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Comments for Protector: Reclaiming the Throne

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xabk

Jul. 27, 2008

Under rating threshold (show) Done the New Throne with Fire and Energy Destructors.. And a lot of warriors specialy for the last boss:) Really a good game, but there would be a little bit more logic, of you could control your troops.. I mean, "Shoot first", "Last", "Tough", "Weak", "Fastest", "Most neighbours".. I saw this in one TD game and it was very nice feature to have such a control over your troops action. May be they would do this in the next version?:)

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Lancer873

Jul. 27, 2008

Under rating threshold (show) There seem to be a good amount of typos in this game... Other than that it seems great. I love how there's so much strategy and planning that you have to put into it! There are tons of ways to go, and yet it still does include that ancient strategic question that there is in every single TD game... Quality or quantity? I may never have been that great at TD games, but I've still enjoyed them, and this one does the genre proud.

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Tiger0014

Jul. 27, 2008

Under rating threshold (show) 4/5

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dratun

Jul. 27, 2008

Under rating threshold (show) nice strategies for shipyard guys, it worked for me :)

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ExSane

Jul. 27, 2008

Under rating threshold (show) Annoying bug. Clicking level up opens another level up window in the corner i have to click. Pointless.

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soulsproximity

Jul. 27, 2008

Under rating threshold (show) I think I found a bug. if you do massive damage to an enemy who absorbs the type of damage you do, their health overflows and the enemy dies somehow. Kind of neat if it is a feature (absorbing so much health that it blew up)

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Adjective1196

Jul. 27, 2008

Under rating threshold (show) If you want to win normal mode shipyard- Have 20 ability pts. put all into warrior and left side of general (hardy-frugal tree all the way) Start out by putting 3 warriors at the top and the rest on the bottom half, do not fill in the middle until level 3-4 Once the whole map is filled in, upgrade everybody as soon as they level, don't worry about some units not getting xp. At maybe round 8-15 can't remember which start paving the top screen little island so theyres 6 spots, and just pave anf fillin the other spots with warriors. only fill in spaces after u have levelled everyone and have money left over. Just upgrade generalist-damage-and destructor the whole way thru

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jacksonas

Jul. 27, 2008

Under rating threshold (show) 389 damage with my tactician and still he is not at MAX level!

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Lazarus

Jul. 27, 2008

Under rating threshold (show) This game is ridiculously, frustratingly difficult, and I haven't even got to hardcore yet. 5/5 for a well-balanced game.

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DungeonKeeper

Jul. 27, 2008

Under rating threshold (show) PEOPLE! For the captured map thing, put every single warrior you have on the abillity CONSECRATE so there is no absorbing!

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davidwes

Jul. 27, 2008

Under rating threshold (show) for captured shipyard, I had to save that till the very end. I used only warriors, equipped most of them as physical the rest as energy, then make sure you use consecration.

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boolean2

Jul. 27, 2008

Under rating threshold (show) I've tried tons of different tactics on the captured shipyard but so far I haven't got anyone to work. If anyone has some tips for it I would be grateful.

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jacksonas

Jul. 27, 2008

Under rating threshold (show) I won fallen mine!!:P

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Runescrye

Jul. 27, 2008

Under rating threshold (show) Finished the New Throne level, yet still having difficulty with the captured shipyard >_<

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imfrikkinawesome

Jul. 27, 2008

Under rating threshold (show) I get tired of people saying "DUR DUR CANT U SEE DIS IS ULTIMA ONLYNE!!" I personally was not aware ultima online was a tower defense game. It may have the same sprites but who really cares? Other than a few cosmetic similaritys the games are completely different. UO sucked and this one is fun.

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Nyambe

Jul. 27, 2008

Under rating threshold (show) Tips on Beating Captured Shipyard. Normal Mode. Sklll points 18. Please assist

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Slith

Jul. 27, 2008

Under rating threshold (show) Fixed the bugs and gave us a few new things! It's perfect!

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Kotus78

Jul. 27, 2008

Under rating threshold (show) first off, this game is a copy off of ultima onle, stop giving it so much credit, and for green giant, Ultima Online was around since 1997, so blow the concept of the game is well, but it sucks in creativity

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uberpenguin

Jul. 27, 2008

Under rating threshold (show) I'm not even sure how this happened, but I have no points invested in scouts and yet for some reason I have all the info about the waves...I like it more than the first one anyways, and i like how talents are set up in this one.

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Frosty840

Jul. 27, 2008

Under rating threshold (show) Updates look awesome. Patches FTW. Don't be afraid to debuff the new scout tree some if it needs it. Looks incredibly powerful at the moment, but still much better than the old one.

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Ibuuyk

Jul. 27, 2008

Under rating threshold (show) I didnt kno you could make an even better game than Protector, good job John! 5/5

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Wackie

Jul. 27, 2008

Under rating threshold (show) path to shoreview guide upgrade exp gain to max upgrede destructor path, green mages and all dmg enhancing u can get build ONE mage in the middle of the T upgrade him as soon as possible on max lvl give him holy ->lvl solved

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imfrikkinawesome

Jul. 27, 2008

Under rating threshold (show) The difficulty curve is just a bit too high. Well probably alot too high. It also suffers from alot more slowdown than the previous installment. New class upgrades and skill tree are a plus. But the first two things really hinder the enjoyment of this game.

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dungeongeek

Jul. 27, 2008

Under rating threshold (show) Flying Spaghetti Monster?!?! Arse-ome!

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wammyflammy

Jul. 27, 2008

Under rating threshold (show) lol, i love the not so vast forest... badger badger badger badger mushroom mushroom :P beat it with 6 skill points, woot

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bigeag

Jul. 27, 2008

Under rating threshold (show) I loved the original, but I don't think is much of an improvement

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Virgel

Jul. 27, 2008

Under rating threshold (show) but the music can be better..

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Virgel

Jul. 27, 2008

Under rating threshold (show) waaaay better then the ohter part :D ...Speed up for the win :P

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Seth1134

Jul. 27, 2008

Under rating threshold (show) gah i finally beat the pathway to shoreview.

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Seahenar

Jul. 27, 2008

Under rating threshold (show) Alarion: They have 50 armor. You will need poison to take them out.

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Galigar

Jul. 27, 2008

Under rating threshold (show) Alarion, its not a bug. The monsters on that map have crap loads of armor. you need to hit them with poison damage and armor piercing dexers.

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Raitatsu

Jul. 27, 2008

Under rating threshold (show) Alarion - Incorrect. Look at the enemies' defense. It is excessively high, meaning you need to upgrade them to the limit.

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Bras_b

Jul. 27, 2008

Under rating threshold (show) Very hard

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MrRubix

Jul. 27, 2008

Under rating threshold (show) Also, too many re-used maps from the first Protector.

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MrRubix

Jul. 27, 2008

Under rating threshold (show) 4/5. The difficulty jump from the Hard levels to the Captured Shipyard and New Throne is absurd.

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x_dani_x

Jul. 27, 2008

Under rating threshold (show) most of the levels get to hard to quick and that makes it really really hard to pass them, requires way more strategy than the first, over all i give it a 4/5

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mrappleseed

Jul. 27, 2008

Under rating threshold (show) yeah this would be good on he ds

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spikesdg321

Jul. 27, 2008

Under rating threshold (show) is there a another way 2 reduce lag i already lowerd the quality

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RaceBandit

Jul. 27, 2008

Under rating threshold (show) I think this would make a great DS game.

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thrashtokill

Jul. 27, 2008

Under rating threshold (show) XP for poison great!

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MadCowNews

Jul. 27, 2008

Under rating threshold (show) the unit you are upgrading shoud be highlited becasue i forget which on i am selecting all the time

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Blazefury

Jul. 27, 2008

Under rating threshold (show) Pretty damn hard.. Still a nice game, 4/5 (I cant get past level 2 :P)

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dogman99

Jul. 27, 2008

Under rating threshold (show) wow

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Corellie

Jul. 27, 2008

Under rating threshold (show) erm, I'm not sure what the strikethrough is from. -- test -- test...

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Corellie

Jul. 27, 2008

Under rating threshold (show) Excellent. I greatly appreciate that you made the change to scouting -- it makes more sense now gameplay-wise, and the new scouting skills are entertaining and use so far. Thanks! :-)

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Louner

Jul. 27, 2008

Under rating threshold (show) @Nyambe: Try using only 1warriors with consecration skill.

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KenOhki

Jul. 27, 2008

Under rating threshold (show) I never spent too much on the first Protector - it's a very time consuming game - but this time around the depth of the unit levels is really entertaining.

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Theron

Jul. 27, 2008

Under rating threshold (show) While it's great to see a new version to deal with the actual bugs, I'm really disappointed to see how much easier the changes to the scouting and skintflint (sic) trees made the game. It's rare to get a truly challenging strategy game. This was, and now isn't.

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Yuallica

Jul. 27, 2008

Under rating threshold (show) Okay I've just seen the levels in the Not so Vast Forest map... LOL. If I hadn't already rated this 5/5 I'd've added an extra point just for that.

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noodlebot100

Jul. 27, 2008

Under rating threshold (show) i cant get by the second one i get to like wave 13 but then i cant do it

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