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Warriors do plenty of damage especially later on. Quit bitching about melee. You're going to need both at the later levels anyway
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Even the 4. version has still the same cool style, but imo there are more and more options (like leveling ur heroes, thousands of items and so on), that aren't really needed
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this game is fun but like others said flying kinda ruins the levels. This game is also waaaaaay overrated, it is a TD with a little extra, the TD part of this game is cobbled together in a way that makes me NOT like the game at all, it is poorly designed and the flying units wreck the game(warriors are next to useless). 3/5
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I love the irony in the updates box: "Verious typoes – plaese repot any moar you fidn". Please replace it with: "Various typos - please report any more you find" unless it was intentional in which case... LEGEND!
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This is really a great game, with a lot of diversity... but flying units take away a lot of that. I tried my best to get a somehwat even mix of warrior units in with the mages, but then realized that I was just making the game needlessly difficult due to the damn flying rounds - just using lots of mages or archers is so much better. Would you consider having warriors do half damage against flying units or something?
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Heres a tip:get the first guy u meet that has engineers,they have 2 range,8 speed,and 15 damage.if u don't have enough space,get rid of the warrior-knight guy,warriors suck compared to engineers
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It's a great game but it should tell youwhat the different effects are like consecration and bleeding i have no idea what they do.
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I really do not like that normal quests can not be replayed. One of the mayor parts of the former protector games was to find out how to get a level done. Now you have to be lucky to pick your heros and set up your units right on the first try. So far I failed a few times and it's ticking me off. A lot. So only 3/5.
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I'm getting the NAN thing too. I can't increase my leadership, so i can only have four heroes. i'm still playing a bunch though.
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this game is called Protector: Mercenary for those who have an issue with the game its how its supposed to be try the game on and stop whining
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can't win! all levels have some monsters, that absorbs all elements...and flying levels...i mean, i can't win whit ranged psy units only!
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i love the protector series and this one is so epic, i cant stop playing it, bye bye live :) just one thing: please change that side missions dont disapear when failed at the first attempt to beat it. thank you! :)
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It looks like a good game but I keep getting messages that new mercs can be hired but cant figure out how to hire them.
Also, so far all the levels seem to suffer from the 'Easy Easy Easy SUPERHARDYOUDIE' syndrome. I don't know. Maybe it's just me. It's been frustrating to get through 8 of 10 levels handily then get smashed on the 9.
*shrugs* I WANT to like it but....
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Hrm First wave, 0 hp monsters. Died as soon as they appeared and refused to consider the wave ended and had to quit quest :S.
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We finally have a GemCraft-Killer folks. Great game, best in the series so-far, and easily one of the best tower defense games around. Glad its a Kongregate game!
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The only complaint I have thus far is that your skill points and each hero's skill points should reflect on the units visually. For instance, mages do a base damage of 10. I have 5 skill points in Magic use so it should show my mage's damage at 11 when i place him down instead of it happening "behind the scenes"
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The best TD game series iv ever played.... if u can fit all the epicness of this game in a TD catagorey... which u cant... so Kong needs to make a special game tab for this game and its series!