/5 but I miss the old music

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(2)

wurmdurmaliurm

Jul. 02, 2010

Under rating threshold (show) yeah, a selection for each unit to fire at either the weakest, strongest, first, or last enemy in their range would be nice

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(5)

fizzyfloat

Jul. 02, 2010

Under rating threshold (show) this is fun

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(4)

manxmax

Jul. 02, 2010

Under rating threshold (show) "The Treasure Hunt" is really hard to beat. Does anyone know how to do it?

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(2)

m1a2monster

Jul. 02, 2010

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(-3)

bushwhacker2k

Jul. 02, 2010

Under rating threshold (show) I wish there was some way to tell your units which guys to attack, my infection mages keep hitting the same guy, when they should be letting them go and infect other enemies so that the infection damage is actually done.

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(13)

Askaniusz92

Jul. 02, 2010

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(-12)

curlyhair

Jul. 02, 2010

Under rating threshold (show) loved it! obviously easier than 1,2,3 but more things to fool around with.

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(1)

Flame_Grenadier

Jul. 02, 2010

Under rating threshold (show) Castef, the reavers ability is working, but it only adds a percentage of the kills to the damage. Just to clear that up.

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(2)

br0wzer

Jul. 02, 2010

Under rating threshold (show) I got all the badges, I got over 70 talents & I'm still playing... What's wrong with me????? 5/5 {there are some bugs, but the game still rocks!}

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(2)

DarthLoompa

Jul. 02, 2010

Under rating threshold (show) I just beat treasure hunt by using energy melee units, with 3 or 4 physical melee units. Just barely squeaked by with one life!

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(-1)

trud9340

Jul. 02, 2010

Under rating threshold (show) Im having trouble with "The Tresure Hunt" level with physical and energy weakness/strengths. Anybody have any hints?

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(-1)

Castef

Jul. 02, 2010

Under rating threshold (show) Quick bug note: Reaver's ability to add kill number to the damage is not working.

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(3)

pan895

Jul. 02, 2010

Under rating threshold (show) Undefined, you should make an endless level where you play until you are out of lives.

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(1)

jaytorade

Jul. 02, 2010

Under rating threshold (show) some times there is a bug where on the initial screen it shows some units as flying and then in the actual game map there are not such flying units. This is annoying beucase otherwise i would not bring as many ranged or magic units onto the map

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(11)

danplops

Jul. 02, 2010

Under rating threshold (show) really cool game i cant get over it haha.. really cool ^^ the best defense game/ rpg i ever played!!! been playing it for weeks

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(2)

Cpool

Jul. 01, 2010

Under rating threshold (show) It gets really, really hard later on, when you have to juggle elements thanks to absorbing enemies.

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(2)

ProphetOfWhy

Jul. 01, 2010

Under rating threshold (show) I feel like the Talents should be ordered better. Also, put mouse-overs on the stats screen for the units. It would be nice to know the names, tree, and faction for each. I just wish that there was more information!

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(35)

misanthr0pe

Jul. 01, 2010

Under rating threshold (show) Gifted are probably the best thing ever.

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(-1)

gimmethegepgun

Jul. 01, 2010

Under rating threshold (show) Okay, alchemists get it against bosses, but don't seem to against anything else. Is it like that for all poisoners? Because that would make it really impossible to level them. Oh, and bleed is completely worthless. Never had a situation EVER where bleed was useful

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(0)

gimmethegepgun

Jul. 01, 2010

Under rating threshold (show) Alchemists don't get xp from poison like they're supposed to. Unless that's for advanced units only? So poisoning alchemists at the start can hardly get any xp to work with and are nearly impossible to level

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(2)

deftoniaka

Jul. 01, 2010

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(-6)

Pajamas370

Jul. 01, 2010

Under rating threshold (show) im noticing a lot of typos...

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(-1)

Toxxy

Jul. 01, 2010

Under rating threshold (show) Love this game. It's one of those games I keep replaying from the beginning thinking "I can do it better this time". Top shelf stuff here.

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(4)

Arrogance91

Jul. 01, 2010

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(-19)

grimester987

Jul. 01, 2010

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(-5)

SubsevenN

Jul. 01, 2010

Under rating threshold (show) gets too easy too fast. I was looking forward to playing a challenging interesting game when I failed the first few levels. However, it gets repetitive and boring once you level up some units and it's pretty much the same thing all over again from that part on. The spells are pretty much the same for all "heroes". Interesting concept though, but needs some work in my opinion. 3/5

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(2)

curlyhair

Jul. 01, 2010

Under rating threshold (show) i agree with dsrtrosy the only reason to leave a comment is to compliment or leave a tip for the developer, otherwise its worthless to write anything at all. and usually people who trash just aren't good at the game

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(2)

andkamen

Jul. 01, 2010

Under rating threshold (show) wizards and archwizards with their huge ranges and poison and slow ability rule the day. I only used 1 hero to deal the damage and 2 to drop my paving cost down to 10gold... peace of cake.

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(2)

N0of0Noob

Jul. 01, 2010

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(-3)

DethFiesta

Jul. 01, 2010

Under rating threshold (show) a great feature would be being able to sort items by benefit: I'd love to click "Wisdom" and see all my items organized according to the Wisdom bonus provided. Great work on a great game!

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(6)

d0m1nat3r5

Jul. 01, 2010

Under rating threshold (show) how on earth can you steal gold or something? i only get alot of items, and i won't get the pot o' gold talent and the only thing you have to do for that is loot during a quest and i looted ALOT. any help please?

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(-2)

dsrtrosy

Jul. 01, 2010

Under rating threshold (show) Wow, seriously? this game is free and it's epic--and you're trashing it? There is so much crap at sites like this, and yet serious gamers don't waste their energy being haters. Grow up.

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(7)

David4242

Jul. 01, 2010

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(-3)

Shmanel

Jul. 01, 2010

Under rating threshold (show) http://spreadsheets.google.com/ccc?key=0AixHBby1dokrdEFTQ0I4dTdYQXZwei1fOGhTcFE5TkE&hl=en Simple guide I made for listing what each unit does. Gives an overview of all the stats/specials of each unit, and then individual sheets which essentially give the upgrade path of each unit. Not perfect, but hey its something. Please vote this up so my tedious work wasn't in vain.

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(42)

NoizeSpiral

Jul. 01, 2010

Under rating threshold (show) Also, where did the famous big ass lvl's go. All the lvl's that are in there are from old versions. Where are the 50 waves one. 10 waves just gets to my nerves

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(-2)

NoizeSpiral

Jul. 01, 2010

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(-3)

yeasy

Jul. 01, 2010

Under rating threshold (show) Yea, you will claim reward for monthly contest! That's how I wish. You go a good way.

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(-1)

EmJayScore

Jul. 01, 2010

Under rating threshold (show) It's a great game.Some small mistakes on the maps, but 99% of perfect.

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(-2)

Sultan

Jul. 01, 2010

Under rating threshold (show) Great, that's the third save that has disappeared.

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(0)

Shmanel

Jul. 01, 2010

Under rating threshold (show) @Dude_abaker - you get a much larger chance to get a new hero if you don't have all 5 spots in your camp filled. If you want to see new heroes, just send away some of the ones you have sitting at camp waiting to be hired. Also, you don't need to win a level to get a new hero, so you can just start a level and then instantly quit to trigger a hero spawn. Repeat 5x, and you can get a new crop of heroes in no time.

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(2)

JRMayne

Jul. 01, 2010

Under rating threshold (show) I don't seem to be stealing any gold, and can't get the gold badges. Any ideas?

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(3)

Dude_abaker

Jul. 01, 2010

Under rating threshold (show) So far my only issue is that the heroes for hire show up at random and many times almost all 5 will be the same element or 2 and 3 of elements that you already have. Then it seems to take forever for a new hero to appear. I've gone through maybe 20 rounds and maybe 2 new heroes appeared during that time. One was of an element I already had and the 2nd was a hero I had hired and dismissed. Other than that it's a fantastic game :)

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(-1)

Castef

Jul. 01, 2010

Under rating threshold (show) Finished! At first it seems the best one in the Protector serie, yet in the end it is probably the worst one. Grinding is too much important - while previous ones required more strategy - and I needed just twice do adjust the attributes of my soldiers to avoid the "Absorb" powers. It has been over-designed a lot, yet doing so it has lost the challenge level which I appreciated a lot in the previous chapters. Probably - as usual - 5/5 will rain on this and all the babies will hail this as the new king (waiting for the 5/5 coming... tomorrow? :D), yet for me it is quite delusional on the whole. 3/5.

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(3)

Thystonius

Jul. 01, 2010

Under rating threshold (show) @TheRomonster, you are really totally whining, the game is seriously easy to understand, just a bit more sophisticated than version 1 until 3. I like this one a lot.

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(1)

peloxi

Jul. 01, 2010

Under rating threshold (show) When will the new maps appear? Thank you!

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(3)

r00ntje

Jul. 01, 2010

Under rating threshold (show) A character named: ''Choose the Thief' and 'Hero Protagonist the Thief' Haha!

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(2)

bervaskis

Jul. 01, 2010

Under rating threshold (show) Reminds me of good 'old Ultima online times :)

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(0)

Amfortas

Jul. 01, 2010

Under rating threshold (show) How many quests are there in the storyline?

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(-1)

wannawatch86

Jul. 01, 2010

Under rating threshold (show) It's retarded that I write about a game bug and I get negative rating. It just proves the trolls in the community that are playing these games and clicking "-" or "+" without reading the comments completely. Shame. Go on! put me on negative =) prove that I'm right.

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(14)

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