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Brutal Training seems bugged... I was looking at the numbers, and it didn't affect my test warrior's damage at all (should be +10% to base damage), and it only gave a 1% bonus to his Critical chance (should be a 10% bonus). I'm guessing it's probably similar with some of the other ones, too. Great game overall, though.
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to do really good damage just make a warrior have critacal then become a rogue and just specialize and hell do tons of double damage
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Love the new system, and love the archer in this new one, Oh and is it just me or is the 1st warrior u place incredibly strong or am I wrong? Cause to me he seems to do like double damage and ranks up like crazy (Mostly archer at wave 5-6)
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I finally beat hardcore mode. Yay. Only a couple of the levels were harder than normal, but I felt like sticking through it anyway. Love this series.
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splash damage is an ability destructors get. you have to level mages up so much to get it that the game may as well not have it at all.
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First game I think was better, but this game was still enjoyable. Hardest thing is the short range of some of the beginning units....a ranger should be able to shoot more than 5 feet. Other than the hardness, fairly good game.....4/5!!!
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Oh yes, and the random factors and it being too long as a game and it being so complex while you don't get a feel that your choises would make any impact on the game... dunno why I gave it 5 in the first place.
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It feels like the code is making choosing individual unit's skills & specs pretty laggy, plus there's nothing to reset the unit skills (ofc you can always restart the map, but it'd be easier if you had to pay a little cost for resetting unit skills instead of letting it hamper the game).
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This is a pretty impressive game, with easy levels and a very large skill tree to mix and match skills to your liking.5/5.
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I like the game, and i enjoy playing it.. but the difficulty gaps are pretty outrageous. Plus a 'resetskills' option would be nice.