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atlantima

Oct. 04, 2011

Under rating threshold (show) I accidently skipped the tutorials and wanted to read them.

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(3)

ColSanders02

Oct. 04, 2011

Under rating threshold (show) This is a really great game concept (and game in general). I would REALLY love to see this become it's own standalone fully-functioning RPG in the future. Perhaps??? ;-)

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(2)

wiifreak20

Oct. 04, 2011

Under rating threshold (show) Don't mean to sound nit-picky, but the war-hammer and the pike need their names switched around. It would seem that people still don't know how to fix the flash "sticky" keys thing. So sad...

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(0)

SonicHugg

Oct. 04, 2011

Under rating threshold (show)

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(-4)

fallensolly

Oct. 04, 2011

Under rating threshold (show) My movement keys keep getting "stuck" what the dickens

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(1)

Rob_ert

Oct. 04, 2011

Under rating threshold (show) WANT MORE OF EVERYTHING - BRAAAAIIINNNSS (plus for princess) 6/5

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(2)

KanetheKnight

Oct. 04, 2011

Under rating threshold (show)

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(-4)

Astralite

Oct. 04, 2011

Under rating threshold (show) Wanted to give this a 4 (it's very fun), but the sticky commands, where I press one direction and it holds the command the character goes nuts and runs in that direction while I'm trying to go another until I hit that direction again to unstick it....really ruins it for me. If the game was a click-per-move, not hold-to-run this might not happen. As for now, the "wanderlust" my hero gets and runs into lvl 5 monsters at lvl 2 is too much to make me want to play this for long.

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(0)

KanetheKnight

Oct. 04, 2011

Under rating threshold (show) NOW I'M HARDER!!!

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(5)

DuncmanG

Oct. 04, 2011

Under rating threshold (show) How about instead of a radar system, some of the items you collect will give you some direction towards the quest target? Like the maps you collect would briefly display an arrow either left/right or up/down to point you in the right direction? That way it wouldn't give it completely away (too easy) but would help, since now it's pretty random.

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(9)

DarkJayson

Oct. 04, 2011

Under rating threshold (show) This reminds me of Adventures in Infinite Space which is good as thats a very good game lol I was expecting that each time i restarted the game something would carry over like exp and lv and that each time i played someone would be added like harder monsters and higher level items.

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(0)

bruins72

Oct. 04, 2011

Under rating threshold (show) This is a fun little game. I've been playing it for a little bit today and I've got 64 of the 85 achievements. I really like the map movement on this better than the Arkandian games. I'd like to see something like this (or maybe Chrystal Story's movement) incorporated into the next chapter of Arkandian. It just seems to be faster moving.

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(1)

BenXT

Oct. 04, 2011

Under rating threshold (show) I really agree with the freeplay idea, upgrade/reward for achievements and maybe some kind of list containing each achievement so i know what to go for.

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(2)

Thariel

Oct. 04, 2011

Under rating threshold (show) would like to know which achievements are avialable.

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(8)

comp_guru_1

Oct. 04, 2011

Under rating threshold (show) would love to at least have it list what I need for next achievement. As I have hit 65/85 and am stuck wondering.

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(4)

jellotek

Oct. 04, 2011

Under rating threshold (show)

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(-9)

soapbox

Oct. 04, 2011

Under rating threshold (show) This reminds me of the original gauntlet games, where every movement you make takes a turn.

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(1)

Muspell

Oct. 04, 2011

Under rating threshold (show) The pumpkin achievement seems to be the "200 food munched" achievement, but the text is not here.

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(0)

xxprod1g3yxx

Oct. 04, 2011

Under rating threshold (show)

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(-4)

Sarinoth

Oct. 04, 2011

Under rating threshold (show) Slowly realized that due to sprite orientation, every death by wolf, rat, etc. has been by the legendary buttocks ram technique.

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(2)

Lyen40

Oct. 04, 2011

Under rating threshold (show) I got a pumpkin achievement, and is apparently undefined.

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(1)

neyna

Oct. 04, 2011

Under rating threshold (show) Wouldn't it be cool to have the "time limit" only for one quest, and if you finished it a new one would appear and for this you have another new time limit. So you can play until you die.

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(8)

Kactus04

Oct. 04, 2011

Under rating threshold (show) Being able to check the map, even just the area you've already covered (and the quest objective if you've seen it) would be a great help. Could do without the 'rescue teh princess', I nearly didn't play the game.

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(4)

Baden27

Oct. 04, 2011

Under rating threshold (show) For what reason do you want to fight the random monsters everywhere? It even takes less turns to pass around them. There should be a bonus instead, like +10 turns for killing a lvl 1 monster, +30 turns for killing a lvl 3 monster and so on.

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(4)

Riolu5566

Oct. 04, 2011

Under rating threshold (show) @noso: L2P

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(-2)

jamesiscooler

Oct. 04, 2011

Under rating threshold (show) @SpearDudezor yes. yes they are.

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(0)

demiurgo24

Oct. 04, 2011

Under rating threshold (show) Very good, quickly and funny. Add a list of achievements.

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(4)

Death_Scavenger

Oct. 03, 2011

Under rating threshold (show) should be a picture showing you what the quest objective is. the "find the portrait" ones are quite difficult because there are so many different ones. some kind of a bonus for getting achievements, like meet this achievement and start with level 4 weapon, etc... would be nice quick and easy game though, iron out the small details and it could be amazing :)

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(2)

kadako

Oct. 03, 2011

Under rating threshold (show)

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(-4)

SpearDudezor

Oct. 03, 2011

Under rating threshold (show) Those earrings are from MapleStory, aren't they?

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(-1)

abyssoft

Oct. 03, 2011

Under rating threshold (show) needs more turns or a leisure mode, plus an image of what we are supposed to be questing after would be nice I can never find the end creature I'm supposed to kill. 3/5 as I'm feeling generous

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(2)

Noth

Oct. 03, 2011

Under rating threshold (show) @asymmetricalmind: just hard to find. One of each in the whole map, I suppose you were unlucky by not finding them before.

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(0)

vsea

Oct. 03, 2011

Under rating threshold (show) I really like the achievements system. Good work :)

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(1)

callmeishmael

Oct. 03, 2011

Under rating threshold (show) This is an excellent concept that is stifled by incomplete execution. At the least it needs a preview of exactly what it is you're looking for and a minimap (With a "fog of war" removal feature) to let you know which parts of the map you've covered. The hero needs to be able to retain his weapons as well. As it stands, some quests consist of wandering around aimlessly until you blunder into something that kills you.

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(0)

asymmetricalmind

Oct. 03, 2011

Under rating threshold (show) ... after playing through and getting many achievements i suddenly started finding a lvl 7 sword and shield... was it unlocked? is this an update? or were they just that hard to find?

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(0)

glennard

Oct. 03, 2011

Under rating threshold (show) This game has unlimited potential. Right now it has no sense of self drive. Add upgrades or allow the character to retain his weapons and levels and you will get your 5/5.

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(0)

chaosguard

Oct. 03, 2011

Under rating threshold (show) Hmm the bulk of the requested changes are fairly minor, coding wise, and all revolve around making the game friendlier/more intuitive and less boring. I hardly see why that would require an entirely new game, but whatever. Great concept/beta, looking forward to a full fledged game.

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(4)

retrorocket1

Oct. 03, 2011

Under rating threshold (show) mohirl, there are two level 6 monsters protecting princess

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(0)

Deathmax

Oct. 03, 2011

Under rating threshold (show) Has serious potential. 3/5 for now though

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(2)

meghanb

Oct. 03, 2011

Under rating threshold (show) Princess, for god's sake send up a flare or something, WHERE ARE YOU?????

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(10)

mohirl

Oct. 03, 2011

Under rating threshold (show) What happened all the even level number monsters?

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(12)

bryczqa

Oct. 03, 2011

Under rating threshold (show) Hmm.. but wheres the princess??

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(0)

chaosguard

Oct. 03, 2011

Under rating threshold (show) 500 turns? Seriously?! Forget that!! Gimmie my 5 minutes dangit.

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(2)

Caalador

Oct. 03, 2011

Under rating threshold (show)

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(-3)

PlatypusMan

Oct. 03, 2011

Under rating threshold (show) ASWD keys would be great. I often have my right hand on the mouse, which is my dominant hand, so I am used to using ASWD rather than the arrows.

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(1)

Bored5555

Oct. 03, 2011

Under rating threshold (show) For those having a problem with sticky keys, this is a common problem for many flash games, besides those for undefined. I once had it, but I made a change on the Internet options that completely got rid of the problem. Go to trusted sites under the security tab and add www.kongregate.com. Make sure the server verification option is unchecked. Afterwards, uncheck the Enable Protected mode for trusted sites. It should fix the sticky keys problem. I'm not sure if this is available for all browsers, but it works for IE7.

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(5)

oudric

Oct. 03, 2011

Under rating threshold (show) errr.........welcome back 1990...Rift gtfo!!

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(-2)

Chessrook44

Oct. 03, 2011

Under rating threshold (show) I get a quest to kill a pirate. I see three ninjas all in the same area. I don't think I'll be completing this particular quick quest...

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(0)

Bananamama

Oct. 03, 2011

Under rating threshold (show) a bit hard to me. took me around 6 potions to kill the target monster - pirate. although game isnt bad. i love the achievements' hall :)

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(2)

trifle195

Oct. 03, 2011

Under rating threshold (show) I got an achievement. It's a jack-o- lantern that says undefined. What?

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(2)

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