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start building from exit to beginning,
at the beginning fire mages(8 to 10) only at the left part of the map. around wave 5 build enegery only mages at the middle part (about 8 to 10). Around wave 10 build another 8 to 10 poison mages at the right (entrance area)
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Any ideas on the last level? I've beaten all 21 other levels, but can't even make it to wave 10 on the last level. The HP are just too high. There's just no way to deal out enough damage.
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the way i beat not so vast forest is (and i had 4 points at the time) i bought all the extra live things (and scouts, not that it matters just needed the investment) and then got all poison warriors with specialization consecrate. fairly simple.
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way better than the first one and to beat harder levels you need to beat the easier ones for points first which is boring
anyway 5/5
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For Path To ShoreView, Just hire 1 mage in the middle square
Lvl 2- Poison
Lvl 3- Infect
Lvl 4- Specialism
Lvl 5- Inflictor
Lvl 6- Large Increase
Lvl 7- Specialism
Lvl 8- Large Increase
Lvl 9- Holy Light
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fallen mines with the whole toad thing at the start put four mages in a square at the top of the map (near the entrance) and don't upgrade the bottom two until before the last wave, and from the beginning upgrade the uppermost 2 (cold, slow, generalist, destruction, massive damage, generalist). it's understandable if this post is hard to understand. i tried. 5/5
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Guys, you should look at each wave in advance, and plan your strategy for the toughest ones. There are little tabs -- click on them.
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wth i can't even inflict a single dmg on "Buzzt" In the "Path to Shoreview" cause I was using soldiers and my mages failed zzz
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Yeah, I'd use poison infect mages before, but they didn't work nearly as well as a single fighter in the center spot.
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No bug, just me being too slow to upgrade.
Say, when you've finished hardcore mode, how do you achieve the last skill points. I think there's 8 or so missing before the skills are complete. How do you do it?
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I think sadistic is right Kitana_Blue -- I just finished the easy(?) Path to Shoreview and the win message was "Such talent and skill wasted on a game". undefined is a sadist who enjoys punishing us for playing computer games.
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This game is crazy hard without cheats. Too many levels where only a certain wizard/fighter selection and upgrade path cracks the final boss ... and you have to start from scratch each time to find out what that is. If I wanted to spend this much effort on a puzzle I'd be cracking terrorist codes for the NSA instead of wasting my time on Kongregate.
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Just as stupidly hard as the first part. Basically you have very build-options to succeed with, and have to play the medium and hard levels many times in search of the right combination. I hate this game, because it's basically very well done but ruined by sadistic programming.
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oh and also knowing your supposed to leave some of the mages unleveled on certain levels... how could u possibly know that without reading a faq or waay too much trial and error, fun but disappointing
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great game but a little too hard imo, i'm playing on normal, and in some levels it comes down to exactly how many mages/warriors you made (because of xp distribution) and what talents you gave them, which requires way too much trial and error for the fun factor to be very high
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"your kidding if you have nothing but knights and fighting the ghost you lose"
Unless you make them rangers. Which is exactly what I do. It works very well =P.
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every1 always says they hate the songs or its bad cuz u cant change the sound well got a solution use ur computer or mute all volume!
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ericbloedow, just make 4 mages, two front ones leave unleveled, two bottom ones make ice, make sure one of them is an destructor, then after the ice waves upgrade the other two front mages to fire and max em both out. Use the + lives skill and you should only loose one may be two lives and have a SHIT load of gold left over