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for legend, if your unit has about 200 kills or over, i perfer necrosis... depends on your speciality.. i go holy since i allways do general
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Can someone tell me which of the 23 maps was taken out of Reclaiming the Throne? I'm sure the map location was rearranged to fit Reclaiming the Throne but I don't know which one was taken out.
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@Yuripro84 Your warriors can undergo archery training, if you make it a physical it makes it a physical archer, making it hit flying monsters.
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Medium Badge better way. get all lives upgrades, now u have 9. if you can, get warrior POISON upgrade, or just damage upgrade.
In Battle- put soldiers in the stragtegic places in the MIDDLE. then upgrade to POISON warrior, hire more soldiers in the middle. After first upgrades get *THE UPGRADE WITH THE CROSS THING* (so you can damage to boss at the end. As you progress, build more and more soldiers until they cover the areas- all areas- upgrade them and upgrade the middle people. Then you should win easily, you should start losing lives(accidentally) after 5 or more waves, be sure not to lose 2 a wave tho.
#Good bye!
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Badges Badges Mushroom Mushroom
Dude! You just completed the Badges Badges Mushroom Mushroom achievement in Protector: Reclaiming the Throne and won the Badges Badges Mushroom Mushroom badge and 15 points!
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Not so Vast Forest strategy: just get all the extra lives you can, theres only 10 enemies in the whole stage, and you can get up to 9 lives.
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Easiest way to beat Not So Vast Forest that I've found: Get enough skill points for Indomitable and 1-3 levels of Scouts, and possibly the Tier II Poison Warrior skill. Place one fighter on the inside of each of the switchbacks. (This will get you past the first Badger.) Level them up as much as their exp will allow, then drop more fighters on the "center" tiles (until you run out of tiles). Until the end of the second "Mushroom" wave, give everyone you can Poison + Consecrate. After that, everyone that isn't already Poison elemental should go Energy, with either Criticals or Armor Piercing.
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Badges Badges Mushroom Mushroom
Dude! You just completed the Badges Badges Mushroom Mushroom achievement in Protector: Reclaiming the Throne and won the Badges Badges Mushroom Mushroom badge and 15 points!
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why is it that in the 5th and 6th wave in 'the old shaven road there are rats (who have legs and walk acroos the ground with no posible method of flying) who aperently fly and you cannot atack them with wariors , i know alot of haterz out ther are just gunna say "use mages ****er" - but sereusly why is that?
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brilliant game wouldnt change a thing ignore all comments asking to change would be to easy if u did most of the suggested changes 5/5
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Much harder than the last one; I like it. I don't like how the effects don't stack or replace each other, in fact I find this intensely irritating. If I continually re-poison an enemy, it ought to at least start over the poison timer.
Oh well, it's not game breaking (except for the horrid "Path to Shoreview" level) so it's still a 4/5.
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One bug I found, there's a time when a Flying unit has Physical weakness, which is impossible to exploit. This game should undergo some work....decreasing my vote to 4/5 because of the buggy gameplay, although 1 out of a few thousand doesn't matter lol, but w/e.
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No, something's changed. One-shot to three-hit. Same map, same skills (and even if they aren't there as many damage buffs in favor of the element as possible, so my units can't possibly hit any harder). Same positioning. Killed them in one hit fifteen minutes ago, now it takes three. The map has gone from very hard to brain exploding because of one unexplained change in the damage I'm doing.
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Td21, thanks for the advice, but you don't need the mage empowerment. It helps, I'm sure, but It works with just scout and the life skills
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Dude! You just completed the Badges Badges Mushroom Mushroom achievement in Protector: Reclaiming the Throne and won the Badges Badges Mushroom Mushroom badge and 15 points!
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Agh, great game, I still give it a 5/5, but I wish the AI wasn't a retard lol. They always attack the enemy closest to the end of the maze, meaning that I end up losing lives to a whole bunch of really weak about to die units. The way some regen so fast that sentinals r useless pissed me off a bit too. I think it should be changed, but then again, it's up to you, though most web developers r too lazy to read comments, so I doubt you'll ever read this, especially with all this spam. I hate little kids like jammy1875 who spam their referral links or @$$holes who spam those "Post This In 5 Other Games" kid messages.
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Nope, no hidden experience. Either you are changing the skills, doing far better than you were doing, or you just didnt notice :/