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My strategy: Just one hero for every element with a range or mage base unit for flying units. This way you can skill the max out of every hero and quest become easy.
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NOOBDRILL: "Noobdrill is always quite sad because he doesn't seem to ever be good at anything." <-- LOL! I love this Protectomon.
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Like this game alot. Tough but not so tough as to make you lose interest. I had a little trouble understanding some of the more esoteric aspects of it at first, but can see I'll be spending a lot of time on this. lol, speaking of which.... love the "time wasted" :)
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Guys, the Armor Games version of this game has its own special badge and the AG intro. It's not something bad per-se, but we shouldn't give them credit for it.
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so badge of the day doesn't work. or I guess that would be yesterdays now (just after midnight, apparently). do ANY of the medals work?
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If you aren't getting the BotD, go to the Stats screen by going to the world map and clicking on the shield in the upper-left that says "Stats", make sure you are connected to Kongregate by checking you have a green plug above the chat box, click on Achievements so it is showing the red star over the BotD, take a screenshot, and then report a missing achievement. Kongregate staff should give you the badge and the points for BotD sometime in the next day. Even if they award it to you AFTER the time officially ends, if your screenshot show a red star over the BotD they will award you the bonus points.
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I really don't understand why people rate this so high. Sure it's pretty well made, but to be honest, the game is a mess. It's so cluttered and complex with skills, talents, exp, level ups, heroes, equipment, way too many strengths/weaknesses/unit types, bad/inconvenient UI, hard to read text etc... It's just too much stuff, and too confusing. I liked the older Protector games (and TD games in general); I played, I think it was, the first one a lot (and enjoyed it). This version I cannot enjoy even the least. Maybe I'm doing something wrong because I get pretty much steamrolled on many of the levels even if I try to match weaknesses etc. But there's much more than that, that makes me dislike this. Keeping things simple is usually a good thing, and this game is just anti-simple in every way. 2/5, sorry.
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this game seems very well thought out, I love the character creation, storyline, basic world concept.. but the in game UI is just terrible... a step down from the other protectors, and I can only ask myself.... why?
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For the Badge of the Day, simply follow the tutorial. Get footmen under Alfred, train them in fire, and focus on the critical path. You'll get it in the very first quest.
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I was kinda wary about playing this at first because of yesterday's BOTD, but this game's pretty good. I especially like all the skill trees for the different units; there's a lot to choose from.
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Cool Tower Defenses game with lots of variety to chose from and like that you can replay levels that youve already completed. It adds a lot of replay value to your game well done Dev 5/5 from me.
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Think long and hard before buying the Investor scroll. It will take 400 quests to recover your investment. (Of course, completists will want it anyway... ;)