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This game requires a good amount of time and patience. But then, it wouldn't be an RPG otherwise. Brilliant improvement on what I feel is a stale genre. Otherwise, 5/5.
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A couple of minor points: (1) the font really degrades in some cases on low quality, and (2) it would be nice for new talents to be highlighted. I find myself having to scan the entire talent listing on the skills pane to see what new bonus I earned.
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game wont load.....just getin a black screen. which i could accept if i hadnt already played it and got all the badges. anyone else haveing this problem??
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My Best So Far on red storyline quests still reads 0 after having done some. Anyone else experience this problem. Did you still get badge when you completed them all?
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the sound effect of dying enemies sounds like somthing off a game called gauntlet for anyone who has played it and geme gits 5/5 in everything
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I was wondering if you could include a description of the effects of the inflictions that units inflict on their enemies, as all of us are not avid players of the series.
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yeah the Flying monsters kill the usefulness of the ground heroes. Maybe if they did less damage or not hit all the time
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Improvement - Loot/items - Impossible to manage them. I need to change a hero to Cold or... can never find the item to do this. As you are setting up your Hero you need a spot to put items you want to sell as you go threw them to get rid of them. Rather then finding that item again you didnt want and selling it at the store. As well, need a search function with atributes to find the item you are looking for or want to purchase.
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NO the skaran watcher was the best unit! I guess it makes sense that it was to goo, but it is not like this game is mulitplayer. Speed of 9 is a bit to slow though.
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For those of you wondering how to hire new heroes, they are available at your base camp. On the map, click on the banner next to a house in the lower left corner.
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This game is... disappointing. The strategy has been replaced with grinding. Some of the side missions are impossible to do if you haven't been able to find any heroes of a specific element. And heroes that only have melee units are all but useless on 90% of the missions.
The first 3 Protector games were fantastic.
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I'd like the protectopedia to be more precise about the different things ... Like what is consecration ? I don't have a clue there.
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just a little suggestion, can you make recently aquired talents glow or something? its hard for me to find out what new ones do because i can never find them :/
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Maybe I'm doin' it wrong, but I can't make it halfway through any given level without a storm of flyers killing the level for me...
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Very well caried out. The hero/xp mechanic is a really nice addon. A tip: item management needs a lot of work. For instance, adding a sort button to the item list: sort by value, sort by: change element. Sort by: spellpower bonus or specialism bonus etc.
Also: add a 'favorite items for this hero' option. I find I'm switching between the same 5 items or so, would be very useful.
Vote up if you'd like these tips to be added into the game! =)
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I was surprised to find out this game was tower defense. I scoffed at it but, bored, decided to give it a try anyways. To my pleasant surprise, this ended up being the most EPIC and HARDCORE tower defense ever.
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This should be called kill the parade. Theres just something about a tower defence game with no towers that just aint right. I mean they should fight back.
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Brilliant game, so far has kept me hooked, great improvements and to think the first one nearly put me off from playing this
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Desperately needs a way to sort out what items you have. For example, by elemental switch, or by highest + to logistics/ swordplay/ etc..