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wattro

Feb. 09, 2008

Under rating threshold (show) 3 other things i would like to see or that might be cool: a) only show units as upgradeable if you can afford it (toggle?) b) hide towers from view (sometimes they block my view) c) show overlay of monster routes

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OmniscentChaos

Feb. 09, 2008

Under rating threshold (show) nice game. you only really need mages though except for rat trap where u need dexers. also, imo, bar goes way too far back. last 3 would be kind of better since going all the way back to 40(all) makes the game a bit easier then it already is

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wattro

Feb. 09, 2008

Under rating threshold (show) oh and kudos for being so very quick with updates to the game. that is awesome and appreciated!! :)

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jeremyosborne

Feb. 09, 2008

Under rating threshold (show) Major props to the developer for listening to the community and updating his game. That's totally cool.

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wattro

Feb. 09, 2008

Under rating threshold (show) fair point... but it's there and so it will be used regardless of whether it makes it easier or not. i suggested only showing if the player has previously experienced a wave (which covers your point of writing stuff down). on a side note, how about letting me disable other features of the game (like absorb... silly point, i know, but valid with against your argument).

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Natedawg666

Feb. 09, 2008

Under rating threshold (show) is it the higher speed, the slower the attack?

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undefined

Feb. 09, 2008

Under rating threshold (show) The wave viewer can be turned off via the button on the left side of the menu if you want to play without it. I'd rather offer to people the ability to know basic elemental details without having to write them all down and play the map twice. Elements and specials are the only thing revealed this way rather than everything.

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lost1010

Feb. 09, 2008

Under rating threshold (show) i think that if they looked different with each upgrade (maybe every 2-3 upgrades) then that'd be sweet... also LOVE the new wave thing.

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VitaTimC

Feb. 09, 2008

Under rating threshold (show) Yes, fast forward button please! Maybe not a button, something like holding down shift would work. And I don't like the Wave Viewer as well, I'd support something like little icons above the map to tell you what the main elements are. For example, xxx would have a little green dot to show that they have lots of poison resistant enemies, etc.

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DukeEgr93

Feb. 09, 2008

Under rating threshold (show) Love it! When playing Defender, there were several things I thought, "I wish this had X." And Protector has all the X's and more. *Only* thing I miss is the graphical representation of the tower upgrades. I'll live :)

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ChewyIsKickAss

Feb. 09, 2008

Under rating threshold (show) The unclickable glitch makes a comeback. This time it isn't offsetted by the music or enemy clicking...

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wattro

Feb. 09, 2008

Under rating threshold (show) also, it would be cool if some maps had a centerpiece or something unique that was kinda artsy

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wattro

Feb. 09, 2008

Under rating threshold (show) some maps have the same name (ominous shrine?). why not make up unique names for the maps and then display them inside the actual game.

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hiperson134

Feb. 09, 2008

Under rating threshold (show) Cut the wave viewer and add a speed up button and you get your 5/5 plus favorited game back.

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wattro

Feb. 09, 2008

Under rating threshold (show) Wave Viewer seems like more of a development tool or a debug tool. If you are going to leave it in the game, maybe some waves come under "cover of darkness" and you can't prepare for them.

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TwoToneTech

Feb. 09, 2008

Under rating threshold (show) Should require confirmation to end game. Accidently clicked and had to start over.

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hiperson134

Feb. 09, 2008

Under rating threshold (show) Please cut the wave viewer. I thought part of the strategy was preparing for the unknown. My vote goes from 5/5 to 3/5 and is no longer part of myy favorites.

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ginoski

Feb. 09, 2008

Under rating threshold (show) Great game 5/5. Used 2 archers and 2 fully upgraded paladins on stronghold. It was usefull to have a sole poison mage at the start of the map and many fire mages. Less light and cold also.

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wattro

Feb. 09, 2008

Under rating threshold (show) something else that might be cool to consider are "god abilities". everything else is always an investment into something long term, but god abilities could be investment into a short-term/single attack that might bail someone out of a situation (but of course, be costly).

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wattro

Feb. 09, 2008

Under rating threshold (show) Possibly you could add in the ability to start the next wave while the current wave is underway?

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wattro

Feb. 09, 2008

Under rating threshold (show) great game, but it really needs a fast forward button. i tend to put it on low-quality because I *think* it speeds up the game a bit. But it shouldn't take 30 mins to play a 20 level game. Though admittedly I multi-task and do other things so I check back to start each level and go back to whatever else I am doing.

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wattro

Feb. 09, 2008

Under rating threshold (show) Wave viewer sucks. Take it out or modify it. It makes the levels waaay too easy. I no longer build dexers at all, and find the weakness in the waves, and build only that type of wizard, with a couple others to support. I suggest making the wave preview only show you waves that you have already played (ie: you lost in the previous round).

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Aestheticrebel

Feb. 09, 2008

Under rating threshold (show) RAAAAAH I really am starting to hate tower defense, but this one is.... well, incredibly well done! 5/5

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Bobogoobo

Feb. 09, 2008

Under rating threshold (show) Nice updates, thanks. I'm not very good at the game, but it's a good game anyway :)

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Quasar

Feb. 09, 2008

Under rating threshold (show) For some reason it still lags for me.

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AppleJordan

Feb. 09, 2008

Under rating threshold (show) Great game, love it. But every time I kill something or level up my game freezes shortly.

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krick19

Feb. 09, 2008

Under rating threshold (show) eurgh what I don't like is it takes you over half an hour for 20 waves... and i keep losing on 18.

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DCPnoob

Feb. 09, 2008

Under rating threshold (show) Got all badges - cool 5/5

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Hi1715

Feb. 09, 2008

Under rating threshold (show) with new updates definetly 4/5 maybe even 5 but probably not.

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wox42

Feb. 09, 2008

Under rating threshold (show) I love it. It's time consuming, fun, and addicting. Oh, and the wave browser is a HUGE plus in deciding when to get dexers / crusaders.

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DeetMOnster

Feb. 09, 2008

Under rating threshold (show) took an hour and 11min to get the damn card...hahaha...wasted so much time

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krick19

Feb. 09, 2008

Under rating threshold (show) Wow, great game. Takes a good amount of strategy+ it actually gets harder. I also appreciate the new wave browser. Great job, 5/5

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alasthopeforman

Feb. 09, 2008

Under rating threshold (show) only lost 10 lives on easy lighthouse!!! yay me

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Randomthought31

Feb. 09, 2008

Under rating threshold (show) Lapper, I consider the immaculate desk badge hard (I think) but this game is quite easy. I've read tidbits of the protectopedia one time and I think this game is quite easy. Just remember to use skillpoints.

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undefined

Feb. 09, 2008

Under rating threshold (show) Thanks lonlyboysh, nice catch, I've fixed that up ready for the next update.

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zaraki

Feb. 09, 2008

Under rating threshold (show) yay for fast forward and for the mages to stop attacking I think that's not possible since that's a huge point of strategy when it comes to absorb bosses..

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Lonlyboysh

Feb. 09, 2008

Under rating threshold (show) Wave browser glitch! I saw it. I clicked 19. Then I was about to click it again when the proceed pop-up showed, and it won't go away... (the 19 browser)

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Filament

Feb. 09, 2008

Under rating threshold (show) Some minor suggestions: when I click on the square a baddie is walking on, show me the baddie. Make the defender stats box appear on mouseover and disappear on mouseout. When there's only one baddie, pop up his stats box right away. And yes, I'd love a fast-forward button. Still, awesome game. Nice work!

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Filament

Feb. 09, 2008

Under rating threshold (show) Not perfect, but definitely a 5/5. Ignore the people who say you should be able to sell things; that'll teach them to have a balanced defense. It would be nice to be able to tell a defender to sit the round out, though.

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punkgrrlshim

Feb. 09, 2008

Under rating threshold (show) okay, this needs more speed... it says i've spent like, eight hours on this game... we need more speed, and i need to stop playing this game.

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aydinboy

Feb. 09, 2008

Under rating threshold (show) its very cool and fun!!!! And I mean lots of fun!!!!!!!!!!!!

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Duveroux

Feb. 09, 2008

Under rating threshold (show) i don't notice any difference in the speeds of the creeps that have been affected by the blue magicians. is that my eye's fault or a bug?

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Fubang

Feb. 09, 2008

Under rating threshold (show) Question: Do poison mages get the xp for the damage they do via their specialty attack? It doesn't seem like it from what i can tell. This sucks if true, b/c I tend to use poison as a primary damage source.

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zaraki

Feb. 09, 2008

Under rating threshold (show) yes you are completely right lolzorz unlike desktop defense games quantity in this case is actually better than quality...

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Lolzorz

Feb. 09, 2008

Under rating threshold (show) Lapper: the strenght is in numbers. A lot of unupgraded units will do better than 1 fully upgraded in this game. Nearly fill out a map (leave some spaces to adjust to the absorbs the last few waves might have), then start upgrading. Also, vary your damaging mages. If you always pick generalist, all 4 types do the same damage, but hit different weaknesses (and strenght), that's how you avoid absorb killing you. Wise_dude321: Past Elder, there's Legendary. Legendary is the last. Just got a Legendary mage not too long ago on the Hard Ominous Shrine (25 waves), they get a speed upgrade.

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rischo

Feb. 09, 2008

Under rating threshold (show) want more levels... need more levels....please make more levels

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Slatts

Feb. 09, 2008

Under rating threshold (show) Well.... i also must say Absorbs are annoying as hell...... with no way to predict what strengths and weaknesses/absorbs there are its really hard... I almost lost just because of 1 boss with absorb......

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Devonushka

Feb. 09, 2008

Under rating threshold (show) tooooooooo haaaaaaaaaaarrrrd takes 4ever! 3/5

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MindHacker

Feb. 09, 2008

Under rating threshold (show) I think it is RETARDED to have to start the game all over just because your towers feed the enemy. ADD A SELL BUTTON!!! we shouldn't have to DIE for a freaking absorb level!!!! it's WRONG!!!

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gaums

Feb. 09, 2008

Under rating threshold (show) May have been said already I don't read all comments but I would like to see a speed setting for when I want to go a little faster if I know I have a wave beat. Great Game!

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