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Popped on Kongregate to relax and what do my wondering eyes see? Protector gave birth to yet another child. Thank you.
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Overall this is spectacular. i just have to gripes, one minor, one major. First, the "recommended element" function for missions is quite treacherous. As an example, it reccomended I take energy elements, but in the level a nearly have the enemies were strong against it and none were weak towards is.
Secondly, I find melee to be nearly useless since they cannot affect flying units at all. This means that investing in more than one or two is self defeating as a single flying wave can roll right over you. Short reach is handicap enough. I think melee units should do half damage to flyers, or have some other means of compensating for this glaring weakness.
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tyleror I'm the same wth the badges thing. funkenmittens you are not an idiot I did to but to get powerful follow this: keep playing the 1st story one. Win or lose doesn't matter. now go to your heroes secton on the right OR go to stores. if you went to heroes select a hero, now click on a item, now click in a slot. resault: hero is now more powerful. if you went in the shop(it's best to do this after) now click on all your items left. reasault: you have alot of money REAPET
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And stop complaining about no sell. In all 4 protectors you can't sell because the maker wants it that way. Use strategy, not complaints.
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I've found the best units are mages and watchers. Mages debuff (Makes other units do more damage) and watchers can convert kills into damage. If you use watchers early they can get a massive amount of damage by the end. Both are ranged.
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I must be an idiot . . . I seem ridiculously underpowered for all quests past the introductory one, and the first storyline quest. I can only make it past a couple of waves in each subsequent "normal" quest. Any strategy hints or pointers?
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Warriors do plenty of damage especially later on. Quit bitching about melee. You're going to need both at the later levels anyway
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Even the 4. version has still the same cool style, but imo there are more and more options (like leveling ur heroes, thousands of items and so on), that aren't really needed
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this game is fun but like others said flying kinda ruins the levels. This game is also waaaaaay overrated, it is a TD with a little extra, the TD part of this game is cobbled together in a way that makes me NOT like the game at all, it is poorly designed and the flying units wreck the game(warriors are next to useless). 3/5
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I love the irony in the updates box: "Verious typoes – plaese repot any moar you fidn". Please replace it with: "Various typos - please report any more you find" unless it was intentional in which case... LEGEND!
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This is really a great game, with a lot of diversity... but flying units take away a lot of that. I tried my best to get a somehwat even mix of warrior units in with the mages, but then realized that I was just making the game needlessly difficult due to the damn flying rounds - just using lots of mages or archers is so much better. Would you consider having warriors do half damage against flying units or something?
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Heres a tip:get the first guy u meet that has engineers,they have 2 range,8 speed,and 15 damage.if u don't have enough space,get rid of the warrior-knight guy,warriors suck compared to engineers
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It's a great game but it should tell youwhat the different effects are like consecration and bleeding i have no idea what they do.
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I really do not like that normal quests can not be replayed. One of the mayor parts of the former protector games was to find out how to get a level done. Now you have to be lucky to pick your heros and set up your units right on the first try. So far I failed a few times and it's ticking me off. A lot. So only 3/5.
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I'm getting the NAN thing too. I can't increase my leadership, so i can only have four heroes. i'm still playing a bunch though.
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this game is called Protector: Mercenary for those who have an issue with the game its how its supposed to be try the game on and stop whining
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can't win! all levels have some monsters, that absorbs all elements...and flying levels...i mean, i can't win whit ranged psy units only!
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i love the protector series and this one is so epic, i cant stop playing it, bye bye live :) just one thing: please change that side missions dont disapear when failed at the first attempt to beat it. thank you! :)
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It looks like a good game but I keep getting messages that new mercs can be hired but cant figure out how to hire them.
Also, so far all the levels seem to suffer from the 'Easy Easy Easy SUPERHARDYOUDIE' syndrome. I don't know. Maybe it's just me. It's been frustrating to get through 8 of 10 levels handily then get smashed on the 9.
*shrugs* I WANT to like it but....