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Comments for Protector IV

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Negoti4tor

Jun. 17, 2010

Under rating threshold (show) Do we have to keep hiring heroes in order to make room for new ones? Can't we just tell the heroes available for hire to go away? And switching between tabs without having the close the current one would be nice, too. 4/5. Would be 5/5 but the interface is a bit tedious.

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(1)

Suslik666

Jun. 17, 2010

Under rating threshold (show) Crits or GTFO <<< brilliant! :D

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(1)

xGufox

Jun. 17, 2010

Under rating threshold (show) this is the best flash-game i've ever played

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(1)

paulmac173

Jun. 17, 2010

Under rating threshold (show) impossible badge please.. :D

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(1)

Jezebeau

Jun. 17, 2010

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(-4)

magekirbys

Jun. 17, 2010

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(-14)

raywind

Jun. 17, 2010

Under rating threshold (show) This one is by far the easiest one of the series!

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(3)

IllusionSlayer

Jun. 17, 2010

Under rating threshold (show) Some waves Are WAY too SLOWWWWW.

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(1)

Hamersmid

Jun. 17, 2010

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(-10)

The_Gumby

Jun. 17, 2010

Under rating threshold (show) Huge number of retries. Feels like gemcraft 0 all over again. I'ma bounce outta this nonsense after my medium badge.

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(2)

Loyosh

Jun. 17, 2010

Under rating threshold (show) Speeding up the game doesn't properly speed up your units. so if you're having a hard time, don't speed up. or if it's easy and you want to level units further down the road, you can speed it up and they'll get past the first ones easier

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(1)

BMFofAzeroth

Jun. 17, 2010

Under rating threshold (show) I have always liked the protector series...but this is perhaps the best defense game ever made!!!

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(2)

azderdhom

Jun. 17, 2010

Under rating threshold (show) there should be a desciption describing what is critical hit, berserk, debuff, etc..

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(1)

danialair

Jun. 17, 2010

Under rating threshold (show) My save data keeps getting deleted,I was playing for 1 week and all my data was deleted then i made a new one that was deleted too so 4\5

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(1)

livold

Jun. 17, 2010

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(-4)

livold

Jun. 17, 2010

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(-4)

Arxalix

Jun. 17, 2010

Under rating threshold (show) Thanks :)

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(0)

Bl4kSh33p

Jun. 17, 2010

Under rating threshold (show) This absorb is murder... i can one shot every part except for the [FLying][Absorb][Flying] monsters... wtf. One can take out 16 lives...

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(-1)

da_gangsta4

Jun. 17, 2010

Under rating threshold (show) @arxalix, yes u can, but only on the 4 tiles of grass in the middle of the map, so choose carefully wich units u place.

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(1)

iceguy

Jun. 17, 2010

Under rating threshold (show) this game is so cool i give 500/10

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(-1)

Altemeous

Jun. 17, 2010

Under rating threshold (show) And Arxalix, the map is not bugged. there are 4 spots, all non-paved. click the spots to pave them, and you should still have 400 gold to spend on units, I do believe.

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(1)

Altemeous

Jun. 17, 2010

Under rating threshold (show) Blackscreen, when the item comes off the hero, it doesn't switch off immediately. Or so that was the case when I did it. However, by some point prior to playing a quest, the item effect will fall off.

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(-1)

Arxalix

Jun. 17, 2010

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(-6)

Blackscreen

Jun. 17, 2010

Under rating threshold (show) Hmm. When ye play a with the same hero twice with a Elemental switch, for ex. Heimdal is normally cold melee. Then i put a Elemental switch to poison. Plays with this twice, and suddenly poison is Heimdals basic element. Bug?

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(0)

MMorwen

Jun. 17, 2010

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(-9)

TheMjolnir

Jun. 17, 2010

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(-4)

Andreas9200

Jun. 17, 2010

Under rating threshold (show) Love the 4chan reference on the badge.

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(2)

zellking

Jun. 17, 2010

Under rating threshold (show) i think there should be a "sell unit" button

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(7)

madman1545

Jun. 17, 2010

Under rating threshold (show) Wish There Was A Selling Button. By The Way 4 1/2 / 5

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(-1)

Linnox

Jun. 17, 2010

Under rating threshold (show) When I started playing the game, I didn't expect much from it. After the first three games, I figured that this would end up like the Bloons TD games. However, after playing through the first round, something seemed different. Three-or-so days later, this is my new favorite TD. I don't know exactly what it was, but something about this game just keeps me coming back to it. Overall, this game has proven to be simply outstanding in my eyes, and it definitely deserves a spot in my favorites list. 5/5 - Amazing work, and good luck with the bug fixes.

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(6)

Edarion

Jun. 17, 2010

Under rating threshold (show) Where is the plainswalker scroll

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(0)

Dariusxas

Jun. 17, 2010

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(-11)

Dustin1280

Jun. 17, 2010

Under rating threshold (show) This game is awesome, I have already spend some 6 hours or so playing it, and I believe I will continue to do so. Still need to max out faction relations and get like 10 more talents. A+++

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(3)

jeppe98

Jun. 17, 2010

Under rating threshold (show) no banthesun,but it lets you controll more heroes so you have a bigger amount to choose between when it's time to choose three.

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(1)

GajaSlyfox

Jun. 17, 2010

Under rating threshold (show) Get the F out badge? o.O

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(-1)

TheBuck

Jun. 17, 2010

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(-6)

xandramas

Jun. 17, 2010

Under rating threshold (show) One of the few hard badges I am actually enjoying getting

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(1)

darkdeathknight

Jun. 17, 2010

Under rating threshold (show) Please no more Crits/Tits jokes as badges Kong.

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(1)

cmfler

Jun. 17, 2010

Under rating threshold (show) I reallly think it's great how crreators have reacted to the lame 3rd part. They did something new instead of anouther boring sequel

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(-1)

acote

Jun. 17, 2010

Under rating threshold (show) I'll probably be the first one to say I do not like the new changes. I love both the Protector series and My Pet Protector, but I don't much care for the more RPG-style of this game. Still, kudos for trying something different (which most people seem to be enjoying), and it's got the basic Protector gameplay I know and love. 4/5

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(1)

tuljak

Jun. 17, 2010

Under rating threshold (show) still needs stars next to char to see many times i have upgraded skill tree

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(2)

ParalysisTerror

Jun. 17, 2010

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(-6)

Shadowfoot

Jun. 17, 2010

Under rating threshold (show) Should be able to sell troops and heros

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(1)

nateofjustice

Jun. 17, 2010

Under rating threshold (show) Okay - I've spent six days (mostly six nights) playing this game, and leveling like EXP is crack, but I still can barely win a "normal quest"!!! I never use it, but "WTF" is appropriate here. You know what? I kind of like that. I kind of think that's awesome. I kind of like that playing this game is like having a girlfriend. You gotta work at this thing. You gotta make some concessions. But then you begin to build your little empire, and you start to scrutinize every kill because it's so effing hard to see how much money you made. This is about as addictive as crack, but it is very much a commitment - for a Flash game. Perhaps Flash games are entering a new era where it will no longer be relegated to the "I've got 5 minutes" crowd. This is an incredible and innovative medium, and I hope it catches on someday.

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(1)

Webb1986

Jun. 17, 2010

Under rating threshold (show) I've liked the 'franchise' from the beginning and this is the best one yet. You've outdone yourself yet again. :) Friendly suggestions... Tooltips for the starting traits it would save trial and error analysis (creating character and referring to skills screen), tooltip highlights for unit stats and perks so as to know why one might be more or less useful than the next. Basically just user interface stuff, it would make an already great game more understandable.

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(2)

Ojama9000

Jun. 17, 2010

Under rating threshold (show) I think the most overpowered character is the watcher. all I've been doing is setting up one at the beginning of the map and as soon as he lvls upgrade his necro ability that gives him dmg= to a % of his kills. If you follow that tree to the finish by the time you're near the end of the lvl he'll be to powerful for most things to get by

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(1)

Jasheesh

Jun. 17, 2010

Under rating threshold (show) This game was a lot of fun to play although it is fairly easy to beat. I have not found much use in going beyond the 3 heros that I started the game with. I can see that there are different types of units which I think is great, but I basically just use the original units that came with my hero's and I have not needed to use other unit types. For example should i use a mage or a trainee... doesn't seem to matter. I applaud the attempt to make the units diverse but it has no effect on gameplay. Other than that it was a great game and I certainly hope that you keep producing them. Thank you.

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(1)

kshar

Jun. 17, 2010

Under rating threshold (show) love it great game!

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(1)

Fayt0135

Jun. 17, 2010

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(-5)

SirBob101

Jun. 17, 2010

Under rating threshold (show) I love the new spin on this, but there are several things that could be improved. For some reason, like in almost all the other ones, fire mages seem to dominant and are called for a lot, and poison mages always suck. I also think that the enemy track bar could be better, so if i'm trying to scan through it to see what they are strong against i don't have to hover over everyone of them. Maybe make like the left half their strength and the right side their weakness. Also, if when you hover over them, like a sweeping movement over all of them, the information could be in the spot. When you try to look through 30 of them it sucks to have to find each piece of informatyion in a different spot each time. Other than that i really really liked this 5/5

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(5)

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