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I just want to say congrats undefined. I think this is far better than the first one. I love the many ungrades and how you made every class equal to the next. Very nice game 5/5
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Glitch: Wave 16 of the concert
The "Absolute slimes" or whatever somehow had their max hp reduced to 1. This also randomly gave massive experience boosts to some of my mages.
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Key to the shipyard: CONSECRATE!
Use physical warriors (archers help too) with CONSECRATE!
Consecrate not only negates the absorption, but will deal the amount shown on the unit. It works, try it.
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Shipyard: All warriors. Spend skills points buying lives, cheap hiring, and extra exp. Start placing warriors far from the entry point. Do not upgrade yet! let the wave go by. Place a fex more warrios, let the wave go. rinse repeat until all spots are occupied. Now start upgrading in the same order u placed the units. all physical, consecrate, max damage, tactician. if u feel like it, place a couple more spots for warriors. Do not panic. This way, only bosses, the fire wave and the necromancer wave will make u lose some lives, but u should be able to kill enough so that not all your lives are lost, and these waves will help u level up. This tactic worked for me.
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Tried almost everything but seem to be really stuck at level 21 (captured shipyard - very hard).
The immens strength of all the waves seems to suggest you need warriors and either lots of them or highly upgraded. The weak points seem to be only physical and energy but a lot of waves absorb the other. Which suggests you need to use consecration, so you can turn the strongspot in a weakness causing all warriors to do 120-150% damage at all times. Yet they never become strong enough for wave 19 (next to last, only level where I lose more then 1 life...namely: all 17 monsters)....
Anybody an idea :P ? Been trying for 3 days now
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to beat the forest, get the hp upgrade in the third tab and lots of poison warriors (some with consecrate to beat the last one)
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I think being able to get Alacrity without Speed Casting, Explosive Mana without Destruction, etc. is kinda stupid since you need Quickspells for Alacrity, Destructors for Explosive Mana, and so on. As such, I don't think it should be possible to get these skills without first unlocking the paths.
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Great game. Defenently worthy of badges and a card. I like the stat tree, it gives more depth to the game. Thank you so much for not putting in a sell button, that would ruin the game. This isn't you standard td game, so keep the sell out with the pause button. Two speed up buttons would be good for some of the waves though. The only change from the first game that i didn't like was the lack of special units that can be bought straight out for a huge amount of gold. There are many levels in which i end up with lots of spare gold, but it would be a waste to spend it on new units because they can't get past the armor of the enemies. Other then that, all the changes are positive ones. I would love for there to be a new skill tab for special units, as well as another 8 maps (at least!) 5/5 and favorite, just like the first. Keep it up:)
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how do you beat fallen mine!? i have the experience upped, and get my warriors to archers so they can kill the bats, but they just don't do enough damage, should i not have specialized them after i gave them armor piercing? help!
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Theres a tad of a slip-up in the Protectopedia under Destructors. It says that an inflictor is the equivalent of a mage who generalised as much as possible, where it probably means a Destructor is.
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Now You're a Man
Dude! You just completed the Now You're a Man achievement in Protector: Reclaiming the Throne and won the Now You're a Man badge and 30 points!
View all badges. Finally! thx to the walkthrough on the last level!
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Yes restafval, you can, When a mage gets to it's last level, It can choose necrosis or holy, Necrosis, Well you just showed it just there, and holy increases Range, Fireing rate, and i think a bit of dmg...
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all right after much testing i have finally confirmed the fact that the 3rd unit placed on a map WILL be considerably more powerful than all the others
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Bleh... pretty average defence game... flying monsters not being able to be hit by warriors was a really bad idea. I can reach for something in the sky... I am pretty sure that they can. 2/5