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Patza: if that happens to you, just click "initiate wave" and wait until you can buy another level up. The tutorial will progress as normal after that.
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Love this Game Very addicting and Fun. Good leveling system nice difficulty, interesting map, upgradeable skills and retro graphics. Awesome game.
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This game is missing 3 elements that would make it better, the ability to save a map in progress, a sell function and a slight unit description on rollover, other than that, its quite good.
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Ah, there's a glitch in the tutorial. When it comes to the bit where it explains how to level up units and instructs you to click on the unit of yours that is glowing and press 'level up', I had already done that (instinctively) and now I can't continue.
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@undefined: bugreport: the advandce dexter (paladin?) shows wrong values in level up menu.
hope this contributes to the development of ur great game (5/5)! we need version 1.5 asap :)
suggestion (big change i guess): get rid of squares and make free placement (units need certain space for themselves of course) and make circular range instead of squared
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Uuugh... for some reason this game lags for about three seconds on my computer when ever I either kill an enemy or place a unit, making it torture to play especially with achievements. If it didn't lag so much it would be a 4/5, but now it's a 2/5
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I really like the fact that its not just one continuous TD and you can play previous levels for practice. Its not that complicated to understand (thankfully), and probably the best TD I've played in my life. Keep up the good work
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So for the challenge, do I have to hire only 5 poison mages and no other mages, or just hire 5 mages, because I've completed 3 levels now with atleast 5 mages and I haven't finished that part of the challenge yet...
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Some bugs:
- when i SHIFT-selected a blue mage and placed three on the map, i doubleclicked on a mage. The game turned grey, had to refresh page and lost data.
-the alchemist shows a strange percentage under 'specialist' in the level-up popup
Cheers!
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Really fun, although I didn't get the point of all the extra stuff (you know--all that strategy with placing the mages in the right place, special attacks, having the right mages attack the right people, etc.)
All in all, 4/5
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nice time waster, but with a few UI glitches:
- the [specialist]/[generalist] dialog isnt cancelable
- while in that dialog, pressing "end game" will dump you to the map screen with the dialog still active :)
- while a unit info dialog is opened, the player should be allowed to select another unit without closing the info dialog first
- on some levels (i believe those that are scrollable), selecting a unit to "build" from the game ui will actually result in the "pave" dialog getting opened
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Absorb is absorbing the fun out of this game...especially since you can't sell units, or even keep them from attacking. That's kinda lame. Otherwise, it was a pretty cool game. If absorbed is ever fixed, I'll play it again.
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Have you actually played Desktop Tower Defense, troublemaker? And have you completed the game, Frostwerks? I promise you'll have to put a bit of thought into making it through the later levels!
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to unlock the better units, you need to click the SKILLS tab and select from the "boxes" at the upper right. Using 2 skill points will unlock a unit for purchase on the next map you play