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Badges! I bet I wasn't the only person who started the game before they released badges so I could get the badges quicker, eh?
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The "necrosis" equivalent skill is really strong. Won many maps with as much as two Watchers adding 60% of their kill count to damage. One watcher could still lose in tightly packed waves though, doesn't shoot fast enough.
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All Badges done. 9h hours played. 5/5, first protector made me come to kongregate, this one keep the legend in its place. Well done!
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Like the game a bit, but a fairly prevalent bug has been bothering me. The before level scout report generally has the correct elements, but often times random extra abilities are added. When it adds a second flying entry to a flying enemy, or claims the ogres fly, that's fine; I can figure it out relatively easily. The issue comes when it claims a dragon that walks is flying, or that something absorbs when it does not, and I plan accordingly.
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Getting exp takes time, and leveling the heroes can take time too since you have to get the right map to get good exp. Most often you need to look for a map that just appear random.
Then the requirements for getting the next amount of exp goes up quite fast. The fact we need to get the same amount of exp as before plus more makes it a bit tiresome.
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The skill raising system gets boring and objects... well... no comments about that. The first 3 missions are funny, but then gets too much repetitive, like the music. 3/5
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So do we need to load up a previous version of Protector if we want to find out what a particular ability actually does?
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Thanks for the scouting report! I stopped playing originally because it was too annoying to have to guess, and now I'm back!
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Is there any reason to buy lots of heroes? Imho 5 strong heroes (one for each element, or even only 3 heroes with element switching items) are much better than 10 mediocre.
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Now this was worth playing. Even went into the last story quest with three heroes I barely used and came out victorious. I cannot wait for more to do within this game.
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@lobis, yeh mine is the same. i listen to music on grooveshark and when i finish each level the music pauses and i have to unpause it every single time :p
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BUG. I am playing with newest version of mozzila firefox and then I win the game the youtube video that i was playing got muted.
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the game is fun and reccomended for every TD fans
too bad some of the pictures look like maplestory pictures(quiited this game 2 days ago)
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If you fail a mission/quest/map do you not get a chance to try again? I failed a 10 level map with 9 waves of flying. Now it's no longer on the map????
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Do we have to keep hiring heroes in order to make room for new ones? Can't we just tell the heroes available for hire to go away? And switching between tabs without having the close the current one would be nice, too.
4/5. Would be 5/5 but the interface is a bit tedious.
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This was kind of a let-down after the last version. While it's been stuffed full of features, these do more to restrict gameplay than anything else. Gone is the versatility of units of previous versions. Now if you don't bring the right elements, you've already lost.
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Speeding up the game doesn't properly speed up your units. so if you're having a hard time, don't speed up. or if it's easy and you want to level units further down the road, you can speed it up and they'll get past the first ones easier
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My save data keeps getting deleted,I was playing for 1 week and all my data was deleted then i made a new one that was deleted too so 4\5
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This absorb is murder... i can one shot every part except for the [FLying][Absorb][Flying] monsters... wtf. One can take out 16 lives...
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@arxalix, yes u can, but only on the 4 tiles of grass in the middle of the map, so choose carefully wich units u place.
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And Arxalix, the map is not bugged. there are 4 spots, all non-paved. click the spots to pave them, and you should still have 400 gold to spend on units, I do believe.