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To everyone complaining about their character walking like crazy on his own after moving...stop using Internet Explorer. That problem has been around forever.
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Fun game but like others have said only thing I really could ask for is some kind of radar or something. I hate spending the whole time running around looking for one item and never find it.
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OMG I completed a quest! leve 2 character, level 6 shield, level 5 sword and 13 potions to kill the skeleton, lucky I found him! then killed a few level 1 and 3 monsters to get exp, but not enough turns to do it easily, potion left :/
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It would be awesome if you as you collect more weapons and shields that are below you they start to add up and upgrade your current weapn
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This game would be amazing if it involved a system where your character would get slightly stronger with each playthrough.
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tsk missed the kill green dragon quest again :(....ended up killing I guess 2 undead dragons if those are the only other type that is...oh well time to find that dang elusive one.
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needs unlimited turns and upgrade shop to upgrade time, minimap, recover time, better armor(body and legs), health up and heal, have sidekicks, etc.
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When you get so many potions, the number goes a bit weird. I also found an undefinied pumpkin achievement. Minor bugs really, great game otherwise. 5/5
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Please choose between the time limit ot the 500 turns and put a radar or something to allow the players finding the mission objectives! On five plays I managed to complete my quest only one time because I can't find the monster! This is quite frustrating ...
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I first thought i could have unlimited turns, and after every finished quest i would get another; i would have preferred that as well.
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It would be nice to have a couple of items: one that lets you see a minimap of the globe and something that gives you extra turns. The game is amazing, man. Achievements and/or treasure should, as suggested, give access to a few upgrades (extended turns, better starting gear/level, extra health/damage, etc.)
I still think this game is ultratits. 5/5
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IF you want to make people play your game for longer than 5 minutes, do the following:
1- Get rid of the 5 minutes time limit.
2- Get rid of the borders around the map, make it randomly generate or something.
3- Don't give me a level 5 sword when I have a level one sword... Put only level two swords on the map, until I get to level 2, then put only level 3 sword, etc.
4- Put monsters up to level 500, not 5/!!!.
5- Get rid of the 500 turns.
6- Give people recurring objectives. Kill Bunny. When it's done, Kill dragon, when it's done, kill etc.
7- Don't write !!! for an enemy level, write an actual number next to it.
8- Put some work into it. The concept is amazingly addictive. Since everything (monsters/territory/quests/item locations) will be randomly generated; with enough work, you could make this game continue for a ridiculously long time.
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Seriously, where is the highscore XD!!!??
This game is so much fun, and has still a lot of room for improvements, like some ruckus mention.
I really like the archievement room!
The bonus points for lvl is pretty low I think, for how hard it is to raise it.
Tip for fighting with low turn counter:
-First walk arount till you have a sword lvl 4 or highter, then you can attack all lvl 1 with 1 turn use
-If you find then a lvl 6 or 7 sword you can go after lvl 3 monster with 1 turn.
exp is best this way, higher monster just consuming your potions and turns which you could use for the epic monsters
Suggestion:
- Maybe a little skill tree would be nice haha, where your hero can gain some skills =)). Like doppelslash or more health or even a little turn recovery.
- a mage and a female thief XD for character choice, its just the animation and grafik ;)).
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Cool concept and game. Ok for the time limite but... pleaaaaaase, give more time when quest is filling (and maybe some treasure which some time point ?).
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Add an easy mode with: unlimited time, items that increase turns, items that briefly point to quest objective direction (playing this mode doesn't add to Achievements or Highscores).
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Mildly entertaining, with the exception that it's almost impossible to complete a quest. Smaller world or some kind of item that adds turns when you pick it up would have been better.
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THIS is it?! The next game? There could have been a new Protector (awesome!) but he made his? It's ok, but undefined made great games before, and now he is only making trash like Cardian or Quick Quests. Please, undefined, the world needs Little Protectors 2 ^^
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the flash game bug where you keeps walking alot in one direction occurs alot!!! in this game, its inpossible for me to play
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Slower hero developments, longer gameplay would have made this a much, much better game. I'm sorry but this is all about luck now with all the shuffling around hoping to find the right items.
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i like this game but i dont know what makes this game hard the turns or the time limit plsss give it more turns or time cuz its really hard
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Great game to get addicted to for a short while! I love how your home fills up with cool stuff as you earn achievements!
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game with lots of potential... just needs alot of tweaking and thinking >> what bugged me the most was at random turns my 'hero' would just keep running in an unwanted direction most likely into a instant death fight...