Under rating threshold (hideshow)
I don't get it.. why did you make some Air Waves Physical Weakness? Mages can't get Physical unless if they don't lvl up. Also the first maps you put them like that was like the 3rd or 4th so you wouldn't have the Archer Class for the Warriors.
Under rating threshold (hideshow)
This is a very hard and not fair game at all..Low gold and only 1 skills per map, which don't count for much!!!!! .No way you can win this game..It sucks big time, and I'm very very disappointed..
Under rating threshold (hideshow)
I had several mages called Uri Geller.
Fallen mines: I couldn't do it either, but some tactics must work. I could almost do it with two armor-piercing archers.
Under rating threshold (hideshow)
Yeah, I've done it all - coward, normal & hardcore.
Hardcore is a bit easier than normal because of more skill points, of course, but still challenging....
It would be a bit better if we'll be given an achievment when completing hardcore too...
And small final congratulation for completing it....
Under rating threshold (hideshow)
Great game, I've always liked TD games, this one poses a bit of a challenge, which is a nice thing to have, but too much of a challenge.... that's a little crazy. This has a bit too much of a challenge. Still enjoyable either way, oh, and nice easter egg in the "Not So Vast Forrest" level, it's actually a song, most of you probably heard it. 5/5
Under rating threshold (hideshow)
I like TD games but this almost has more the feel of a puzzle type game. it took me like 3 or 4 tries to get past elvel 3 on normal and I just got killed on level 5 during the 19th wave on like my 5th attempt. Just seems to me that most of these levels require finding the 'perfect' strategy and that's not my cup o tea.
Under rating threshold (hideshow)
his game is just a little too hard. I love love LOVE the system, but as someone who beat the first one with a hardy and fun struggle, I should not be stuck after beating 5 levels. Great game though, and I like how the skills system changes for each one.Definitely takes more planning and strategy than the last one-- more than just picking the right tech points. I've had a lot of luck remembering that in this version, the swordsmen do more than just physical damage.
Under rating threshold (hideshow)
tip for not so vast forest u only have to beat 1 enemy per round and getting to round 6 is easy so put 5 pts in the + lives it will help alot (seems u only have 1 life) just get to lvl 6 or 7 then u have 5 spare lives so if each person gets through oncew