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Comments for Protector IV

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livold

Jun. 18, 2010

Under rating threshold (show)

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(-7)

SilverEyes_FR

Jun. 18, 2010

Under rating threshold (show) As for many, I was drawn to Kong because of protector 1. Much improvement has been done since, and this n°4 is very good. However, I do have a suggestion: When choosing the heroes for the quest, a popup screen allowing the hero-equip would be nice. For the moment, the only way around this is to check the quest, go back to hero-equip, and back to quest again. Would be great to be able to avoid all that....

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(2)

Dylhash

Jun. 18, 2010

Under rating threshold (show) found a glitch (i think) when you go onto your home camp, if you click where the "hire hero" option usually is, you get gold. keep clicking, keep getting gold.

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(-1)

da_gangsta4

Jun. 18, 2010

Under rating threshold (show) @kato86 if u replay story battle's, u will get protectomons. i dontknow how fast u get them, but i have found 5 so far, got 18 story quest and 5 protectomons. i replayed al at least one. a few some more.. it goes very slow, but they are like weak talents, a protectomon gives a single kind of unit +1 damage or something, very small, and based on class and the tribe or kingdom or whatever the unit is from.

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(0)

Kafana

Jun. 18, 2010

Under rating threshold (show) Skaran Watcher is one of the worse units. Setting his firing speed to 7,5 would be best in my opinion.

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(0)

Deng

Jun. 18, 2010

Under rating threshold (show) Finished the storyline only to be greeted with: "There won't be many who would refuse to offer a contract to someone else over you" Other way around, maybe? :)

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(3)

fecc

Jun. 18, 2010

Under rating threshold (show) My thoughts after playing hours with this: good concept, good ideas, much possibilities to upgrade, it has it's potential, but it's not well made, it has several bad things that is rather connected with gameplay not the idea. Despite it is worth playing.

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(3)

hb2007

Jun. 18, 2010

Under rating threshold (show) It would also be better if during each wave, we are able to view the critters' defences etc.. when we click on them and also how many critters are left in the wave.

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(-1)

Herrinboy13

Jun. 18, 2010

Under rating threshold (show) i love the protector series!!!!!!!!

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(2)

schlank

Jun. 18, 2010

Under rating threshold (show) Great game... only I wish some things were explained more thoroughly. 'Cause I'm kind of thick, you see... so I get the gist of the game, but most of the upgrades and whatnot have me lost. Still an awesome game though :)

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(2)

vipertaco

Jun. 18, 2010

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(-7)

hb2007

Jun. 18, 2010

Under rating threshold (show) Definately the ultimate protector experience. But, it can improve a bit here and there. it would be nice if we get to see our progress in the skills page for talents such as steal 500 gold etc...

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(3)

reddeye5

Jun. 18, 2010

Under rating threshold (show) Incredible,fantastic,well made and possibly the best TD game I have ever played. 5/5 and thank you very much. So glad I joined Kong a year ago.

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(4)

da_schoko

Jun. 18, 2010

Under rating threshold (show) 98% of the enemies are flying - that's annoying! Ground units are totally useless!

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(3)

Kato86

Jun. 18, 2010

Under rating threshold (show) Hm... I'm not sure but... in another account I kept getting a reasonable amount of Protectomon but now I'm not getting a single one. Someone could give me a hint here?

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(0)

Jack23456

Jun. 18, 2010

Under rating threshold (show) I don't like how at the begining i'm defending just fine then all of a sudden a huge wave comes out and beats me ... it doesn't even you much of a chance... probably because i suck at this game though (:

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(2)

rhiver

Jun. 18, 2010

Under rating threshold (show)

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(-5)

madmaxk

Jun. 18, 2010

Under rating threshold (show) flying units make melee next to useless... need to add either ground only units or improve melee units.

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(4)

jojoninja

Jun. 18, 2010

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(-8)

Noctifer

Jun. 18, 2010

Under rating threshold (show) Should allow to sell units... Not being able to remove a unit when you placed it is just crappy.

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(3)

1h0r

Jun. 18, 2010

Under rating threshold (show) Most complicated tower defense ever :o 5/5 even if I get bored after few minutes, that's not my kind of game but I'm sure a lot of people will like it

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(-1)

undefined

Jun. 18, 2010

Under rating threshold (show) The Skaran watcher was always supposed to be a slow big hitter due to it being the only basic unit with access to the "KtD" special. When used correctly it is still probably the most powerful pure damage basic unit in the game, before the update it was simply the only unit you ever needed.

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(2)

mayima

Jun. 18, 2010

Under rating threshold (show) so many improvements from the others by far the best protector yet

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(2)

Thunderlion

Jun. 18, 2010

Under rating threshold (show) undefined,Thank you for protector 4.it came out while i was sick so I had nothing to do but play games Till I was better.Got online looking for a good flash game and saw that protector 4 had came out.TY!

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(2)

daveindeed

Jun. 18, 2010

Under rating threshold (show) Fave unit names so far: Nescafe and Reebdoog (goodbeer backwards)

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(-1)

curtid

Jun. 18, 2010

Under rating threshold (show) the skaran watchers fire way to slow now. maybe you could make them fire a little faster like at speed 6 or so.

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(1)

z7master

Jun. 18, 2010

Under rating threshold (show) It doesn't seem like the player xp requirement were lowered at all.

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(0)

zeroDivisible

Jun. 18, 2010

Under rating threshold (show) can space please close unit stat popup?

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(0)

Edenwrath

Jun. 18, 2010

Under rating threshold (show) you should split the shield indicating incomming waves in half and put colors corresponding to both elemental strength and weakness instead of just weakness, games pretty good otherwise

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(2)

aleron_rizzuto

Jun. 18, 2010

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(-8)

mckenna21

Jun. 18, 2010

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(-4)

iceguy

Jun. 18, 2010

Under rating threshold (show) 50000000000000000000000000000/10

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(0)

pheonix00541

Jun. 18, 2010

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(-4)

CooperKon

Jun. 18, 2010

Under rating threshold (show) How do you steal? (in the game) :-)

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(0)

Matsischatzi

Jun. 18, 2010

Under rating threshold (show) maybe its just my problem, but i think you can change the heroes element durable with items "elemental switch: ELEMENT", maybe thats wanted, but for me it seems that the usable scrolls are meant to do such thinks. and that is how it works: equip your hero 2 items of that type, one of it should be of the element you want your hero to be, then you unquip the item with the element-switch you dont want. when you now unequip the last element switch item your hero keeps beeing that element. hope you can understand it despite of my english.

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(0)

sylentwulf

Jun. 18, 2010

Under rating threshold (show) Too easy once you have 3-4 heroes with good equipment, you can finish any map with 3-4 basic units being upgraded as you go. The main thing I liked about the first three was the high difficulty.

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(1)

mmwmmw

Jun. 18, 2010

Under rating threshold (show) i would like: 1. autolevelup 2. for the preview to also show the strengths as well as the weaknesses, and also a little icon for flying, absorb, etc

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(-2)

r00ntje

Jun. 18, 2010

Under rating threshold (show) Its impossible to get the Beserk skill, because even at 35% beserk chance, the fighters rarely go Beserk. Sometimes they kill 100 foes without going Beserk at all. If you have a high specialism, your beserk can last up to a minute, so you would have perhaps 5 beserk counts every game... Try to get to 1000 with that.

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(2)

Blackscreen

Jun. 18, 2010

Under rating threshold (show) "I've had it with these mudderfloppin' snakes on this mudderfloppin' plain!" Priceless! :)

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(6)

naroom

Jun. 18, 2010

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(-4)

mmwmmw

Jun. 18, 2010

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(-6)

BaronRivendare

Jun. 18, 2010

Under rating threshold (show) Protector 1 was actually the game originally that got me to make a kongregate account. You've come along way since then. Excellent work!

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(9)

Hylden

Jun. 18, 2010

Under rating threshold (show) I just got negative one gold 0_o

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(1)

oiiopo

Jun. 18, 2010

Under rating threshold (show) Has anyone else noticed that whenever you finish a map, flash objects in other tabs stop too?

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(2)

tarabaralla

Jun. 18, 2010

Under rating threshold (show) awesome game. needs more balance between units: wizards are way too owerpowered. Once u get them as basic unit for your main heroes there's nothing to do more than spamming the right-elemented ones to finish the game. All "gound" units are too annoying to use because of flying enemies, and all other magic/ranged have awful stats compared to wizards, exept trainee (again mages) and engineers/alchemists (but seems they dont grow in hitting power, so mages become better in the final part of the game)

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(7)

Weasel360

Jun. 18, 2010

Under rating threshold (show) Good game, but need more storyline quests. If it had a storyline quest for every faction the length of the kingdom one, it would be awesome

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(3)

Adrian24

Jun. 18, 2010

Under rating threshold (show) Correction: It is a bug! Instead of deducing experience for upgrading units, game adds money spent for upgrading units into experience!!!

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(-1)

VexenioLupin4

Jun. 18, 2010

Under rating threshold (show) lol i have one engineer called "gandalf"

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(0)

alibababobo

Jun. 18, 2010

Under rating threshold (show) how do you "steal", i have been trying to get the stealing achievements for hours =P

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(0)

sysy

Jun. 18, 2010

Under rating threshold (show) Needs to be rebalanced. Watchers, Paladins and anything else with bonuses based on kills are just silly. Watchers especially.. I can go for straight +ranged and utterly obliterate almost any map with only two of them. The only things I fear are absorbs.. \\ Game is great to begin with, has balance issues.. have no clue what units do what, have no clue what stores have what items, have to wander around too much.. most items are complete garbage and have to be sold. The general mechanics are great, the UI needs some tweaking (and spelling corrections), the game is repetitive and the replayability is just a veneer.. not really thought out.

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(2)

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