Under rating threshold (hideshow)
I wish there was a retry option...so many times I come to an absorb wave I didn't notice on first glance. It ravages me, and I want to immediately retry the level.
Under rating threshold (hideshow)
What if tactics/leadership determined how much of the scouting report you get to see before a map? If you think that would be a nice add-on please rate up
Under rating threshold (hideshow)
Possible bug: I got the talent "Sneaky" for stealing over 500 gold but not the talent "Cunning Thief" for stealing over 200 gold.
Under rating threshold (hideshow)
@JMaster11: Forgotten Cavern is very challenging, but you can finish it without taking a hit. Put your fire units in the back to kill the swarms of fire enemies. Then build up many strong energy units near the entries to finish off the boss before he gets to the fire units.
Under rating threshold (hideshow)
Wow... Just... Wow! Amazing game man...
Music: 10/10... Just amazing, such a big improvement from the last game. As a musician I can say that this is brilliant use of music. Medieval and heroic feel to it. beautiful!
Gameplay: 10/10 As always... The gameplay is just awesome
Storyline: 10/10! I love the storyline you have put up here, and all the text put into the game, you really worked hard man!
New units + Items: Perfect man... Not too overreacting, but a great difference and I love that you can swap ur hero element with items, and plan tactical stuff like that.. 10/10
Overall... DUH!?!?? 10/10!!!
Under rating threshold (hideshow)
Do these requisition orders ever work, or what? I've tried to use a Council one on a Council of Magi character five times to change her basic unit and nothing happened aside from a neat sound effect and the scroll disappearing.
Under rating threshold (hideshow)
Do the heros that seek you but got replaced (via new hero comes when all 5 spots are full or fired) ever seek you again, becase when you can only hire so many based on your leadership skill its hard to get all the really good heros and it be a shame if I dont ever see that hero with 11 skill points again.(that got replaced by another hero when I chouldn't hire more then my leadership) I think there should be more ways to level up leadership(or at least more skill points per lv) because im back where I was back at Protector III where it was taking FOREVER to level up and get any of the skills to high levels.
Under rating threshold (hideshow)
wave info instead of recommended element is really better for pros, but for noobs who isnt good with elements yet, it might hinder them in my view
Under rating threshold (hideshow)
thank you for the scouting change, i feel the game is a lot better this way. difficulty is good but gambling is not. :)
Under rating threshold (hideshow)
This game is the best defense strategy game I've ever played. Thank you, undefined, for making one of the best games ever.
Under rating threshold (hideshow)
The one thing I don't like is there's no fast way to level up. You have to open the character info, then open the skill tree, then apply your skill. Up to this point it's understandable. But then you have to close the window, and then open the next unit's window.
I'd like to have either a fast close button for the window. Or a way to change who's selected but leave it on the skill window.
Under rating threshold (hideshow)
It's a great game, but there are a couple of balance issues. The one that's killing me right now is absorb, specifically it's too strong. On "The Forgotten Cavern" quest in the Rangers of Flitwind line, one wave absorbs every element but physical, which sucks on that level anyway. The only way to win is to get 30+ lives and take an entire wave worth of lives. There needs to be a way to have your soldiers not attack enemies who absorb- a "stop" button or selling or whatever, but just do it.
Under rating threshold (hideshow)
yeah yeah, its a good game greatlookingtoo, but to be honest it feels like too much. Its a tower defencegame but thereare too manythings to micromanage. this is not a leisure gmae...its a friggin endeavor..
Under rating threshold (hideshow)
Don't know all the update yet.. but dear god yes!!! seeing the upcoming enemies is crucial and seeing it before the level is perfect!!
Under rating threshold (hideshow)
I'd REALLY like to see some sort of auto-equip or better sorting/grouping of inventory. I don't want to mouse over dozens of items constantly. They accrue pretty quick.
Under rating threshold (hideshow)
There is a bug with "The Great Hydra" storyline quest... the stage don't have ANY possible position to place units... just the road, sea and green pasture... no pavement...
Under rating threshold (hideshow)
this game is great honestly the upgrade system in fight is amazing but I think i've come to a point where I have totally screwed up because I can't complete any Quest so It seemes I'll have to restart and rate it after I've played it a little longer.Great game though
Under rating threshold (hideshow)
@TheIncredibleMrB: Yeah I remember it, and you know what? They weren't lying. This is nothing like any of the previous protector games and is an entirely new game of it's own right.