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EddySc

Oct. 12, 2011

Under rating threshold (show) I love the fact that the achievements give you furniture and expand a room instead of only giving you some sort of badges. Gives some sense of true "evolution" that badges do not fulfill

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(4)

Ex_Episode

Oct. 11, 2011

Under rating threshold (show) During combat when your health drops to 0 player automatically takes a potion. Also the game is a arcade type game.

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(2)

Gareon

Oct. 10, 2011

Under rating threshold (show) Why do my keys stick sop much o can not even play the game.

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(-2)

trad1112

Oct. 10, 2011

Under rating threshold (show) Anyone else having a problem with keys sticking really bad? If so, any ideas on how to fix it? Games looks fun, but everytime I play one of the keys gets stuck and I can't control anything...

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(1)

Steven261

Oct. 10, 2011

Under rating threshold (show)

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(-3)

jbos123

Oct. 09, 2011

Under rating threshold (show)

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(-9)

hahaku

Oct. 09, 2011

Under rating threshold (show) maybe your character could change visually when leveling up or collecting new pieces of equipments

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(14)

HJPotta

Oct. 09, 2011

Under rating threshold (show) Loving the achievements screen! Would be great in future games if we could easily see the new ones, e.g. by highlighting them until we mouse over or something

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(5)

Buckhead498

Oct. 08, 2011

Under rating threshold (show) My dude keeps running in a stuck direction until i hit that arrow or an enemy.

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(-2)

Ravenclaw13

Oct. 08, 2011

Under rating threshold (show) yay, I got the quest to kill the green dragon, ran around aimlessly, collected swords, shields and treasures of different shapes and colours, found the dragon, decided to collect some more potions first, just to make sure, then decided to finally kill the dragon... and my adventure stopped exactly one step away from the dragon xD ... great game, 5/5 ^^

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(2)

Orangatuan

Oct. 08, 2011

Under rating threshold (show) Idea: +10 turns everytime you level, forcing you to fight stronger and stronger monsters to keep going.

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(2)

menyazovutkelly

Oct. 08, 2011

Under rating threshold (show) It'd be great if we could reset the achievements.

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(2)

keane5

Oct. 07, 2011

Under rating threshold (show) This game would be great if it didn't constantly force you in a random direction!

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(0)

khaldur

Oct. 07, 2011

Under rating threshold (show)

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(-4)

Kactus04

Oct. 06, 2011

Under rating threshold (show) There can be multiples of the bosses on the same map. Also the hard part is not just finding them, but finding them while getting enough upgrades and levels to actually beat them.

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(4)

Tifforo

Oct. 06, 2011

Under rating threshold (show) If your quest is "save the princess" or worse, "kill the green dragon," good luck. You can spend 500 turns looking for them and never find them.

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(7)

Bored5555

Oct. 06, 2011

Under rating threshold (show) There should be a stats page so that you can find out how many legendary kills you have, total monster kills, total number of treasures, etc. It should help with finishing the achievements (when they all are known) much easier, since you will know how much more you have to do to finish, rather than just getting frustrated that you cannot get an achievement because you dont know how much more of one thing you need to get/do.

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(11)

Kendzi

Oct. 06, 2011

Under rating threshold (show) @susi234: thank you for making it public;)

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(1)

susi234

Oct. 05, 2011

Under rating threshold (show) Someone made a wiki and kept track of his achievements: http://protectorworld.com/wiki/index.php?title=Achievements Did anyone find more?

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(7)

moei2

Oct. 05, 2011

Under rating threshold (show) In the "achievement room", The Pike and warhammer descriptions are switched. War hammer says pike and pike says warhammer.

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(3)

Tifforo

Oct. 05, 2011

Under rating threshold (show) Rats lv3 seem tougher than other enemies lv3

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(0)

Tifforo

Oct. 05, 2011

Under rating threshold (show) You have treasures that look like maps. Why not make them actually give you a map? You could have a map of where you've been, and the maps you pick up show you another nearby area.

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(2)

Mangetsu

Oct. 05, 2011

Under rating threshold (show) 'Undefined' trophy?

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(1)

deleteduser

Oct. 05, 2011

Under rating threshold (show) I mistook the slime for a hat and got owned.

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(3)

Tifforo

Oct. 05, 2011

Under rating threshold (show) Level 3 monsters are the best.

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(1)

FireflieX

Oct. 05, 2011

Under rating threshold (show) Tried 2 keyboards, keys on both stick. Maybe the 3rd keyboard will work?

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(-1)

Joraiem

Oct. 05, 2011

Under rating threshold (show) Alright, I collected 20 health potions and viagra potions, got both of the strongest equips, and I have 100 turns to spare... what's my quest again? "Kill the Green Dragon!" ... FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

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(4)

bruins72

Oct. 05, 2011

Under rating threshold (show) Ugh! I'm stuck at 69 out of 85 achievements!

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(2)

thug9911

Oct. 05, 2011

Under rating threshold (show) Definately problems with move. I push the arrow key once and the character makes fifty moves! Would like to try after fix.

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(-2)

AvrgJo

Oct. 05, 2011

Under rating threshold (show) Its a pain in the butt when you cant find your quest target you should add an arrow that points to it when u are running out of turns EX: less that 100 or something

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(5)

KennethLR

Oct. 05, 2011

Under rating threshold (show) the keys stick

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(-2)

Toroth

Oct. 05, 2011

Under rating threshold (show) @ Alyka Its ref to haloween, there will be made new game for haloween.

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(1)

Alyka

Oct. 05, 2011

Under rating threshold (show) The pumpkin says "undefined"... Is this some kind of in-joke?

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(3)

miauw62

Oct. 05, 2011

Under rating threshold (show) Hmm... sorry, but i wasnt able to really enjoy it.

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(-1)

Pikosaurus

Oct. 05, 2011

Under rating threshold (show) MOAR !!

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(1)

atlantima

Oct. 05, 2011

Under rating threshold (show) "bejewleed chest"

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(3)

chwooly

Oct. 05, 2011

Under rating threshold (show) Great Game, undefined's greatest. only thing is I wish there was a way to increase turns. Still 5/5

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(1)

nauris56

Oct. 05, 2011

Under rating threshold (show) wow i got undefinied achievment o.o

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(1)

AndySpak

Oct. 05, 2011

Under rating threshold (show) My pumpkin is "undefined"

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(2)

crankie10

Oct. 05, 2011

Under rating threshold (show) yeah i had fun.. but for 15 minutes. 3/5

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(1)

BFEL

Oct. 05, 2011

Under rating threshold (show) controls a little unwieldy, lost count of the number of times I ran into a level 5 monster right off the bat unintentionally because he just wouldnt stop moving...but overall cool game

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(-1)

SoStacieFan

Oct. 05, 2011

Under rating threshold (show) Yes this game may be short, but it's a good job done. You don't have control of the battle which sucks, but overall it's very solid. 5/5

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(3)

Timmeh7o7

Oct. 04, 2011

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(-3)

bobsfood

Oct. 04, 2011

Under rating threshold (show) This game really entertained me for the short amount of time it was. very satisfying game surprisingly.

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(2)

Limkind

Oct. 04, 2011

Under rating threshold (show) The name for the pike and the war hammer are fliped

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(2)

TZwien

Oct. 04, 2011

Under rating threshold (show) Either give me a map or get rid of the turn limit.

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(8)

systmfrk

Oct. 04, 2011

Under rating threshold (show) If your going to use both turns and minutes please list both in the description, every round i was jipped out of like 3 minutes everytime

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(2)

Figrut

Oct. 04, 2011

Under rating threshold (show) This is a very good idea. It could go so many ways from here. You are on to a really good new something here.

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(1)

darkhorze82

Oct. 04, 2011

Under rating threshold (show) My big suggestion is: Make it solely what you can accomplish in five minutes. The turns plus the time limit are unnecessary and the turn limit to be honest is just frustrating. You spend too much time searching for things that by the time you are ready to fight you can't find the main boss! Stick to just a time limit :). Fun otherwise.

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(8)

Celidah

Oct. 04, 2011

Under rating threshold (show) Lots of potential, but as others said, it could use a few improvements: 1. Fix the bugs! Namely...no green dragon, the warhammer/pike names, the "undefined" pumpkin, and the wonky tile in top right corner. Also, another bug that I found--sometimes the game doesn't register a completed quest. I had to find the prince's portrait, and though I definitely found the right portrait (I checked against the portraits in the trophy room), it didn't register as completed. 2. PLEASE put maps or radar in! When trying to rack up completed quests, it ruins the fun to be reduced to wandering aimlessly around and hoping you stumble across the object of your quest. 3. Upgrades would be fun! :) Can't think of any other criticisms. Animation's tight, gameplay is straightforward, and I'm fond of the achievement trophy room. Not a new idea, but it's done particularly well here. I like seeing what object the achievements translate into. If you work on the above items, you'll have a top-notch little game.

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(11)

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