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Another one of those games which is quite attention span deficient friendly. oh look clouds!
A nice little test game.
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You should go with pixel art in all your art because honestly this looks good while the art in revenant and the like hurts my eyes.
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Undefined, i just want you to know that i have been following your work ever since i came to Kongregate. You are awesome, keep it up.
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I have just noted that the pike and the warhammer are named wrongly. The warhammer is named 'Pike' and the pike is named 'Warhammer'.
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Points on killing monsters would be nice, at least for epic ones, otherwise is pointless to fight them since it's better to save the potions for final score
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I would have to agree that things such as upgrades and a free play mode would make this game incredible. But 2 things I think that can be possibly updates to this version... A stats screen with the amount of things you have collected and a listed achievements screen. The decoration achievements make this game worth playing over and over, but I'm unsure if that 500 weapons collected milestone is worth trying to hit when there might not be an achievement for it
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This game definitely needs a radar. The ability to pick up shields and swords on the map negates the need to buy armor, since the design is to be a quick game. Overall 4/5, but since Undefined *finally* made a game with quick battle animations 5/5 is my vote.
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oh, this http://www.kongregate.com/forums/7/topics/32448?page=11 helps with chrome issue (disabling one of flash plug-ins)
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I'm bored of seeking for a goal that never appears by random chance only to be levelled up without any turns left. 2/5
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Some kind of a grid system would definitely make this game more enjoyable - finding the quest monster at the beginning of a quest only to lose track of it after grinding and collecting stuff for a while drives me totally mad.
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I don't think all of the achievements are added in yet, unless there are achievements for a high score, high level, ridiculous amounts of treasure/kills, or odd stuff (such as the achievement for dying). I haven't found an achievement in a long time, and I'm still 9 short of 85.
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I dont know if this has been suggested... but could you add a map of some sort so I can find the effing quest target? I'd wonder randomly having no idea where its at...
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No story line, tutorial or character development?!? Blasphemy! 1/5!
(Nah kidding, 4/5 from me, I love achievements, and move with arrow keys is all tutorial we need)
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Murphy's Law(?): I just can't find that dang monster. WHAT NINJA? I can't find him.. wait, i am not supposed to find him
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The game is based only on collecting archievements and nothing else. Therefore, there should be a way to know the archievements' missions BEFORE unlocking them. After 70th archievement you begin wandering around in the map without knowing you are supposed to do. Btw, 4/5 nice game
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This seems like a pretty good game, but I feel like there could be so much more content to make the game last longer. A quick tutorial would've been nice too. 3/5
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This game is pretty awesome, hope a second one gets made with upgrades and maybe armor and a way to change what your character looks like.
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If the dev does expand this into something i would definitly be interested in playing it if it is even half as simple as this. I get to level up, pick up equipment, quaff potions, kill monsters, and move with only three buttons. A-W-S-0-M-E. Really like this game even though I can't break twenty seven thousand. I Look forward to the next one.
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You guys know that when you pick up the yellow potions, the word is "hardier" not "harder", right? Hardier. As in stronger, as in higher Constitution, as in you have gained one more heart.