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When you click on Unit A, you can still click on Unit B without having to exit Unit A's menu. However, you can't do this when you've just upgraded Unit A's abilities, thus making mass-upgrading a bit of a hassle. Would be awesome if that was fixed. :)
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if you get an item, how do you equip it? do you just leave it in your inventory? or is theresome special spot to equip it?
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A lot of cosmetic, superficial new features that are barely able to hide the fact that this is THE SAME GAME all over again -- and not only that, but yet another boring, unexciting tower defense game. How about some new game concept, for a chance? For how long are you willing to milk this cow?
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Hate to tell you this, but the Game Features section in your Protectopedia really sucks. Fortunately, I went and made a much better version for you to put in your game, because I'm cool like that. It's pretty long, so I put it on Fileden. Just copy that URL into your browser to download it. http://www.fileden.com/files/2008/6/8/1950977/Protectopedia.docx
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Though the hero sistem changed a lot. I prefer it like this, in PIII it could became hard to place a hero :D.
Anyway 5/5 for this masterpiece
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good game 5/5,when you start playing its a bit hard,but when you have a hero o each element (mage and warrior) its very easy =)
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Why am I allowed to see things behind the little upgrade window, but not click on anything? It's kind of annoying to have to X out every time.
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Is it just me, or is this game way too easy? I find concentrating on a few heroes and changing their elements before each battle has me killing everything easily with piles of unspent cash by the end. Still fun though...
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Hmm. I don't like it, mostly because you can't mould units to your needs during battle, you just have to hope there aren't more than 3 types you have to fight....
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Ummm awesome game one problem though. For the hydra place u cant place any freaking units u just get owned and unless u have like 150 lives its impossible
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OMG, ignore my comment about the Hydra quest bug. The 4 tiles in the middle can be paved, but not any others. Really confusing. Just pave them and place 4 advanced tower. Hope this helps!
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Saw a couple of comments about this earlier -- I can't place any units on the map for "The Great Hydra" storyline quest. Tried different hero combos, reloaded the browser page a few times, etc. Bug?
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u can complete by just builung mage-trainees.
there is no real strategic depth....
i just stupidly upgraded magic and magic.....
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This game is incredibly easy. I had a hero w/ Trainee and Archwizard as their units... upped Hero's magic use stat to 30 and creatures rarely even make it 2 steps into the map.
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@Bubbrubb - Leadership reduces the gold requirement - Tactics reduces the exp requirement. They alter two different things, so there is no reason for them to stack.
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Great game, only problem is that no matter the visual quality, there is a delay in the upgrading and placing of units. Only reason it loses that point: 4/5
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@kinexkid, It'll never change the base damage shown, I had 38 range skill and it still showed that but between all the skills and badges and items they were doing 30 or so damage with no upgrades on targets they weren't super effective against.
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Now, I am not sure if anyone else is experiencing this problem, but whenever I hold down shift to place multiple units, it does not allow me to place multiple units. It only allows me to place 1 unit and freezes my cursor until I release shift.
So far, I am enjoying the game. One of the top tower defense games.
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Pretty good... Is there any way you can lower some of these waves though? 45 enemies that slooooowly trickle out... It takes like 5 minutes per wave later on.
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Good game. Only one problem. The characters only have symbols for their element, but I can't find what these symbols mean anywhere. I've look in the protectopedia as well and found nothing. Am I just missing it? When the enemies have weaknesses to elements I can't tell who to use because I don't which elements the symbols represent.
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YES! My Huscarl's name is Zune! I love you! Huscarls can do insane damage...435% damage increase when upgraded (base 18)