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Comments for Protector IV

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FearlessDecoy

Jun. 25, 2010

Under rating threshold (show) I don't suppose there's any way to reset your personal stats? Otherwise some of the talents seem mutually exclusive unless you do loads and loads of grinding.

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(0)

Flammable

Jun. 25, 2010

Under rating threshold (show) Lol evil hellbeasts aka cactar

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(0)

Braingeyser

Jun. 24, 2010

Under rating threshold (show) @fritsthecat: no, that'd be terrible. The heroes have icons and the units have outlines, those are perfect. Just colors would be ugly as hell.

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(1)

Braingeyser

Jun. 24, 2010

Under rating threshold (show) *Major* Scroll of Forgetting (or something analogous) bug: "...a SMALL amount of experience is lost in the transfer" (emphasis mine). Really? Then how did my 12 levels -- 3900 experience worth -- only yield me 200 experience to redistribute?

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(1)

DuckDodgers

Jun. 24, 2010

Under rating threshold (show) Good game, but has one small flaw... One thing that I found to be a little annoying has to do with the heroes and elements. When I started out, I had heroes with physical (fists), fire (huge fire), and energy (the lightining bolt) symbols. But when I read their stats it said, physical, fire, and fire, so I was utterly confused. In battle, I had my heroes with the correct correct colors for fire and energy. Then after playing awhile, random my original hero with the fire symbol turned into an energy symbol, and had all of its units changed to energy. (But still says fire in the stats) Later on, I hired another hero with the fire symbol, and stat, and after awhile he aswell became an energy hero. I am soo confused on how to keep a fire hero (since a lot of the battles I have, mainly have monsters weak to fire) Undefined, am I doing something wrong? Do you have any suggestions?

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(-1)

firearrows

Jun. 24, 2010

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(-5)

evilbob71

Jun. 24, 2010

Under rating threshold (show) An attack command on the unit would be nice. (Attack first, attack strongest, attack weakest, etc). Poison is largely useless when the wizard attacks the same unit until it is dead.

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(6)

blakstor

Jun. 24, 2010

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(-5)

fritsthecat

Jun. 24, 2010

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(-10)

Solimunis

Jun. 24, 2010

Under rating threshold (show) Good Game 5/5!

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(0)

Fellway

Jun. 24, 2010

Under rating threshold (show) The explorer found me an item that gives 12 lives each mission. WHAAAT?! I want another. 5/5

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(3)

theunlimitedg

Jun. 24, 2010

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(-4)

AngryGerbil

Jun. 24, 2010

Under rating threshold (show) Classic case of 'too much of a good thing'. The game is overdone IMO. Not bad, mind you, but very busy, even needlessly so.

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(0)

BlaZinGod89

Jun. 24, 2010

Under rating threshold (show) yeah its good

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(1)

zpwnzor

Jun. 24, 2010

Under rating threshold (show) I sat down and played this game, and the next thing I knew eight hours had gone by. Spectacular game.

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(4)

kononoko

Jun. 24, 2010

Under rating threshold (show) I'll be really happy to see unit skills outside of using them

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(3)

sonic6676

Jun. 24, 2010

Under rating threshold (show) nice guys awesome game

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(2)

wikedclown

Jun. 24, 2010

Under rating threshold (show) i should be able to take units off of the screen after placing them

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(-1)

mangachu

Jun. 24, 2010

Under rating threshold (show) @Phlvad: Fairly sure that that's the point.

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(1)

phvlad

Jun. 24, 2010

Under rating threshold (show) Don't try to sound fancy if you can't be bothered to get your text spell-checked by someone who speaks proper English. "the expertly wroted" proctopedia? Really?

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(0)

dylanjames888

Jun. 24, 2010

Under rating threshold (show) XD i got a guy "harry potter, the crossbowsman"

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(0)

crypto1337

Jun. 24, 2010

Under rating threshold (show) speed up needs more speed, game wastes too much time.

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(3)

joemama1512

Jun. 24, 2010

Under rating threshold (show) Wow, it fumbled my savegame after days of playing. Fail.

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(1)

Offriender

Jun. 24, 2010

Under rating threshold (show) Ugh, the final battle is too large to fit on the screen!

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(0)

ColorOfNight

Jun. 24, 2010

Under rating threshold (show) Thanks for a great game! 5/5 You could try making consumable items stack since a pack mule like me is taking up way too many pages

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(3)

whoisvaibhav

Jun. 24, 2010

Under rating threshold (show) Finally, i can start looking at other things in life - all badges in - thankfully there is no badge for all talents and protectormons

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(3)

Magwar

Jun. 24, 2010

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(-16)

Naesala

Jun. 24, 2010

Under rating threshold (show) small error, the faction is "Hillhome Invaders" yet their heroes are labeled as "Raiders of Hillhome"

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(2)

Gradomyr

Jun. 24, 2010

Under rating threshold (show) Definitely best in the series!

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(5)

dracomage00

Jun. 24, 2010

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(-16)

Angel9002

Jun. 24, 2010

Under rating threshold (show) This game was way to easy.. ;)

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(0)

RockAle

Jun. 24, 2010

Under rating threshold (show) I found a strategy that makes this game a breeze. I only used the trainee unit of Kirana, one of the starting heroes. You only have to place her and yours level up points in magic use, buy or use items that add to that stat too. That way you will deal so much damage that you wont even need to level up your trainees, and you wont even notice if the monsters are strong to the element used. The only problem will be the enemies that absorb the elemente used. To avoid that, equip one elemente changing item. I haven't seen any stage that all elements are absorbed. In my game, kirana has 38 magic use, 38, 0 other stats. The trainee units deal 70 dmg without any upgrade. I haven't lost a single life after i started using this strategy, and it’s hard to see one monster walking more thar 10 steps. Maybe this could be done with throwers and archers too. Melee units are totally useless. I hope this helps people like me, who spend almost 3 days without winning any level

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(1)

Pimgd

Jun. 24, 2010

Under rating threshold (show) BUG: Click on exp/gold in the "next wave" screen. Then click on proceed. Mouse over thingie stays.

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(0)

dovenyi

Jun. 24, 2010

Under rating threshold (show) Actually, does this game has an ending? I don't get storyline quest any more, only normal quests. However this normal quests have flags in red and green on the map. What about the green storyline? How many should I get? I've got only 4 of them, but the next green flag is indicated as normal.

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(-2)

Aramel93

Jun. 24, 2010

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(-7)

lookout5

Jun. 24, 2010

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(-26)

moledigger

Jun. 24, 2010

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(-8)

Ratiqu

Jun. 24, 2010

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(-6)

XZ1680

Jun. 24, 2010

Under rating threshold (show) the little audio bar greatest thing ever haha

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(-1)

thouman9999

Jun. 24, 2010

Under rating threshold (show) Love the game, although I liked the skill tree on game #3 Keep on making em!

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(0)

MAster_Of_Panda

Jun. 24, 2010

Under rating threshold (show) A beautiful game could use some tooltips or something for teh ppl who aren't as famaliar 2 defense games...but still a wonderful game 5/5 ^__^

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(1)

Angried

Jun. 24, 2010

Under rating threshold (show) Did one mission is based on Harry Potter? (WTF)

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(0)

neonaruto123a

Jun. 24, 2010

Under rating threshold (show) great game played the second one this is extreamly more epicer, just wish the watcher was alitle faster

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(0)

bentup123

Jun. 24, 2010

Under rating threshold (show) It would be nice to actually see a physical number given to your skills instead of saying that it gives an increase. Also having a higher cap for advanced units so they could have more skills or else more trees to have more to choose from. The Protectopedia needs a lot of work. It would be nice to see what each unit does before buying the hero. Also the ability to turn a basic unit into an advanced unit would be a very good feature. For instance if you have a maxed out wizard being able to pay 100 gp to turn it into a archwizard with all the previous stats. Even with the speed up button the game still runs too slowly it would be nice to be able to increase the speed even more. Overall a great game but sometimes a bit to slow. Best game so far!

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(6)

shadow12984

Jun. 24, 2010

Under rating threshold (show) Can I say that I really wish other games had been expanded to the absurd extent that this one has? Like, you know, Thing-thing or Sonny or Crimson Warfare. *sigh* oh well. It's better than the other protector games, and a pretty good one overall. 4/5

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(3)

kurg99

Jun. 24, 2010

Under rating threshold (show) All I can say is wow. I like the game! Had an interesting map today tho, was using the Thief unit (4 of them) all upgraded fully to get items, and used a +500% luck potion I had found earlier. I ended up with 342 items found on one map.

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(7)

gamegod53

Jun. 24, 2010

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(-23)

CrvIzGuzice

Jun. 24, 2010

Under rating threshold (show) I guess I'll have to join the rest and complain about lack of explanation, but also notice how those background questions resemble the ones in Mount&Blade: Warband. A lot. Otherwise, the game is really good, I just hope you fix the already infamous bug soon. :)

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(4)

Lailoken

Jun. 24, 2010

Under rating threshold (show) venturesome: there are many units with the crit ability. most of them melee or ranged

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(0)

Rannen

Jun. 24, 2010

Under rating threshold (show) @zarathos: Also, the Huscarl actually doesn't have the best dps. Augments can deal out more dps despite not having 2 damage upgrade trees due to their better base damage and speed, plus you get a little bonus AP that the Huscarl doesn't have.

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(3)

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