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I got 21 maps and now adges came.
I got card on loading the game but not the 2 easy badges.
I ll just have to get them!
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I was playing, when badges and chalenge came, I won challenge,if I would continue playing I'd will win badge medium because I pressed f5 '-'
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Dude! You just completed the Now You're a Man achievement in Protector: Reclaiming the Throne and won the Now You're a Man badge and 30 points!
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"Gruesome Death
Dude! You just completed the Gruesome Death achievement in Protector: Reclaiming the Throne and won the Gruesome Death badge and 5 points!"
D: wtf?
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The ability to assign damage types to the warriors makes them significantly more valuable than in the original Protector. Really enjoying what was done to this game.
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I beat shipyard with the help of this blog!
thank you if you are reading this!!!
http://cocak.blogspot.com/2008/07/protector-reclaiming-throne.html
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Tip for next time. When someone hits the "Speed up" button, have it speed up the enemies animation too. It looks weird when they move that much space before their feet are off the ground.
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exetrely orginal and lots of addition but the game is acutally a little worst than the first one. the music is wort in this game the tutorrail is less in depth. and frankly not as good as protector 1
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Its a good game, only a few flaws that keep it from a perfect game for me..
1. Long maps are looong and tedious, i found the short maps such as path to showview much more enjoyable...
2. relating to one fast forward needs to be much faster...
3. balancing... right now theres too much of a lean towards the casters...the melees have almost no real advantage above them..
3a: balancing, theres no real distinct advantage to upgrading anything besides massive damage.. speed and the specials arent worth it...
Just my two cents...
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Oh my god those sliding tooltips on the skills screen are the worst UI decision in the history of games. My eyes are bleeding.
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I haven't had an enormous amount of experience with this yet, and despite finishing the original Protector, I see many additions that widen and deepen the scope of the previous, rather simple, gameplay. I now find myself thinking about placing towers far more strategically than I did in the last game - one of the more obvious features that encourages this is that towers now need to be levelled up to have elemental specialties, stopping me from just spamming, say, Energy Magi on a whim when I'm facing a foe weak to energy.
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you guys gotta stop complaining. if you dont like strategy games, dont play this. is it tht hard? i give it a 5/5 cuz its one of the only challenging games on this site.
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Zumacalis: yep I love it too. First, whole game creeps prefer one lane, where, naturally, towers get better EXPed and stuff.
Then, usually at last or pre-last level (to make yo uwaste MOST possible time goddamnit!), a bunch of tough guys appear on the other side and totally screw you.
Annoying as flying f00k knocking on your head in the morning.
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Anyone else found that if your trying to listen to something on youtube and you finish a level or end the game the music stops on youtube.