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this game gets way to hard out of no where. i had 3 waves to go, lost no lives then out of no where, the next wave drops me to 2 lives....
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"Crazy difficulty goes up ridiculously quickly nad the mages levels do not reflect the damage they cause, whats the point of paying 80 gold for 1 extra point of damage, it need to be a lot greater damage, you might as well spam rubbish mages and not level them, it works a lot better."
That was the first game you are thinking of. Now 80 gold gets you something like and extra 100 points of damage. Some levels you only need one or two high level mages to beat.
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It seems worse than the 1st one, and not because it's harder. It's like there's only one perfect sequence you can make, and set of skills to have activated, to beat every level, no room for creativity.
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Crazy difficulty goes up ridiculously quickly nad the mages levels do not reflect the damage they cause, whats the point of paying 80 gold for 1 extra point of damage, it need to be a lot greater damage, you might as well spam rubbish mages and not level them, it works a lot better.
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they need names cus my coldmage was named myrealnameisjohn , i mean , that name sorta sucks for a mage....... but i did like how y mage was called harry potter , lol
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hey the mages dont cause damage on certain waves, its a bug or wath? i cant lvl up the mages if they dont cause damage -.-!
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strange bug.....
i was using all low level swordsmen and doing fine (about wave 13 with none through)
suddenly, a wave of roach like things came and took 0 damage. anyone else have something like this?
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Protector was my fav. I was a small bit dissapointed in this one, but after seeing the developers response to complaints and quick action, i have updated from 4/5 to 5/5. Please keep up the great work. Best game series EVER in flash
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Some of the character names should be class-specific. A warrior named Harry Potter would make someone in Kongregate go "WTF" or "WTPF".
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Excellent improvements on the previous game. Compulsive - but a little frustrating at times. Once you're used to the game mechanics, though, it gets a lot easier.
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Kizen is correct, any Ultima Online aesthetic is intended to be a homage, sound effects that are shared are not stolen, they're royalty free sound effects that the game also used. It's a tribute to the game that started me on my path to developing games.
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"Please make sure you fix the amount of units that come from each side, my left warrior has 28 exp, my right has 7 exp
I placed only those two guys to test it, really really unbalanced, so make sure you fix it."
Part of the game, guy. Sometimes it's even, sometimes it isn't. Unpredictability is just part of the game.
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Lol at your real name (Its a uint name xD) Ahahaha the names are funny,all I think that need sowkr are sasving issues (Well mine atleast) and lag issue.