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Lol, hardcore doesn't seem hardcore with all those skillpoints--in fact, the worst levels felt exactly the same as on easy, while many of the simpler ones felt far easier. :P
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"Sweet, I'm totally massacring these enemies with my armor pierce warriors! Now all that's left is the b--500 armor?!? My units did nothing but specialism, and aren't leaving a dent. Ah, well. My mage with cripple will kill it."
*cripple stops working once the boss reaches 1 HP* Now that's not fair...! :P
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I have made a discovery:
Archers are awesome. :P
They just helped me beat a map I was having trouble with in the past. Barely, but hey, at least I got it done! ;)
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im not sure i get the name of the last badge"Now your a man". if i havent got the badge yet but im a man what am i now a little girl? LOL fun game. 5/5.
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lol lol lol i got a warrior named icarly and next to him were my other warriors sam freddie carly and Spencer and lubert
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lol i got a warrior named warrior and my mage is called mage weird press the plus or reply to me if you had a weird name (please)
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For the shipyard map i used physical warriors with consecrate, if you upgrade them to max damage they can take the map by themselves.
For the old throne map i just used energy and fire mages upgraded for max damage and 2 physical warriors to take out wave 12.
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can anyone give me tips on the old throne and shipyard maps?
This is series is probably the best TD games i've played. 6 out of 5!!!
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thanks slobjak for answering my old question.
good i decided to play on normal cause playing on easy isn't worth a badge:P
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For anybody having trouble on the Cursed Mine map get the warrior skill tree to include archer, then the placement is two fire mages up front use as inflictors with cripple then on the bottom put at least two fire mages to kill straggling bats. As the rats come put two warriors on the front of the middle block upgrade only one of them through these stages: Cold, Armour percing, Specalist, and Archer this should allow you to kill the frogs and bats and the fire mages take care of the wave 5 boss. The protecter series is a great game, Let's all hope Undefined makes a fifth
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people, dont just press the minus button when u see a comment, there is nothing bad about what i say, what is bad about my comments? asking a question and seeing a bug...
idiots stop pressing the f*cking - when u dont know what it means
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can u get the hard badge also if u play on easy?
or do u have to paly on hard?
my pc crashed so i got to start over from level 17 al the way again :( i hope easy mode works otherwise i can start again xD
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@JtMA: this wave has 40 Armor, that's a lot, even for no-strengh elements. you need mages doing high damage for these to overcome the damage reduction from armor (which can reduce damage to 0)
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YES, I finally got all badges. I don't know how many hours and tries it took, but I finally made it. The last level is kind of tricking =p, but what I realized is: massive damage always does the trick. This game was hard which made the reward seem greater. GL to all, moving on to sequel =D
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Archirion wastes map, wave #13 (strength=fire, weakness=energy, no immunities)
my 20+ expert/journeyman cold mages were unable to hit any of their foes, i could only watch how monsters slowly crawl toward exit...
bugs in monster description maybe?
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i don't know if this is just my computer but on the Fallen Mine level i get to the hellfrogs, have two fire wizards with cripple with a knight by each and then two general wizards and knights near the end and one side with a general knight and wizard kill the frog when it is cripple to 1 hp and the other side won't the generl kight and wizard aren't lvled at all just wondering if this is some kind of error
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(Comment Part 2) It's not bad, don't get me wrong. It's just that I kinda prefer the original. It seemed like a good challenge (believe me; beating some of those levels took me countless tries), but this one to me feels...a little beyond a good challenge (as in, pushing it a BIT too far).
Now, I'm sure it can probably be explained by me not having...fully adjusted...to the new system. Old-fashioned as I am, I'm not used to having as many options as I do now, so I'm sure the reason I can only beat 4 maps is due to me not having fully fit in.
Very good game. (Just not so much for me.)
Now, believe me, I think this game is actually the most addicting of the three, BECAUSE of how hard it is right now. ;)
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(Comment Part 1) I have determined that this game is many times more difficult to a veteran player of the original Protector (as well as "Defender"). The original?
A few days, maybe a week maximum to defeat it (it says 50 hours wasted, so yea). This one? Same time (okay, not wasted, but it's been that number of days), and I have barely gotten a few maps in and I am experiencing trouble y'know, actually WINNING. Four Easy Maps, then Easy Marathon, Three Mediums, and a Medium Marathon--the main island. The island on the lower left? Three Medium, two Hard.
This game?
About the same. Only, instead of starting at the top (like the original), we're at the bottom, which feels...strange. Also, I enjoyed Dexters only having two options: general and special (critical). Now they have four specials to worry about, and can choose their element. Instead of having to place mages down of each element, it's just elementless mages who gain an element.
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@Kame: lol. 1. This game came first. 2, It's by THE SAME FREAKING PEOPLE! They're allowed to copy images from their own work.
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yo that medium badge is harder than I thought. 1 life. harsh. but mad xp and gold on that map, tip for you guys: everything cept for the last guy is weak to poison, and strong against energy, buy the last guy is weak against energy, and absorbs poison, so just make everybody energy.